Artillery suggestions. "A must read"

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  • Cadde

    #16
    Originally posted by iewgnem
    Why not make a mod, instead of pressuring EA to change the very nature of their game...
    If i could make a mod i would but i cant and im not pressuring EA to do this...
    Im simply suggesting it.


    Originally posted by Old-Trick
    First of all let me explain that I am retired from the military and was in an arty unit for 25 years. I am VERY familiar with all aspects of arty. Although your ideas are basically sound, they are not in fact accurate. Reload times on an arty sp piece, (sp=self propelled) are more like 40 seconds.

    I too have had concerns about how the arty portion of this game should be laid out. But I understand that this is a game and it was designed and built by gamers. I don't think they had the resources available to them to make certain portions of this game true to fact.
    It's pretty nice to hear from a real life arty gunner and i too have some vague numbers on reload times but i must add that i try to keep the balance in the game while adding a new aspect...

    I have never been close to a arty battery in real life before so i dont have all the knowlege about it but i have been involved with the millitary for 7 years so i know i little about everything and lot about some things.

    I would love a game that is 100% realistic but that's not possible with the kind of people that play computer games today...
    OFP is as close as it gets at the moment.


    If noone like this idea i would suggest that the artillery has a longer reload time for the commander.

    Comment

    • Perditor

      #17
      Whatever...

      I personally want them to fix the fact that I can shoot someone 5-6 times straight in the gut just to have them dive to the ground and shoot me once and I'm suddenly the dead one?? Huh how dat happen!

      Something is definetly screwy about the hit boxes when you are going prone!

      Fix it EA it is really getting annoying, I really don't wanna go back to enemy territory but it is way fairer than this mess you have dished up!

      Comment

      • Grafisk

        #18
        I just read the beginning and that was just awfully stupid. The artillery is probably why most people play as a commander and you wanna take that away? Also, you want to have less men on the real battlefield and instead, people in artillery-vehicles?

        Nah, it just failed at the first point I mentioned...

        Comment

        • Daz

          #19
          Definatly going too far.

          I Think arty should be only fired when requested. And the commander just presses page up to confirm the request and it does it auto.

          Nobody in real armies fire arty randomly. And anyway cant commanders see where their team mates are or something? If not they damn well should. Arty should be limited to maybe 5 or so strikes in one game. And supplies shoulnt be able to fix commander equipment, at least not artillery.

          Comment

          • Mr. ADHD

            #20
            There are no stupid ideas, just idiots...

            I think you have a few creative ideas, but unfortunately, they wouldn't fit. Changing round types sounds like a good idea, but I doubt their effectiveness in game play...everyone would just use the AT rounds. As for smoke...I don't think we need to slow down the frame rates any more than we have too.

            I don't like the Arty as a vehicle...didn't BF1942 have that? I do miss binoculars...tho'.

            I still think that if a commander couldn't repair installations with magical crates, the need for engineers would be greatly increased.

            Mortars would be better as fixed installations...besides...don't forget you get booted for TK'ing in this game.... I could only imagine the Nooberocity.

            Originally posted by Cadde
            If i could make a mod i would but i cant and im not pressuring EA to do this...
            Im simply suggesting it.




            It's pretty nice to hear from a real life arty gunner and i too have some vague numbers on reload times but i must add that i try to keep the balance in the game while adding a new aspect...

            I have never been close to a arty battery in real life before so i dont have all the knowlege about it but i have been involved with the millitary for 7 years so i know i little about everything and lot about some things.

            I would love a game that is 100% realistic but that's not possible with the kind of people that play computer games today...
            OFP is as close as it gets at the moment.


            If noone like this idea i would suggest that the artillery has a longer reload time for the commander.

            Comment

            • Joeskeppi

              #21
              Originally posted by Cadde
              Uhm... What's your contribution to this thread? That there is TREES and GRASS outside? What does that have to do with Battlefield in any way?

              I dont know about you but i play Battlefield for 2 hours at the most every day.
              I am practically surrounded by a forest and have plenty of grass to walk on.

              When i walk my dog i usually spend 1 - 2 hours in the wildlife.
              You see i have a life but i dont know about you?
              Do you have a life or do you only post meaninless comments in threads like this where people just wanna know if their idéa is in any way useful to the community?

              Why is it that every thread contains on of theese comments that only a 12 year old kid can come up with? (And the occasional no brainer)

              If this remark wasn't aimed at me or my thread i withdraw my reply.
              But i stand solid on the fact that theese kind of reply's belong in kindergarten or the sandbox...
              I think the trouble and length you went to with this reply speaks volumes

              Comment

              • Savage022269

                #22
                Originally posted by Daz
                Definatly going too far.

                I Think arty should be only fired when requested. And the commander just presses page up to confirm the request and it does it auto.

                I play commander allot, not for the arty either, I agree with Daz...

                Comment

                • octa01

                  #23
                  The original post seems a bit misguided. One of the best things about BF2 is how accessible it is. This idea would be better suited for a mod with a realistic theme... I believe Desert Conflict is putting Arty back on a vehicle. The commander being used improperly in your example is a drawback but only one that seems limited to public servers and crappy teams. A good team/clan usually has a strong CO behind them using the interface to it's utmost capability and all the while crouched behind a building back at HQ

                  This post did spawn a great suggestion though about only being able to do arty strikes on Squad Leader requests. It'd open up the interaction between the CO and SL quite a bit, something that I agree is very lacking at the moment. The reload time should be made higher and supply crates should probably be limited to fixing damaged assets rather than destroyed ones.

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