Re: Claymores
I like their absence, it means snipers are more on their toes and don't camp as much.
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Re: Claymores
Originally posted by RedinkUgh, how dare you bring up that word... I thought EA/DICE threw it out into the nothingness zone, please don't remind anymore or give an opinions on bringing them back. And if you do please give my kit, assault a deadly heat seeking AI robot that fires .50 cal at every enemies then we can call it fair!
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Guest repliedRe: Claymores
Ugh, how dare you bring up that word... I thought EA/DICE threw it out into the nothingness zone, please don't remind anymore or give an opinions on bringing them back. And if you do please give my kit, assault a deadly heat seeking AI robot that fires .50 cal at every enemies then we can call it fair!
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Re: Claymores
Originally posted by messfeederTrip wires might be amusing. I liked the zip lines in BF2 SF, although I don't think that would work out well in this game. The grappling hook might be cool though.
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Re: Claymores
Trip wires might be amusing. I liked the zip lines in BF2 SF, although I don't think that would work out well in this game. The grappling hook might be cool though.
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Re: Claymores
The maps are so small, and with so much chaos already going on, claymores would just pile onto the annoyance factor.
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Re: Claymores
Originally posted by TampaI think they would have been great if they were like the real thing instead of proximity mines. A Claymore with a clicker would be awesome. Especially when you are a defender. But we can use C4 in the same way.
Originally posted by VrekiAnother reason to leave them out
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Re: Claymores
Originally posted by iQueI'm glad they were removed and hope they never come back in any way, shape or form.
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Re: Claymores
Originally posted by TheGothicAngelI wish they had claymores, it would be helpful for us snipers...
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Re: Claymores
Originally posted by GothicDevilYeah, ah well
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Re: Claymores
I'm glad they were removed and hope they never come back in any way, shape or form.
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Re: Claymores
I think they would have been great if they were like the real thing instead of proximity mines. A Claymore with a clicker would be awesome. Especially when you are a defender. But we can use C4 in the same way.
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Re: Claymores
Claymore/APM will be huge annoy in this game. The maps are too small to accomodate Claymore/APM. Lke Rafterman said, it will easily kill Rush mode in favor of the defenders. Those were huge annoyance in BF2/2142, and it's good that there is none in BC2.
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Re: Claymores
I too was bummed when I discovered they weren't in the game. But after playing for a couple of months now, I can see where they would be a bit too powerful given all of the buildings that are enterable. Think about it, a couple of recons could pretty much lock down an objective.
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Re: Claymores
I was overjoyed when I found out there would be no claymores in BC2
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