So recently, I started playing some armor after a long gunship-only spree. I found that as an armor, the single thing that I never fail to die to is a jihad jeeper.
Now, I know this topic has been discussed to death and all, but it seems like there is a very simple fix. Put a short load delay for when you jump out of a vehicle and when you can detonate something. Somewhere like 1-2 seconds would make the strategy still effective while making it possible to avoid. Honestly, what other scenarios other than jihad jeeping would you need to be able to instantly detonate RDXs that you've planted after jumping out of a vehicle.
In light of the fact that many people will disagree with me on the "fix", the validity of the tactic, and the effectiveness of it, and the fact that DICE will probably never implement this, what are some counters you guys have found to jihad jeepers?
Now, I know this topic has been discussed to death and all, but it seems like there is a very simple fix. Put a short load delay for when you jump out of a vehicle and when you can detonate something. Somewhere like 1-2 seconds would make the strategy still effective while making it possible to avoid. Honestly, what other scenarios other than jihad jeeping would you need to be able to instantly detonate RDXs that you've planted after jumping out of a vehicle.
In light of the fact that many people will disagree with me on the "fix", the validity of the tactic, and the effectiveness of it, and the fact that DICE will probably never implement this, what are some counters you guys have found to jihad jeepers?

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