Black Ops Introduces Offline Multiplayer — i.e. "Combat Training"
Its no longer about the ranks and badges in the Call of Duty game any more, now its all about the in game monetary system, you gotta buy your ranks and weapons, by betting on your skills and pitting them against other players via ranked servers.
Call of Duty: Black Ops' new Wager Matches are free-form game modes designed to be "adrenaline junkie fun," Treyarch Design Director David Vonderhaar told a gathering of press tonight.
These matches are separate from your standard ranked matches in your online competitive playing. In Wager Match you take the currency you've earned and you can gamble it against other players. You're gambling that you are going to come in the top three on the final scoreboard, we're told.
Here's a run down of the four Wager Match modes:
One in the Chamber: In the match everyone spawns in with a pistol, one bullet and three lives. If you kill someone you get to take their bullet. If you fire and miss you're left with melee.
Sticks and Stones: You spawn with a crossbow, ballistic knife and a tomahawk. If you hit a player with the tomahawk you instantly bankrupt that player.
Gun Game: You get a series of progressive weapons in this match. With every kill you get a better weapon. The first person to progress through all of the weapons wins. But if you get knifed you get sent back one tier.
Sharp Shooter: In this one all players start with the same randomly selected weapon. You get to use that gun for a fixed amount of time and then everyone gets switched out to the next weapon. With each kill you earn a perk and eventually a scoring multiplier.
Customization
Customization will also play a huge part in the new Call of Duty. David Vonderhaar, lead multiplayer designer at Treyarch, told the magazine: “You can create a tag and etch it onto your weapons, so they’re stamped as yours. The option is also there to alter your sights and clip on attachtments such as flame-throwers.”
These attachments, sights and tags can be bought with in-game cash and will help to make your character ‘unique’. However, it seems likely that some elements of the traditional rank system from previous Call of Duty games will remain, given that players in the Multiplayer Teaser Trailer had ranks next to their names. It’s likely that we’ll find out more on this later tonight, at the Multiplayer Reveal Event.
‘Wager Match’
Another new addition is a Team Tactical gametype called ‘Wager Match’. When you choose to play Wager Match, you’ll be randomly placed in one of four modes: ‘One in the Chamber’, which sees players given one bullet to kill other players: miss, and they’re forced to use the knife, ‘Sharpshooter’, which sees players given a random weapon, ‘Sticks and Stones’, which involves the crossbow, ballistic knife and Tomahawk, and ‘Gun Game’ (formerly a mod for Call of Duty 4), which sees players vying to get kills with 20 different weapons: knife someone, and they move down a level.
Team Deathmatch, the popular and ever-present gametype which pits teams of 6 against each other, will return in Black Ops. However, points for headshots and other bonuses will apparently add to the team score, encouraging players to be as accurate as possible.
Offline multiplayer matches against AI opponents will be a feature of Call of Duty: Black Ops, a mode the game's studio built to include gamers who are disinclined to spend much time in the game's notoriously challenging online multiplayer culture.
Saying there is a large segment of the Call of Duty community that never takes the game online, offline multiplayer is meant to acclimate new players to the maps and match structure of online play, while still serving as a useful practice for mid-level or veteran players.
Combat Training will be a "complete standalone experience," said Mark Lamia, CEO of Treyarch, the studio designing the game. It will have its own progression system.
Saying there is a large segment of the Call of Duty community that never takes the game online, offline multiplayer is meant to acclimate new players to the maps and match structure of online play, while still serving as a useful practice for mid-level or veteran players.
Combat Training will be a "complete standalone experience," said Mark Lamia, CEO of Treyarch, the studio designing the game. It will have its own progression system.
Call of Duty: Black Ops' new Wager Matches are free-form game modes designed to be "adrenaline junkie fun," Treyarch Design Director David Vonderhaar told a gathering of press tonight.
These matches are separate from your standard ranked matches in your online competitive playing. In Wager Match you take the currency you've earned and you can gamble it against other players. You're gambling that you are going to come in the top three on the final scoreboard, we're told.
Here's a run down of the four Wager Match modes:
One in the Chamber: In the match everyone spawns in with a pistol, one bullet and three lives. If you kill someone you get to take their bullet. If you fire and miss you're left with melee.
Sticks and Stones: You spawn with a crossbow, ballistic knife and a tomahawk. If you hit a player with the tomahawk you instantly bankrupt that player.
Gun Game: You get a series of progressive weapons in this match. With every kill you get a better weapon. The first person to progress through all of the weapons wins. But if you get knifed you get sent back one tier.
Sharp Shooter: In this one all players start with the same randomly selected weapon. You get to use that gun for a fixed amount of time and then everyone gets switched out to the next weapon. With each kill you earn a perk and eventually a scoring multiplier.
Customization
Customization will also play a huge part in the new Call of Duty. David Vonderhaar, lead multiplayer designer at Treyarch, told the magazine: “You can create a tag and etch it onto your weapons, so they’re stamped as yours. The option is also there to alter your sights and clip on attachtments such as flame-throwers.”
These attachments, sights and tags can be bought with in-game cash and will help to make your character ‘unique’. However, it seems likely that some elements of the traditional rank system from previous Call of Duty games will remain, given that players in the Multiplayer Teaser Trailer had ranks next to their names. It’s likely that we’ll find out more on this later tonight, at the Multiplayer Reveal Event.
‘Wager Match’
Another new addition is a Team Tactical gametype called ‘Wager Match’. When you choose to play Wager Match, you’ll be randomly placed in one of four modes: ‘One in the Chamber’, which sees players given one bullet to kill other players: miss, and they’re forced to use the knife, ‘Sharpshooter’, which sees players given a random weapon, ‘Sticks and Stones’, which involves the crossbow, ballistic knife and Tomahawk, and ‘Gun Game’ (formerly a mod for Call of Duty 4), which sees players vying to get kills with 20 different weapons: knife someone, and they move down a level.
Team Deathmatch, the popular and ever-present gametype which pits teams of 6 against each other, will return in Black Ops. However, points for headshots and other bonuses will apparently add to the team score, encouraging players to be as accurate as possible.
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