How to start Camp G.

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  • TheSpaniard

    #16
    Spam nades like hell!!

    Last night I was on Camp G with my 'other' soldier not 'The Spaniard'.

    My 'other' soldier is a fairly low rank.

    I got 25 kills no deaths and numerous kick vote attempts, winning
    a gold 1st place.

    Which just goes to show you can win a round with absolutely no skill
    at all.:yay::yay::yay:

    Comment

    • TheDesert_Fox

      #17
      As EU, get a sniper rifle, get a friend with assault (has defib) and sneak off to the back somewhere, your body blocking the assault so no kit switching need be done. Proceed to teach the lecture of Headshot Adventist Church.

      Comment

      • Bardo

        #18
        i prefer the complete opposite side. L if you're pac heading up the hill.... and R if you're EU looking down the hill. that's how i start.

        as eu, my first priority is usually to spot the jeep for my engi teammates to get their bearings a little easier. then, slug it out and prevent the pac from passing me.

        as pac, i like to tactically fight my way up that L side. once you're past the main building there at harbor, there is usually little resistence to any of the rear flags. getting the eu base is of the highest concern, as you will have sandwiched your enemy. getting the ruins though, is easiest. i bypass toll, as this alerts the eu team of your intentions, and they spawn back, preventing you of getting as deep as you could have. so yeah, ruins or eu base for me.

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        • Trippet

          #19
          Originally posted by PHATHEAD009
          I love camp G. I have played that map for like 130 hours total, and I haven't played any other map for more then 10.
          :shock::shock::shock:
          Good God, I can't imagine playing any one single map 13 times more than any other. There's so much variety in this game to be had with all the other maps, why in the world confine yourself to only this one? Even the map I've played the MOST (Sidi Titan) is only ~48 hours out of my ~316, and it's only 5-10 hours ahead of my next two (Suez Titan & Shuhia Taiba Titan) with Camp G, Minsk Titan, & Verdun Titan about 10 hours behind those.

          To each his own, obviously, and I'm in no position to tell anyone else how to play their own game, but it just seems like you're missing out by not playing anything else. Even a map designed by Saint Mappenstein the patron saint of cartographers would get old and stale after playing it for 130 hours straight and seeing every. single. tactic and every. single. strategy 5 times over, during each and every hour of those 130!

          Comment

          • NoseKi||s
            Member
            • Jul 2006
            • 481

            #20
            Originally posted by Strike1.Tango
            The tactic explained above sounds a lot like what it's like on an unorganized 64 man server. If you play on a smaller server you might just see who kills you....
            24-32 player server... unorrganized maybe. I don't like 32+ player servers because i feel like my efforts do not affect the outcome no matter how well i do :P

            Anyways. if you're going to lose one flag, i'd rather have it be the first one, since after that you still have a fairly easy bottleneck to defend. If you lose one of the back flags you'll end up fighting on 2 fronts, which is never good for the defender

            Comment

            • ojkilledthemfolk
              Member
              • Apr 2006
              • 263

              #21
              Originally posted by DoubleHelix
              Both sides all squads:

              proceed to Toll Station and kick the crap out of ech other.
              That is how to do it right there.

              Comment

              • alpha1.1
                Member
                • Jun 2007
                • 97

                #22
                Originally posted by Trippet
                :shock::shock::shock:
                Good God, I can't imagine playing any one single map 13 times more than any other.
                I've over 50% camp G - more than 500 hours:shock:

                Though I'm in a clan that runs camp g only.... and have played nearly 20% on cerbere.

                I hate titan and armour so thats 3/4's of the maps written off straight away. Your only really left with gibralter, cerbere and maybe tunis if you want a proper gunfight

                Comment

                • vanilla
                  Member
                  • Jun 2007
                  • 983

                  #23
                  I have 85% Camp Gibraltar which adds up to ~130 hours. 8% for Cerbere Landing. Those 2 maps are basically what I like.
                  EU - CG:
                  During the first few minutes of the round I will spawn as Engineer and quickly lay down some motion mines and stationary EMP's to stop any FAV from coming through harbor.
                  Those MM also stop their walker - which will be destroyed by my Pilum later. Of course taking the FAV if possible and assist the EU Walker with repairs. The enemy then has only 1 FAV which is easily destroyed by A.) the Walker B.) my MMs C.) my Pilum if I get a lucky shot or D.) if they make it through somehow I follow them and try my luck with the Engineer SMG. Normally playing like this the PAC stands no chance of coming through.

