Yes, that's how it works now. When this game first came out, like BF2, if TK was on, so was team trigger. I got so many Claymore TKs in BF2 I lost count. I never understood team trigger, I think that was the only game I ever played that had that. But, if TK is off, then your own team mates won't die by your own APM, mine, etc explosions. Which is exactly why these RDX bunny hoppers can do what they do.
My suggestion is that all explosives be TK on all the time. That would stop them.
My suggestion is that all explosives be TK on all the time. That would stop them.
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