Re: Who was the genius that thought of UAV placement in Conquest?
Yes, there's almost no use except quicly fire a missile at someone then gtfo. I destroyed some IFV that way even though they were 10 metres close to me capping the flag.
Who was the genius that thought of UAV placement in Conquest?
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Re: Who was the genius that thought of UAV placement in Conquest?
In Conquest that's not a bad idea, though. They could be in the uncaps away from the fray, and it's not like half the team is going to camp the UAV station given how easy it is to take down, but at least they would be useful and not 'here I am come get 50 points every1!!'Leave a comment:
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Re: Who was the genius that thought of UAV placement in Conquest?
Dog fights with V ALT W
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Re: Who was the genius that thought of UAV placement in Conquest?
They should have given both teams UAV's, would have been cool, UAV vs UAV
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Re: Who was the genius that thought of UAV placement in Conquest?
Agreed, it is pretty stupid, when I see a UAV in conquest my immediate reaction is "ooh free knife kill".Leave a comment:
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Who was the genius that thought of UAV placement in Conquest?
The ONLY map that has a semi-decent UAV control centre is Laguna Alta. I don't get what moron thought of putting the UAV control station out in the middle of wide open areas, but he needs to be flogged. You could make a case that it has to be in an open space so the heli can spawn and easily take off, but there's no reason you couldn't put the controller inside a building and just have the UAV take off from the roof instead. Given how easy it is to destroy the UAV it's obvious DICE didn't want anyone being able to spend any length of time in one, but on the off chance it does last more than 15 seconds, the operator won't. Consider:
White Pass - It's right on the other side of a half-height wall, basically in the middle of the battle. Unless your team controls all three points, you are a sitting duck.
Laguna Presa - You are an easy snipe target from the hills just outside both the US and Russian bases, so no matter which team you're on you're an easy mark.
Panama Canal - On top of the building over C, but easy enough to see and get sniped from just about anywhere else on the map that has higher ground.
Atacama Desert - Easy snipe target from either edge of A or C, so like White Pass unless your team controls all three points on the map you can count on being 50 points for the first enemy sniper that sees you.
Arica Harbour - Behind some rocks. Okay, so you're not sniper bait, but given how small the map is you can get hand naded from just about anywhere.
I still think the best idea would have been to place the controllers inside a building and have the heli take off from the roof. I guess that would make it too easy to completely remove the UAV from existence by collapsing the building and destroying the console, but it can't be any worse than the death trap it is right now.
Thoughts?Tags: None
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