                  PAC - CG
                  1. I will play as Assault most of the time. Going leftwards up the hill. Usually there is a weaker defense then on the right side near the crane. Once coming through the left side I will camp a few moments on the rooftop. No spawnkilling by the way. Normally from up there my team can distract the enemy quite well and we soon get the flag.

                  2. I will take me a FAV and boost through the left side of Harbor. Sometimes I drive right through to Ruins and steal the EU Walker. Otherwise I will take Ruins or the flag between Ruins and Toll Station (forgot the name). Basically, as stated before, taking any of the back-flags (behind Toll Station) gives PAC a huge advantage and should be top-priority.

                  I actually dislike PAC getting Harbor as their first flag as this creates one bad chokepoint between Harbor and Toll Station. Then I go sniping all the way. Keeping away from the nadefest.

                  Comment

                  • FPS[SONIC]
                    Member
                    • Oct 2006
                    • 2106

                    #24
                    Originally posted by Vreki
                    Either side:
                    1. Move to the fence between Harbour and PAC spawn
                    2. Deploy IDS
                    3. Shotgun opposition
                    This is how I roll, too! :salute:

                    Then, when pushed back, I redeploy inside the Central Camp buildings and do more "Clarking" of the opposition...

                    Comment

                    • MrChris_CJ
                      Mudkips
                      • Jul 2005
                      • 2610

                      #25
                      i usually go commander on it, what i usually do on maps i dont really like unless im in the infantry mood

                      As the EU commander you should defo be engi and fortify the Toll station with motion mines and emp mines down two 2 lanes the just defend, rest o the eu team just has to concentrate on holding them off,

                      As Pac imo the best way to go is left, there isnt as much cover as goin the right but u wont get nade spammed as much, if u can get a jeep through before they motion mine it then thats preferred. If im ever in the walker i go up the left and turn right and try to take the harbour flag straight away cos it totally disorganises the EU team, but u have to pray the commander helps you out and that your team has pushed up some distance

                      However ive noticed alot as EU commander that some *** just pod surfs to the back flag or just roof camps

                      Comment

                      • Grayzag

                        #26
                        Pod surfing can really ruin a good game on Gib or Tunis.

                        Anyway my strategy is to as PAC wait for an arty strike at harbour, then run right up the middle of the road. I then proceed to knife everyone I can before some guy with a Clark shoots me. Rinse and Repeat.

                        As EU all you need to know is that Clark + IDS = hehehehe

                        Comment

                        • FPS[SONIC]
                          Member
                          • Oct 2006
                          • 2106

                          #27
                          Originally posted by Grayzag
                          Pod surfing can really ruin a good game on Gib or Tunis.

                          Anyway my strategy is to as PAC wait for an arty strike at harbour, then run right up the middle of the road. I then proceed to knife everyone I can before some guy with a Clark shoots me. Rinse and Repeat.

                          As EU all you need to know is that Clark + IDS = hehehehe
                          Me = hehehehe :nod:

                          Comment

                          • EclipsedTerror

                            #28
                            I prefer PAC.

                            Rush the left side. As you reach the cargo container, scan right for enemies. If there are none proceed around the container on the RIGHT side, which will leave you open to shots from the enemies on the roof on the right side. Toss one grenade(Sprint, jump, throw. You will get at least one player) at the right roof.

                            As you come up to the far end of the container, throw one grenade at the corner so it lands and will hit someone if they are hiding around the corner. May not kill them, but if you get a hit to pop then you know someone is there. Crouch around the corner ready to fire or burn another grenade with a run, sprint, jump combo.

                            Once you cleared that area, go up the stairs to the top of the building. Clear the enemies and camp for 2-4 mins. That's about all the time you'll have before you get zerg rushed. Rest is up to you. Not going to give away the rest of my secrets to getting mass amounts of points. :p

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                            • Trippet

                              #29
                              Originally posted by EclipsedTerror
                              INot going to give away the rest of my secrets to getting mass amounts of points. :p

                              Comment

                              • whiteb

                                #30
                                Originally posted by EclipsedTerror
                                I prefer PAC.

                                Once you cleared that area, go up the stairs to the top of the building. Clear the enemies and camp for 2-4 mins. That's about all the time you'll have before you get zerg rushed. Rest is up to you. Not going to give away the rest of my secrets to getting mass amounts of points. :p
                                Sorry to break it to you, but thats the FIRST place i spike with mines.

                                Okay we probably play different servers, but I wouldnt be so quick to rush that area.

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