Well the bullets hit within a random circle around your cross hairs. The closer the target is the bigger it is within this circle and hence the less random your shot appears and the more accurate the gun appears. They refer to this as cone of accuracy.
The deviation values on each gun control the size of this circle so the higher the deviation the larger the circle and the bigger area there is for your random shot to land in.
Although this randomness sounds bad in reality it kind of model's real world inconsistency in shooting. I do think they need to change it though so the first shot is bang on target and after that the randomness kicks in which would be modeling the effects of recoil.
The deviation values on each gun control the size of this circle so the higher the deviation the larger the circle and the bigger area there is for your random shot to land in.
Although this randomness sounds bad in reality it kind of model's real world inconsistency in shooting. I do think they need to change it though so the first shot is bang on target and after that the randomness kicks in which would be modeling the effects of recoil.
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