We were hacked. Several times over the past two weeks, in fact.
While all passwords are encrypted and salted, it's recommended that you change your password here when you can.
Shes talking about when you knife open a door or fence you know how your guy screams out something like "take this mother****er" and stuff like that which then notifies the ppl inside the building your there.
It's similar with someone throwing 'nade near you. You can't see the 'nade, it doesn't harm you in any way, yet your soldier 'senses' it and scream like hell notifying enemies.
hehehe, there are so many audio cues in this game I love it, because random noobs don't realise their significance and I can hear them perfectly and from quite a distance with my headset
but yeh, I try not to do stuff like knifing doors etc because the speech line your character shouts out is very audible, there are others like when a grenade is thrown near them or if an enemy dies nearby someone will shout man down lol
might as well just create a big sign saying where you are hehehe
usually I jump through the window, but for some reason it has become harder since the last patch lol
If you crouch as you knife the object you do not make the sounds. The sound of the object breaking is there, however your voice is not projecting across the map advising your opposition you are there.
I had to learn this the hard way, but it does work. :thumbsup:
The whole audio cues thing is annoying, even if it's work in both ways and you can exploit it to your advantage. In BF:V if you wanted to scream some insults you could whenever you wanted.
Didn't know for the crouch+knife, thanks for the tip.
I play as engineer quite a bit so I just give any offending door half a clip or so from my silenced smg and down it goes with little noise to alert any nearby enemies.
You can even blast doors with louder weapons and still sneak up on any nearby enemies due to the usually unrelenting battle noises on most levels that masks any noise you might make.
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