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Warships are back?

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  • #31
    Re: Warships are back?

    ENEMY BOAT SPOTTED!

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    • #32
      Re: Warships are back?

      Originally posted by Vreki
      I think the idea of underwater swimming in full combat gear would be a bit silly.
      Not that we are obsessed with reality in BF, but there is a reason divers have a Buoyancy Control Device.

      Depending on how classes and items are handled, I could maybe see it as an unlock for the Recon class.
      Please read up on the publicized missions of SEALs, Marine Force Recon, Marine Corps Special Operators, Army Special Forces or other elite units and you'll soon find out that they can swim with quite a bit of weight.

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      • #33
        Re: Warships are back?

        Yes underwater swimming would be realistic but it wouldn't really add too much to the game and many people don't realize how much work it is to add the ability to swim underwater (or just swim in general) for so little gain. In most FPS games they do allow the player to swim on the surface since it would be quite silly for them to just drown after touching water. swimming on the surface is a bit difficult to add to a game since it requires that the programmers add new animations for swimming and entering/leaving the water but like I said it's sort of a neccessity. Underwater swimming on the other hand is much more difficult and time consuming. Programmers have to account for the new animations of diving and rising to the surface as well as for underwater swimming (different then surface swimming) they also have to account for the fact that being underwater allows you to move freely in all directions and rework the physics of being underwater, and of course they have to add a new way to measure your breath. Appearance in water would also be an issue since realistically, the programmers would have to account for the fact that swimmers look different depending on how deep they are in the water and graphically this could be a challenge especially since the graphics of the water will probably change depending on the graphics level.

        While this may not seem like much when your working on a massive game like Battlefield 3 it's often not worth the development since it's not often used and in most games players don't seem to appreciate it very much. It's not like there are going to be giant gunfights under the sea (unless maybe they add submarines), and there really isn't much to do underwater other than use it to sneak up on your enemies. It's no surprise that many video games try to avoid swimming altogether, take for example most of the GTA auto games up to San Andreas where you automatically died if you even touched water and in Red Dead Redemption (same company that made GTA) where if you wander a feet into water you automatically die.

        Sorry to kind of go off on a tangent there but the reason we can't, and likely won't be able to swim underwater is more of a programming thing then a realism thing. While it might be kinda cool for us at times, it really isn't worth the time for the developers.

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        • #34
          Re: Warships are back?

          Originally posted by theOP4
          Please read up on the publicized missions of SEALs, Marine Force Recon, Marine Corps Special Operators, Army Special Forces or other elite units and you'll soon find out that they can swim with quite a bit of weight.
          Underwater? In body armor? Without an air supply?
          Now I have never been a SEAL, but I have done a bit of SCUBA. And it doesnt take much change of buoyancy to send you on the elevator, either up or down.
          Pure strength may keep you afloat with some weight, but that also uses a lot of air.

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          • #35
            Re: Warships are back?

            Originally posted by eradicator8
            That would be pointless. How many times have you actually ended up in the water along with your enemy?
            That's like saying for a game that has no sniper rifles, how often do you engage the enemy at sniping ranges? Rarely, but that's because it's not implemented in the game.
            Originally posted by eradicator8
            There are not even that many maps with water in them.
            Yes there were. On at least 8 of the 12 stock BF2 maps, water combat could have been used.
            Originally posted by eradicator8
            With the fast pace of BC2 would you even notice if somebody snook up on you or would you be to busy defending against the other 20 people running towards you.
            BF3 is not meant to be like BC2. It's meant to be a true battlefield game. Besides, what's the difference between someone swimming up behind you than someone just flaking you around a wall. Swimming would also be much slower.
            Originally posted by eradicator8
            That would require a whole different kind of game/map. Where spawnpoint were farther in between and you would not be able to spawn on a squadmember.
            I don't see how it would at all.

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