I think that is a good adjustment. They are suppose to be very high powered lights. I know it wouldnt be quite the same in sun, but I can live with that much easier than what it is now.
They also need to make the Phalanx on the carrier destructable for the US team. Im fine with its current power (though range a bit iffy for infantry, maybe it needs a cap to how low it can traverse) and people stealing it, but as of now its too OP if a russian steals it.
and what about the HAX scope....I mean IRNV...........your at such a disadvantage anymore if you don't take it.......the majority of my deaths come from a guy with a INRV scope, the rest are some wookie hiding in the corner of the map or a mortar.......it's an absolutely painful grind getting to 100 kills before you can unlock it and turn on easy mode and bring yourself to a level playing field with the ability to see through pretty much everything.
What if the IRNV was left as is, but made super sensitive to the Tac Light? Point your Tac Light as someone with an IRNV scope and there picture goes black for say, 30sec why it reboots, whatever reason you want to say. Makes the scope useless. Yeah, I know, you'd just end up with even more people using the Tac Light and we don't need that.
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