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Claymores

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  • RYKUU
    replied
    Re: Claymores

    I like their absence, it means snipers are more on their toes and don't camp as much.

    Leave a comment:


  • AvalancheDiode
    replied
    Re: Claymores

    Originally posted by Redink
    Ugh, how dare you bring up that word... I thought EA/DICE threw it out into the nothingness zone, please don't remind anymore or give an opinions on bringing them back. And if you do please give my kit, assault a deadly heat seeking AI robot that fires .50 cal at every enemies then we can call it fair!
    The irony is that support class in 2142 do have a heat seeking robot that shoot guns at every enemy.

    Leave a comment:


  • Redink
    Guest replied
    Re: Claymores

    Ugh, how dare you bring up that word... I thought EA/DICE threw it out into the nothingness zone, please don't remind anymore or give an opinions on bringing them back. And if you do please give my kit, assault a deadly heat seeking AI robot that fires .50 cal at every enemies then we can call it fair!

    Leave a comment:


  • Tampa
    replied
    Re: Claymores

    Originally posted by messfeeder
    Trip wires might be amusing. I liked the zip lines in BF2 SF, although I don't think that would work out well in this game. The grappling hook might be cool though.
    I really miss BF2 SF. Teargas, Gas masks, Zip lines, Grappling hooks! MEMORIES!!!

    Leave a comment:


  • messfeeder
    replied
    Re: Claymores

    Trip wires might be amusing. I liked the zip lines in BF2 SF, although I don't think that would work out well in this game. The grappling hook might be cool though.

    Leave a comment:


  • Yoster
    replied
    Re: Claymores

    The maps are so small, and with so much chaos already going on, claymores would just pile onto the annoyance factor.

    Leave a comment:


  • AvalancheDiode
    replied
    Re: Claymores

    Originally posted by Tampa
    I think they would have been great if they were like the real thing instead of proximity mines. A Claymore with a clicker would be awesome. Especially when you are a defender. But we can use C4 in the same way.
    It can be used with tripwire type fuzes.

    Originally posted by Vreki
    Another reason to leave them out
    This.

    Leave a comment:


  • WolfAlmighty
    replied
    Re: Claymores

    Originally posted by iQue
    I'm glad they were removed and hope they never come back in any way, shape or form.
    :nod:

    Leave a comment:


  • Vreki
    replied
    Re: Claymores

    Originally posted by TheGothicAngel
    I wish they had claymores, it would be helpful for us snipers...
    Another reason to leave them out

    Leave a comment:


  • TheGothicAngel
    replied
    Re: Claymores

    Originally posted by GothicDevil
    Yeah, ah well
    I wish they had claymores, it would be helpful for us snipers...

    Leave a comment:


  • iQue
    replied
    Re: Claymores

    I'm glad they were removed and hope they never come back in any way, shape or form.

    Leave a comment:


  • Tampa
    replied
    Re: Claymores

    I think they would have been great if they were like the real thing instead of proximity mines. A Claymore with a clicker would be awesome. Especially when you are a defender. But we can use C4 in the same way.

    Leave a comment:


  • AvalancheDiode
    replied
    Re: Claymores

    Claymore/APM will be huge annoy in this game. The maps are too small to accomodate Claymore/APM. Lke Rafterman said, it will easily kill Rush mode in favor of the defenders. Those were huge annoyance in BF2/2142, and it's good that there is none in BC2.

    Leave a comment:


  • imported_Rafterman
    replied
    Re: Claymores

    I too was bummed when I discovered they weren't in the game. But after playing for a couple of months now, I can see where they would be a bit too powerful given all of the buildings that are enterable. Think about it, a couple of recons could pretty much lock down an objective.

    Leave a comment:


  • MrChris_CJ
    replied
    Re: Claymores

    I was overjoyed when I found out there would be no claymores in BC2

    Leave a comment:

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