How has the TC not been flamed to death yet (woozie, that's you, right?)?
At any rate, there's a paradox going on here. You like Gib, which is very CQC-oriented, yet hate the fact that everyone uses the AR designed for CQC. I agree that it gets kind of dull dying to the same weapon over and over again, but you've got to figure that when you play the same map all the time you're going to encounter the same strategies, and one of those strategies is which weapon to choose, and in CQC that's going to be the Voss. Assault will always be the most played kit on city maps (or medic, in the case of BF2) because they have the best anti-infantry weapons and they can heal and revive teammates.
With the PK rockets, I'll agree with what someone else said earlier, that they almost negate any cover you may achieve, and that's a bit lame, but oh well. I don't really mind them because they're just part of life on city maps, although I don't think they needed to have an extra one added to the clip because 4 rockets per salvo is colossal overkill.
In any case, if you're frustrated with dying to the Voss, just play a different map. Fewer Vosses on Shuhia (although fewer opportunites for Clarkin', too). Either that or just rationalise Voss kills by not considering them as deaths. :p
~Wolfgang
At any rate, there's a paradox going on here. You like Gib, which is very CQC-oriented, yet hate the fact that everyone uses the AR designed for CQC. I agree that it gets kind of dull dying to the same weapon over and over again, but you've got to figure that when you play the same map all the time you're going to encounter the same strategies, and one of those strategies is which weapon to choose, and in CQC that's going to be the Voss. Assault will always be the most played kit on city maps (or medic, in the case of BF2) because they have the best anti-infantry weapons and they can heal and revive teammates.
With the PK rockets, I'll agree with what someone else said earlier, that they almost negate any cover you may achieve, and that's a bit lame, but oh well. I don't really mind them because they're just part of life on city maps, although I don't think they needed to have an extra one added to the clip because 4 rockets per salvo is colossal overkill.
In any case, if you're frustrated with dying to the Voss, just play a different map. Fewer Vosses on Shuhia (although fewer opportunites for Clarkin', too). Either that or just rationalise Voss kills by not considering them as deaths. :p
~Wolfgang

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