[release]BF2_Realism mini-mod

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  • toffa_h

    #181
    hey djuice, do you take our suggestions into consideration or would you rather we just shut up? :P because i'm sure we could all post hundreds of suggestion of things to add or to remove, but if you don't really take them into consideration why bother, right? so just tell us if we're getting on your nerves .

    there are a few things i suggest you alter. for one the sniper rifle and the support class are overpowered. one is the most accurate the other the most powerful. why choose any other class? you need to change the mod so that people will have reasons to choose classes other than the sniper or the support. for example, make the support class really slow (carrying a machinegun must weigh a lot) and the sniper rifle less powerful or the player much more vulnerable (less body armor, less shots to kill, maybe more damage from falling from slight heights?). also, make all weapons A LOT less accurate when standing as opposed to prone position. as much as i enjoy the added precision and power of the BF2 weapons, it's a tad too much.

    apparently the body armor the american soldiers in iraq use can resist several rifle rounds to the chest without being hurt (just bruised). in the realism mod a couple of bullets to the chest will kill a soldiers, so maybe this damage should be toned down a bit. (http://en.wikipedia.org/wiki/Interceptor_body_armor)

    another thing i think should be changed is the fact that only one anti-tank rocket is required to destroy most vehicles. give the AT one or two rockets, no more, and make them slower.

    one thing i'd like to see added is a game mode where each soldier only has about four lives (or more, or less). this would make the game more realistic in the sense that players would value their lives more and thus behave more realistically, laying prone more often, etc.

    and how about night maps?

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    • Djuice

      #182
      bump, check first post

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      • big_sammy_b

        #183
        Well if your going to reduce the number of 'lives' then perhaps you could get rid of respawning altogether and make the rounds shorter.

        In AA when your dead your dead..

        In fact i think if people want to make a realism mod then they need look no further than the game 'Americas Army' for most of the things to change like how easily you die, bullet drop, breathing when aiming etc

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        • Jammydodger

          #184
          Yeah I liked the breathing when aiming in AA.
          Didnt like the gameplay much tho.

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          • Garrison0586

            #185
            Originally posted by big_sammy_b
            In fact i think if people want to make a realism mod then they need look no further than the game 'Americas Army' for most of the things to change like how easily you die, bullet drop, breathing when aiming etc
            There is NO tactical play in that game... Its all RUNNING GUNNING and BUNNYHOPPING

            Comment

            • Djuice

              #186
              some aspect of AA is good, but most of it sucked.

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              • CXZAR

                #187
                THANK's A LOT!! Djuice!!! u and frosty serously make some really nice additions everytime i love these mods, both are my favorite man!!!

                by the way guys, has anyone found a way to make the AI choose the unlocked weapons too?

                Comment

                • imported_Apache

                  #188
                  This is incredible! I've only done singleplayer and it is already more fun then vanilla multiplayer! Multiplayer will be so awesome, are there any servers up?

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                  • Cerro

                    #189
                    Originally posted by Apache
                    This is incredible! I've only done singleplayer and it is already more fun then vanilla multiplayer! Multiplayer will be so awesome, are there any servers up?
                    Glad you liked it.
                    You didn't read much of this thread, right?
                    The answer is one page back in huge red letters.
                    If you're lucky you might get in on D3lux3s server.

                    Comment

                    • imported_Apache

                      #190
                      Originally posted by Cerro
                      Glad you liked it.
                      You didn't read much of this thread, right?
                      The answer is one page back in huge red letters.
                      If you're lucky you might get in on D3lux3s server.

                      No I suppose I didn't, silly me I'l go check that out, I can't wait!

                      Comment

                      • Cerro

                        #191
                        Originally posted by Apache
                        No I suppose I didn't, silly me I'l go check that out, I can't wait!
                        If you get in on D3lux3s server please post in here. We're trying to figure out why some people get ctd and others don't

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                        • imported_Apache

                          #192
                          Hmm I must be missing something, I am looking on pages 9 and 8 but I don't see any big red text or any server listings other then Davis's server

                          Comment

                          • _Hazard_

                            #193
                            Originally posted by Garrison0586
                            There is NO tactical play in that game... Its all RUNNING GUNNING and BUNNYHOPPING

                            join a clan, problem solved
                            smae thing with BF2, sure some people try to play tactically but its mostly bunnyhopping and running and gunning.

