I can't understand why there's artillery in this game...

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  • Wynterheart

    #76
    every time i use the arty it drops like 100 feet from the center of where i placed the cursor. is that how its supposed to work?

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    • Throxx

      #77
      Originally posted by jordo2323
      Think of it like what you would do if there were a tornado.

      You mean like calling for Aunty Em and looking for Toto? :p

      Comment

      • PhantomStalker

        #78
        Originally posted by Wynterheart
        every time i use the arty it drops like 100 feet from the center of where i placed the cursor. is that how its supposed to work?

        um... yeah... the "barage" is multiple artil units fireing, artil is not like a laser guided bomb ya know rofl, they do the calculations, or the computer does these days, and it lands within a certain radius of the aimed target. The same goes for most bombs dropped from planes unless they are a gbu or some other sort of smart bomb.

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        • Warm Pudgy

          #79
          First post yay!

          My general experiences with arty:

          Warm Pudgy: Artillery in your area!

          Player 1: Woo what's that red circle?
          Player 2: I don't know, lets go check it out!
          Player 3: Hey I need a ride!
          Player 1: Hop in!

          15 seconds later...

          Warm Pudgy [Artillery] Player 1
          Warm Pudgy [Artillery] Player 2
          Warm Pudgy [Artillery] Player 3

          You were punished for Team Killing
          You were punished for Team Killing
          You were punished for Team Killing

          Warm Pudgy was kicked for excessive Team Killing





          I agree on a few things, on 16 player maps I don't think there should be arty.
          Also I think it should be much harder to repair than by just dropping supplies near it.
          I think that in order to repair it an actual person should have to go up to it.
          Same for the UAV and Satellite a well.

          I'm all for a vehicle getting repaired by the crate when there's actually people in it, but I don't think an un-manned building should get fixed by simply dropping a box next to it.

          Many times when I destroy an enemy's arty, I call for supplies, and drop more C4 on it and simply wait for it to be repaired again.

          Or simply just camp for a repair man, and get an extra kill.

          A little off topic but something else that really ticks me off, is vehicle spawn times.
          What's the point of killing some one when as soon as they respawn they just get the vehicle/jet/helo again?
          I think the spawn time for aircraft should be around 5 minutes.APC's and tanks about the same. The little buggies and humvees can have faster spawn, as they offer little or no protection.

          And people who camp for the vehicles that gain kill faster, to spawn are usually quite easily sniped away, and make for easy kills.

          Many times I load up the buggies with 2 others and zip past everyone to the very last base that the enemy has and cap that flag in like 10 seconds.


          I'm going to go ahead and make a few points from other posts I found while searching for single player stuff; like unlocks and changing the map size.

          SEMI-AUTO IS YOUR BEST FRIEND
          I can near snipe with many weapons with semi auto on.
          I only save full auto for close encounters.

          And I hate the way Dice/EA set up their vote kick/mutiny system.
          If we have 90% of the vote to mutiny, I think it should pass.
          All this with the 8 year old commander staying because one person wont vote or misses the vote is BS.

          Same with voting to kick some one, I think the vote should pass at 60% of all the players.

          I don't get to play but a few hours a week online, as I don't have the privilege of having internet at home.

          So I would absolutely love being able to use my newly unlocked weapons offline, even if its only the one i just unlocked.

          As for the "verifying data" thing taking so long is crap too.
          And requiring a third party program to ensure that no one cheats is pretty crappy too.

          The Unreal engine uses its own system to check all user files against the server in a mere 2 seconds max and the UT2k4 game folder rides some where along the line of 5 gigs of data last I checked.

          I've never liked PB, if I had the option I would never install it.

          I'm not entirely too sure on this but also a reason it may take so long to verify its files is because the majority of them are zipped.

          One more thing on my head atm, as it seems, EVERYONE has a long verifying client data session.
          So why make it so that that it requires everyone to be ready, in order for the match to begin.
          And of course for the person that takes 10 minutes to load, the round will begin after 80 seconds, since they take to long. :p


          Anyways, cheers for now, I'll try and check back in on this post tomorrow when I'm at my friends house.


          Peace

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          • excalibur69

            #80
            lol i like the artillary, even though when im commander i RARELY ever use it. most annoying damn thing is when you and your squad of 5 are capping a node, one enemy comes in, and the retard commander artillary's the point, but you cant leave cause you have to finish the node

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            • excalibur69

              #81
              lol i like the artillary, even though when im commander i RARELY ever use it. most annoying damn thing is when you and your squad of 3 are capping a node, one enemy comes in, and the retard commander artillary's the point, but you cant leave cause you have to finish the node

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