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New IGN BF3 MP preview - E3
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Re: New IGN BF3 MP preview - E3
+ rep!
I'm really glad that they seem to be going with 2142 style kits, as I think they were the most balanced out of all of the BF games.
On the vehicles- I hope that slight regen is a server option rather than a permanent feature, although the news about immobilizing vehicles is quite exciting.
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Re: New IGN BF3 MP preview - E3
Originally posted by Mtrooper+ rep!
I'm really glad that they seem to be going with 2142 style kits, as I think they were the most balanced out of all of the BF games.
On the vehicles- I hope that slight regen is a server option rather than a permanent feature, although the news about immobilizing vehicles is quite exciting.
oh and btw, Zhinto just confirmed on Twitter
Knife is selectable weapon
no more of that lunge **** **** YES
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Re: New IGN BF3 MP preview - E3
Originally posted by InfernalisProject Reality does it, Red Orchestra 1 too. Talking about RO, I feel the 2 will be overshadowed by BF3 and really be a niche FPS for hardcore players... They should have released it before.
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Re: New IGN BF3 MP preview - E3
i think the suppression fire idea is horrible. im sure i will be flung into fits of rage becasue some asshat is spraying my position down and i cant fire back becasue im "suppressed" and my screen is dimmed.
terrible idea. i hope it will be removed after many complaints in beta stage.
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Re: New IGN BF3 MP preview - E3
If they do it right where the radius that is affected by the supressing fire is not too large it will be fine. If you are behind a wall and someone is laying down fire along the top of it, you shouldn't just be able to pop up and take them out because their shot was a few pixels off to the side of you. If it makes you crawl along the wall and come up 5-10' down the way to be able to have your screen back to normal and be able to take them out, I think that would be good.
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Re: New IGN BF3 MP preview - E3
i don't like the sound of this.
so instead of shooting directly at the enemy, you fire next to them to get some points?
lol watch all the support guys have like 0.1% accuracy because of this.
suppressing fire might work in real life, but if you're constantly spraying one spot, you're bound to get killed by someone else because of the attention you put on yourself.
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Re: New IGN BF3 MP preview - E3
Originally posted by (BG)Pattoni think the suppression fire idea is horrible. im sure i will be flung into fits of rage becasue some asshat is spraying my position down and i cant fire back becasue im "suppressed" and my screen is dimmed.
terrible idea. i hope it will be removed after many complaints in beta stage.
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Re: New IGN BF3 MP preview - E3
Except that it will have problems.
A) Either, as true to DICE, it will be horribly bugged and not all cover positions will utilize this, making this a somewhat (or very) unreliable feature. or-
B) It's going to be used as a tactical flashlight, in the sense that support guys will spearhead the assault on flags and positions using the "dimming" effect.
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Re: New IGN BF3 MP preview - E3
Originally posted by Chris_RedfieldExcept that it will have problems.
A) Either, as true to DICE, it will be horribly bugged and not all cover positions will utilize this, making this a somewhat (or very) unreliable feature.
Originally posted by Chris_RedfieldB) It's going to be used as a tactical flashlight, in the sense that support guys will spearhead the assault on flags and positions using the "dimming" effect.
Unless you by "spearhead" mean actually leading the assault, I don't want this to encourage run and gun.
Possibly it should only work from prone or with deployed bipod.
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