hey djuice, do you take our suggestions into consideration or would you rather we just shut up? :P because i'm sure we could all post hundreds of suggestion of things to add or to remove, but if you don't really take them into consideration why bother, right? so just tell us if we're getting on your nerves
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there are a few things i suggest you alter. for one the sniper rifle and the support class are overpowered. one is the most accurate the other the most powerful. why choose any other class? you need to change the mod so that people will have reasons to choose classes other than the sniper or the support. for example, make the support class really slow (carrying a machinegun must weigh a lot) and the sniper rifle less powerful or the player much more vulnerable (less body armor, less shots to kill, maybe more damage from falling from slight heights?). also, make all weapons A LOT less accurate when standing as opposed to prone position. as much as i enjoy the added precision and power of the BF2 weapons, it's a tad too much.
apparently the body armor the american soldiers in iraq use can resist several rifle rounds to the chest without being hurt (just bruised). in the realism mod a couple of bullets to the chest will kill a soldiers, so maybe this damage should be toned down a bit. (http://en.wikipedia.org/wiki/Interceptor_body_armor)
another thing i think should be changed is the fact that only one anti-tank rocket is required to destroy most vehicles. give the AT one or two rockets, no more, and make them slower.
one thing i'd like to see added is a game mode where each soldier only has about four lives (or more, or less). this would make the game more realistic in the sense that players would value their lives more and thus behave more realistically, laying prone more often, etc.
and how about night maps?
.there are a few things i suggest you alter. for one the sniper rifle and the support class are overpowered. one is the most accurate the other the most powerful. why choose any other class? you need to change the mod so that people will have reasons to choose classes other than the sniper or the support. for example, make the support class really slow (carrying a machinegun must weigh a lot) and the sniper rifle less powerful or the player much more vulnerable (less body armor, less shots to kill, maybe more damage from falling from slight heights?). also, make all weapons A LOT less accurate when standing as opposed to prone position. as much as i enjoy the added precision and power of the BF2 weapons, it's a tad too much.
apparently the body armor the american soldiers in iraq use can resist several rifle rounds to the chest without being hurt (just bruised). in the realism mod a couple of bullets to the chest will kill a soldiers, so maybe this damage should be toned down a bit. (http://en.wikipedia.org/wiki/Interceptor_body_armor)
another thing i think should be changed is the fact that only one anti-tank rocket is required to destroy most vehicles. give the AT one or two rockets, no more, and make them slower.
one thing i'd like to see added is a game mode where each soldier only has about four lives (or more, or less). this would make the game more realistic in the sense that players would value their lives more and thus behave more realistically, laying prone more often, etc.
and how about night maps?
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