Have many of you created a different soldier and building that soldier up with a different style of playing?
As DeathEngineer I've played all classes and every possible styles under the sun but I felt that I was still weak in infantry combat so I created a new soldier purely for infantry. By purely concentrating on infantry I've gained a new respect for any player that (mostly) play infantry with no exploits (and no vehicle whoring, RDX/FRAG spamming, etc...) that can maintain a score per minute and K/D above 2.0. As a matter of fact these are 2 of the only 3 stats I pay attention to now: SPM, K/D, and Accuracy (maintaining a SPM and K/D above 2.0 really means that your accuracy has to be at least decent). Additionally this new soldier is almost always active in a squad as a member or as a leader. I've only recently started this so I still have much to improve but I can already see improvements. I'm shooting for SPM and K/D of 2+ and accuracy of 25+%... not quite there yet but I'm slowly approaching the goals.
Other things I've learned during this:
The standard assault rifles are pretty decent (They 'felt' weak before so I'd always used the unlocked replacements)
Being in a decent squad and sticking together has improved my K/D (since they're there to heal and revive me and vice versa)
Playing on servers with 32-40 players have also helped with my K/D since most fights are mano-a-mano so I have better control of the outcome (on 64 players maps I noticed that most of my deaths were random... meaning the one who killed me was not the one I was shooting at)
Playing on 32-40 servers have also reduced my deaths from FRAG spam because there tend to be less clumping of players at choke points which is when all the FRAG spammers like to come out.
Lastly the Voss is still my deadliest enemy in close quarter fights; I lose more fight to a good Vosser than to any other guns. So far I've died from a Voss more than all other guns combined... but this is also because there are many more Vosses out there than any other guns.
Well that's all I have for now.
As DeathEngineer I've played all classes and every possible styles under the sun but I felt that I was still weak in infantry combat so I created a new soldier purely for infantry. By purely concentrating on infantry I've gained a new respect for any player that (mostly) play infantry with no exploits (and no vehicle whoring, RDX/FRAG spamming, etc...) that can maintain a score per minute and K/D above 2.0. As a matter of fact these are 2 of the only 3 stats I pay attention to now: SPM, K/D, and Accuracy (maintaining a SPM and K/D above 2.0 really means that your accuracy has to be at least decent). Additionally this new soldier is almost always active in a squad as a member or as a leader. I've only recently started this so I still have much to improve but I can already see improvements. I'm shooting for SPM and K/D of 2+ and accuracy of 25+%... not quite there yet but I'm slowly approaching the goals.
Other things I've learned during this:
The standard assault rifles are pretty decent (They 'felt' weak before so I'd always used the unlocked replacements)
Being in a decent squad and sticking together has improved my K/D (since they're there to heal and revive me and vice versa)
Playing on servers with 32-40 players have also helped with my K/D since most fights are mano-a-mano so I have better control of the outcome (on 64 players maps I noticed that most of my deaths were random... meaning the one who killed me was not the one I was shooting at)
Playing on 32-40 servers have also reduced my deaths from FRAG spam because there tend to be less clumping of players at choke points which is when all the FRAG spammers like to come out.
Lastly the Voss is still my deadliest enemy in close quarter fights; I lose more fight to a good Vosser than to any other guns. So far I've died from a Voss more than all other guns combined... but this is also because there are many more Vosses out there than any other guns.
Well that's all I have for now.
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