Is your most played map KARKAND?

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  • [120mm]Tefty

    #16
    Ghiest

    if its not hard, script it like that DC map, so that you can only take the flags in order..

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    • FM_Echo_One

      #17
      What's there not to like?

      - urban warfare
      - no air cheese
      - mass death = mass points
      - CQC = noobcannon paradise (4 shots = 8 points minimum)
      - tank whore for mass points
      - you know where the enemy is most of the time
      - every kit can be used on this map

      If USMC doesn't push for back bases, you basically have 'Advance And Secure' play mode.

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      • 1Sgt.Kenny-R2K

        #18
        The main thing that im asking is doesnt any1 take it to be annoying when players just kinda noob their way to get a flag instead of fighting for like the game is supposed to be? The map is setup to be that way HEADON!!!

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        • rombaft

          #19
          doesnt any1 take it to be annoying when players just kinda noob their way to get a flag
          what is a noob way to get a flag ??

          it's actualy more noob way to fight over a flag (like first flag) where all the enemy's are at once and you will get killed anyway without taking the flag then first taking a flag behind so the enemy has to devide his atention

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          • jonnysanchez

            #20
            Originally posted by JDUB
            It's fun, but not 24/7.

            I get the most joy out of defending the easternmost flag. Set some C4 and wait.

            This game needs more people defending, IMO. This would eliminate "flag hopping." Maybe make the "Defended CP" points higher.

            And no aircraft makes the map so much better. :)
            i remember playing karkand once and some guy had c4 set up at that flag, and about 3 US squads came in and all piled onto the flag and boom literally killed about 12 people then i threw a couple of grenades and got about another 4. good stuff

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            • j4k3

              #21
              nope, not s@k. mine is dalian plant...

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              • Ghiest

                #22
                Originally posted by [120mm]Tefty
                Ghiest

                if its not hard, script it like that DC map, so that you can only take the flags in order..
                From what I have seen you wont be able to code it into a single map

                I think that's kinda like the supply lines mode, it would be mod though possibly. I know DICE were working on a supply lines gameplay mode as some of the code is actually still there and I've heard there is options for it in the 'leaked' mod tools. I can't fathom why they didn't release the game with this gameplay mode as standard and can only hope it's in the 1.03 patch.

                Karkand is almost perfectly balanced apart from rear-base takes which kinda mess the flow of battle usually, a decent US side will decimate the MEC in the openinig few minutes till MEC can get thier armour forward. This is how it's balanced for US having one single base to start but they have all their vehicles and armour at the start base close to the starting point of their map compared to MEC all the transport is spread out and the armour is about 60-90seconds away from the front line.

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                • ==Joatmon==

                  #23
                  When I play MEC, I like to start at that remote flag for the very reason that some poor USMC grunt thinks they can stroll on over, cap the flag, and then take the vehicle down to the bridge.

                  There is nothing like taking a part in wasting his entire trip from their home base.

                  I like to play Squad Leader and keep control of that flag, as it is a safe, yet close spawn point for your team. They come on to the map and can move towards several flags from there.

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                  • phen0m

                    #24
                    Nope Sharqi Peninisula and I hate that map!

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                    • Cotizi

                      #25
                      i play karkand 10x as much as i play other maps.

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                      • [120mm]Tefty

                        #26
                        its the de_dust of the BF2 world

                        but saying that, i hated de_dust

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                        • Tokus Pokus

                          #27
                          Originally posted by 1Sgt.Kenny-R2K
                          Plus I really hate when some1 goes and takes the FLAG all the way in the back without even fighting for it. Most of the time this ruins the game for MEC. The map Setup is supposed to be head on fighting, not go take a flag while no1 is there than go to another flag and do the same.
                          Heh, that part made me chuckle. If you couldn't get around to one of the back flags, then it would be a very unbalanced map.

                          P.S. Dragon Valley or Gulf of Oman for the win.

                          Comment

                          • [MBP]Logan

                            #28
                            Originally posted by [120mm]Tefty
                            Ghiest

                            if its not hard, script it like that DC map, so that you can only take the flags in order..
                            EA was supposed to release this as game mode called "Supply Lines", where flags had to be taken in order. I hope they implement this in the patch. It would make karkand (and most others) a lot more intense with no flag hopping.

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                            • The_Misfit

                              #29
                              karkand is up there, but kubra dam for me - and I'm no fan of it either...ugh.

                              Comment

                              • AC SLATER

                                #30
                                Yeah, I'm a Karkand whore. I've been playing it so much that yesterday, I found a minor exploit that got me to score 120 points, 50 Kills, and 4 deaths. Not too bad.

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