Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Obligatory BC2 Patch Thread (opinions and that stuff)
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
M16A2 still suxxxxxxxxx!!! Why could'nt they have given this weapon the same kill damage as the AN-94? However it is still better than the F2000.......Whooooopee.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Originally posted by rebel444
M16A2 still suxxxxxxxxx!!! Why could'nt they have given this weapon the same kill damage as the AN-94? However it is still better than the F2000.......Whooooopee.
I'm not sure if the F2000 has been tweaked but it seems a little better.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Well after playing for about 3-4 hours I did notice some rubber banding and lag spikes. This could settle down in the next day or so, well I hope it does.Guns are better, the knife seems to be back to its original glory. Bring on the maps!
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Getting no micro stutter or any kind of lag on a few servers I played on. But then again I never had much either before. I only tried one sniper rifle but I had both cross hairs, I was playing hardcore if that makes any difference, since it might be a reverse issue of the MG36 that got is suppose to have gotten fixed, would have checked it out too, but I was a little side tracked by the chopper.
Seriously we need more conquest maps with choppers, and this is as a armour fiend. They move and handle like BF2 choppers now, so going up against them isn't almost in the armour's favor like before. Getting shell's to connect is as it should be very rare, before it was like aiming at a floating bath tub, sure it could move in 3 axis, but it was so sluggish and a large visual target that it was a sensible option to spend a shell in the sky. Now it goes back to the machine gunner, and realistically against a good chopper pilot and even more so if there is a decent gunner with tracer dart, you want two machine guns on the chopper to rough it up quick and keep up pressure.
The issues I've seen with the patch are mostly interface issues so far. First can be dealt with to a degree, some times when I've spawned it says reload by the cross hair position. shooting and reloading does nothing, but getting into a vehicle will clear the issue, for the rest of the game I'm not sure, but keeps it away long enough.
The bigger issue which some people may or may not notice, is the new chat box, when it activates it darkens the screen bellow it. Once you see it it's hard to unsee, sometimes even when it's collapsed, your eyes are influenced and the left side of the screen seems darker.
I expect these issues to be addressed at the very least, since they are easily re-produced and are distracting enough to be worth popping out a hot fix for.
If they remedy these two issues, with the chopper finally getting to be as fearsome on PC as it was on the consloles, but more important giving us toggle crouch, we might still need FULLY new maps ASAP, but right now it's almost a different game, stealth is a more comfortable option, and the skies rain fire once again.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
My choppiness has gotten better - seems like it was a server issue more than anything.
Have noticed that the load times are much faster.
The servers I play on have instituted a 45 second start times which I've really been looking forward too.
Also being able to tweak the ticket count if awesome. Played a 350 ticket Arica Harbor Conquest map last night - it was epic.
I also seem to have fixed my sniper scope problem on the Gol. Not sure what I did, but used a tweak guide offered over at TG. I think it had something to do with my DX version.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
what is micro lag?
Micro = small. You have lag spike but every 5 secs, constantly with a good ping, it's still playable but annoying. It seems the lag come from servers using the procon admin tools.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Anyone notice the fail "not complete transparent" large text box when using the small text box?
See here: Normal, Without any Text Box:
Small Text Box, You can see how the larger text box area is still seen as a slightly different color:
Large Text Box, just for those who can't see the difference in color on the above image, notice this size then look at the screenshot above. See, not completely transparent. Some flooring is more "blue" due to the lack of 100% transparency.
Large Text Box, just for those who can't see the difference in color on the above image, notice this size then look at the screenshot above. See, not completely transparent. Some flooring is more "blue" due to the lack of 100% transparency. http://i48.photobucket.com/albums/f2...1-46-03-21.jpg
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Originally posted by rebel444
M16A2 still suxxxxxxxxx!!! Why could'nt they have given this weapon the same kill damage as the AN-94? However it is still better than the F2000.......Whooooopee.
I like the F2000. It has less bullet spread and recoil which makes up for the lack of damage.
---------- Post added at 12:19 PM ---------- Previous post was at 12:12 PM ----------
The mortar has changed. You now have to hold the right mouse button to zoom in the mortar scope. Took me a few times to figure this out.
Sniper rifle scopes (the ones I have) seem normal to me.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
They changed a part of Arica Harbor (Conquest)
The picture below is the spot on Arica Harbor in Rush which seemed to have remained the same..
While I forgot to take a screenshot, if you go into the Conquest version of Arica Harbor on that spot, there are now huge boulders there which allows people to now hide behind as they come down that hill from spawn. (I think they should've added the boulders in Rush too, but they didn't)
Also, they changed the boundaries of Arica Harbor in Conquest mode.
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