zoom scope and gruber not working when kit is picked up?

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  • geubes

    #1

    zoom scope and gruber not working when kit is picked up?

    is it just me or when you pick up a sniper kit (if the person has the gruber <- spelling :S and/or the 4x scope) you cannot use them yourself, even if you have unlocked them aswell.

    is this a well known bug or just happens for me?? because its annoying trying to use the rifle for head-shots without the scope after using it for so long.

    example: im playing support with my clark, we are pinned down by a couple of snipers and our squad sniper gets taken out......no medics arround so i pick up his kit. i know he has a 4x scope and stabilizer. but i cant zoom the scope no matter how much i scroll the wheel and the stabilizer is not working at all when i hold shift.
  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #2
    I dont know if it is a bug or not, but it happens to everyone.

    Another example is when someone has a kit with the extra ammo unlocks for the pistols. If you look at the rounds, you dont get them when you pick up the kit. I think, but not entirely sure, the same holds for the grenades when you unlock the extra one.

    Crunch
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch

    Comment

    • Vreki
      Senior Member
      • Oct 2007
      • 4226

      #3
      Yes, you only get the equippable unlocks when picking up a kit, not extra ammo, sprint / netbat/ whatever.
      But I never use the sniper kit, so I don't know if the scope/stabilizer are permanently equipped when you unlock them?

      Comment

      • angrysniper

        #4
        Scope is, stabilizer isn't.

        Comment

        • Dtneter
          Member
          • Jul 2007
          • 1158

          #5
          all the extra additions like the gruber etc are connected to the player as far as i know.

          Comment

          • RichardDawkins

            #6
            ah that would explain my amazement whenever i pick up a sniper kit...

            Comment

            • ebevan_91
              Member
              • Aug 2007
              • 649

              #7
              It only stays with the Kit if it is something that you can hold in your hand

              Comment

              • geubes

                #8
                Originally posted by rbevan59 View Post
                It only stays with the Kit if it is something that you can hold in your hand
                surely then the scope should be attached to the rifle you pick up??. and the gruber is somehting you have to select (like pk rockets).

                plus not having your passive unlocks like extra pistol rounds and stuff kinda makes picking up peoples kit a disadvantage surely?

                note to ea: 1.40 patch last minute addons (fix this please )

                Comment

                • Vreki
                  Senior Member
                  • Oct 2007
                  • 4226

                  #9
                  Originally posted by geubes View Post
                  surely then the scope should be attached to the rifle you pick up??. and the gruber is somehting you have to select (like pk rockets).

                  plus not having your passive unlocks like extra pistol rounds and stuff kinda makes picking up peoples kit a disadvantage surely?

                  note to ea: 1.40 patch last minute addons (fix this please )
                  The logical conclusion of what you suggest would be that you lose your own passive unlocks when you pick up a kit without them. No more sprint, grenades or netbat.
                  I prefer it the way it is, and I don't think it is a bug but a design decision by DICE.

                  Comment

                  • DeathEngineer

                    #10
                    You'd think that at least the scope on a rifle would still be attached when you pick it up.

                    Comment

                    • Arid
                      Member
                      • Apr 2007
                      • 272

                      #11
                      oh man, The 4x scope is a passive unlock for the recon kit. Assuming you have all of the unlocks, if you are playing assault you will have the Netbat infantry ID, advanced med hub and extra rocket/herzog ammo equipped as your passive equipment. When you pick up a sniper rifle, you still have those unlocks but, seeing as you have no med hub or rifle attatchments, they have no effect (not really sure if you keep the netbat though). As for the recon kit, since you did not spawn as that particular kit, you will not have that oh so necessary passive unlock that is the scope. I think its an effort by dice to at least put SOME realism in the game. Like how a dedicated support gunner will never be a good sniper because he will not have the advanced equipment.

                      Did that help?

                      Comment

                      • Micster
                        Member
                        • Jul 2007
                        • 2474

                        #12
                        You don't get the Zoom because that's a passive unlock for Recon, and unless you've spawned as that, you won't get it's ability.

                        It doesn't really make sense though, since your enemy can be using it and you can't. :p

                        Comment

                        • RYKUU
                          Member
                          • Dec 2006
                          • 2352

                          #13
                          i have never noticed this surpirsingly.

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