For the record, I'm still running win2k, so I'm not sure if this only works in just win2k or XP as well.
I've been fighting this ever since the demo.
Sometimes, the graphics just starts stuttering really bad, as in 1 or 2 fps for 1-10 seconds, and then it smooths out again. (The drawfps value would never go below 15fps either during this.) I used to think it was related to sound problems, since I would get it if a Helo flew overhead and I hadn't even seen it yet.
Sometimes I would see it where the graphics would start stuttering, and any mouse movement would be amplified 100x, so instead of moving the mouse and turning an expected 20 degrees to the left, you are suddenly turned 180 degrees around.
See this link for a thread I started about this a while ago.
Things I tried:
AGP Aperture to 256MB helped a bit.
dxdiag disabling AGP texture caching and reducing audio acceleration to Basic helped a bit.
Deleting the cache often helped a bit.
Turning off all 'Dynamic *' options in the video helped, and running Low on most others.
Running most optioins on 'Low' got it mostly playable.
But nothing ever fixed it.
All that on a 3000 XP cpu on an NF2 mboard, 1GB of RAM, and a 6800GT video card!!! Needless to say, I was very disappointed with my performance from the system.
In the past, I have applied a few .reg tweaks to windows to optimize the memory usage. One was to use more ram for the file system cache to speed up disk access.
I just installed NVTweak and under its Settings|Advanced Windows Settings menu item, it said I had it optimized for 'server' mode. I changed this to 'workstation' mode and rebooted.
I haven't had a single stutter since.
I have now turned a lot of video options up a notch or two and framerate is still fine, and smooth, and much better looking!!! It runs ~30-40fps on the ground, or ~80-90 looking out at the water. I'll keep turning them up as long as it is still smooth. I haven't hit the limit yet!
I hope this helps some other frustrated gamers.
I've been fighting this ever since the demo.
Sometimes, the graphics just starts stuttering really bad, as in 1 or 2 fps for 1-10 seconds, and then it smooths out again. (The drawfps value would never go below 15fps either during this.) I used to think it was related to sound problems, since I would get it if a Helo flew overhead and I hadn't even seen it yet.
Sometimes I would see it where the graphics would start stuttering, and any mouse movement would be amplified 100x, so instead of moving the mouse and turning an expected 20 degrees to the left, you are suddenly turned 180 degrees around.
See this link for a thread I started about this a while ago.
Things I tried:
AGP Aperture to 256MB helped a bit.
dxdiag disabling AGP texture caching and reducing audio acceleration to Basic helped a bit.
Deleting the cache often helped a bit.
Turning off all 'Dynamic *' options in the video helped, and running Low on most others.
Running most optioins on 'Low' got it mostly playable.
But nothing ever fixed it.
All that on a 3000 XP cpu on an NF2 mboard, 1GB of RAM, and a 6800GT video card!!! Needless to say, I was very disappointed with my performance from the system.
In the past, I have applied a few .reg tweaks to windows to optimize the memory usage. One was to use more ram for the file system cache to speed up disk access.
I just installed NVTweak and under its Settings|Advanced Windows Settings menu item, it said I had it optimized for 'server' mode. I changed this to 'workstation' mode and rebooted.
I haven't had a single stutter since.
I have now turned a lot of video options up a notch or two and framerate is still fine, and smooth, and much better looking!!! It runs ~30-40fps on the ground, or ~80-90 looking out at the water. I'll keep turning them up as long as it is still smooth. I haven't hit the limit yet!
I hope this helps some other frustrated gamers.
Comment