                            thats goes for pretty much all FPS

                            Comment

                            • CXZAR

                              #194
                              Originally posted by Cerro
                              Glad you liked it.
                              You didn't read much of this thread, right?
                              The answer is one page back in huge red letters.
                              If you're lucky you might get in on D3lux3s server.
                              actually u are kind of Lost, the big red letters that u are saying are in the OTHER thread from the OTHER realism mod (BFE)

                              here it is



                              and here's to be more spececific :P

                              Comment

                              • RawDawg.ColdHeat

                                #195
                                First of all, nice mod. I've been enjoying the different flavor. Now, onto some input...

                                Originally posted by Djuice
                                There is no unlockable items in SP for some strange reason, Blame EA/DICE for not implementing unlockable weapon in SP. This is of course if you patched the game.
                                Actually, yes you can use unlockables in Single Player. If this hasn't been addressed already, I'll explain how to use the alternate weapons in Single Player for those who don't know how.

                                To enable the use of the alternate weapon kits in Single Player (only), open python/bf2/stats/unlock.py in a text editor (such as WordPad). Find the line which looks like this:

                                Code:
                                defaultUnlocks = [0, 0, 0, 0, 0, 0, 0]
                                And change it to look like this:

                                Code:
                                defaultUnlocks = [1, 1, 1, 1, 1, 1, 1]
                                Not hard at all, eh? Now...

                                Originally posted by Djuice
                                if you are so desperate to use the M95 Barrett, open the file objects_realism, go to kits, choose team and then select the sniper.con file, edit the line ObjectTemplate.addTemplate USRIF_M24

                                and replace it with ObjectTemplate.addTemplate ussni_m95_barret, save the file and then load the game either with a shortcut or my batch file.
                                I've got a question (and I'm surprised it hasn't come up yet). Whenever I alter something inside the x:\Battlefield 2\mods\bf2_realism\Objects_realism.zip, the game crashes when loading a level to play. There has to be more involved than what you stated, because I crash upon loading a map whenever I change stuff, and I don't crash when I re-overwrite the newly changed .zip with your original again.

                                I've been wanting to tinker with the weapon loadouts, but it crashes when any changes are made. What needs to be done to make the personal preferences usable?

                                Note: I only intend to play Single Player with the changes, so (why) is it checking versions?

                                To further elaborate, I want to use the default weapon loadout (like regular BF2), but I want to add some small adjustments here and there - Give more classes smoke grenades, remove the C4 capabilities from anyone BUT SpecOps, etc etc. Little things like that.

                                Is there a limit to how much equipment a soldier can have?
                                • Slot 1: Knife
                                • Slot 2: Pistol
                                • Slot 3: Rifle
                                • Slot 4: Grenades/ M203/ AT Rocket
                                • Slot 5: Class-specific (AT-Mine/ Claymore/ C4/ Medkit/ Ammokit/ Smoke Grenade)
                                • Slot 6: Class-specific (Defibrillator/ Wrench)
                                • Slot 7: <Additional item of choice??>


                                I know how & where to change the .con files, and you stated how to change weapon loadouts in the above quote. But it crashes when I load a map if it's anything but your original Objects_realism.zip. I know it's this, because it (obviously) doesn't crash when I replace my edited (and crashariffic version) with your original Objects_realism.zip.

                                Suggestions? Thanks ahead of time, and good job on the mod. I dig it so far =P

                                Also, anyone know any links for some modding tutorials (along the lines of this mod)? Nothing too heavy, just some Textpad tweaks for sake of experimentation. I'm interested in doing some little things with this (already made) mod for my own personal use, like mentioned above.

                                EDIT: I love how fast the buggies are XD

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