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AT mines don't shoot enemies when they are near, now if they saw an enemy... flew up and stuck on to the enemy that would be a different story.
Those are not heat seeking AI tracer dart, you have to at least aim.
What I am talking about is a sentry gun that automatically shoots enemies when in sight with out you having to do anything afterwards.
I put just as much effort into placing down mines...
Originally posted by Yoster
If you played 2142, you know sentries were very well balanced to the point that there was never a single complaint. Both users and victims see it as a uncontroversial weapon.
I put just as much effort into placing down mines...
This.
Explain to me how an AI can tell if you're sneaking or hiding behind, it doesn't it's program to shoot regardless if you're sneaking in or not because it cannot tell the difference.
Explain to me how an AI can tell if you're sneaking or hiding behind, it doesn't it's program to shoot regardless if you're sneaking in or not because it cannot tell the difference.
I think what you are getting at there is programming, I am not genius however it would probably have a "field of view/detection", similar to a mine.
Explain to me how an AI can tell if you're sneaking or hiding behind, it doesn't it's program to shoot regardless if you're sneaking in or not because it cannot tell the difference.
Before we go any further, I will have to ask: Do you know the sentries from BF2142, and do you find them unbalanced?
Because it seems to me that you are arguing against your assumption of how the weapon works, instead of the actual weapon.
As Youster said, nobody had a problem with it except for its x-ray vision.
The BF2142 sentry is an area denial weapon just like a mine, except that it is less lethal and requires more clever placement.
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