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R7 Client & R10 Server Changelist.

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  • R7 Client & R10 Server Changelist.

    Source
    Originally posted by Bazajaytee
    Our current plan is to allow Steam to test the patch tonight and all being well we will look to release R7 client and R10 servers on Wednesday morning European time. I'll update more on that later once the details are finalised.


    In the mean time here is the R7 client changelist.

    * MP – New Server browser
    * MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
    * MP – Crash fixes relating to ALT+TAB at different times throughout the game
    * MP – Hang fix when trying to connect to a full server multiple times
    * MP – Deletion of soldiers now possible through the account pages in game
    * MP – Removed screen flash during loading
    * MP – Added support for colour blind players
    * MP – Fixed crashes relating to faulty server banners
    * MP – Servers closing during connection no longer cause the client to hang
    * MP – Auto team swap reflects correctly in the scoreboard
    * MP – Fixed scoreboards when switching teams before spawning
    * MP – Rush scoreboards fixed
    * MP – Veteran ranks no longer display as “12”
    * MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
    * MP – Logout/Login button correctly reflects the player status
    * MP – Added minimum number of players needed to start a round
    * MP – Isla Inocentes welcome message on the loading screen now fits the text box area
    * MP – Reduced the brightness in Russian vehicles
    * MP – Medic gadgets now display correctly if the defib is not unlocked
    * MP – Server filter options are remembered
    * MP – Punkbuster filter now works as intended
    * MP – Scroll bar no longer overlays the Join Server button in the friends list panel
    * MP – CANCEL server refresh is implemented
    * MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear
    * MP – The chat no longer displays the incorrect player name when appearing
    * MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles.
    * MP – FoV no longer causes the UAV station to rotate
    * MP – Fix to correctly display the unlock progression at the end of round
    * MP – Chat functionality will no longer freeze after writing a partial message at the end of round
    * MP – One account can no longer connect to the same server multiple times
    * MP – Squad Death Match is correctly named during loading
    * MP – Server browser no longer gets a bad FPS when filtering Conquest
    * MP – Server info banners correctly clear between displays
    * MP – Setting display settings which the system hardware can not handle no longer makes the game unusable
    * MP – Correct camera collision for vehicles' heavy machine gun
    * MP – Game no longer crashes if the player sends a message in the loading screen
    * MP – Trying to join a full server no longer causes the game to hang on Please Wait message
    * MP – Most server filter options are remembered it doesn't remember the setting in dropdowns
    * MP – Kit/gadget loadout saved between sessions
    * SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)
    * SP – Fixed a crash after the “Upriver” mission end cinematic
    * SP – Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo
    * SP – Hang fix when reaching the objective “Destroy Enemy Zu23”
    * SP – Fixed hang after “Storm Cockpit” objective
    * SP – Changed melee attack raycast to be detailed
    * SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish
    * SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian
    * SP – Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.
    Here is the R10 Server changelist

    * Punkbuster is required ON for ranked servers
    * Ranked servers cannot be started with a password
    * Autobalance message goes to text-chat instead of in the middle of the screen
    * Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback!
    We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed.
    Nice to see so many fixes on this changelist, look forward to seeing which weapons have been "balanced".

  • #2
    Re: R7 Client & R10 Server Changelist.

    What, no fixes on the wheel turning backward in Laguna Alta map in the BDRM cut scene??

    just kidding, can't wait for the new browser <3 <3

    man this patch will be the awesomeness

    * MP – Kit/gadget loadout saved between sessions

    been waiting for this for a long time as well.

    Comment


    • #3
      Re: R7 Client &amp; R10 Server Changelist.

      Lots of good things. Can't wait to see the weapons tweaks.

      Still no fix for Garand kill count though :cry: I want mah medalz!

      Comment


      • #4
        Re: R7 Client &amp; R10 Server Changelist.

        Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback!
        M60 nerf? Oh noooooooooooooooooooo..........

        Comment


        • #5
          Re: R7 Client &amp; R10 Server Changelist.

          Check this out:

          Originally posted by tunkkari
          Oh my sweet Jesus. The biggest gamebreaker is left untouched.

          FIX THE POINTS AFTER DEATH!

          Edit: Otherwise nice list.
          Originally posted by Bazajaytee
          That is going into R8. It was meant to be in this one but last minute issue prevented it going in. So be rest assured it is going in.
          http://forums.electronicarts.co.uk/b...l#post14358360

          So those posthumous MCOM destructions and mine kills will actually be worth something when R8 comes around.

          Comment


          • #6
            Re: R7 Client &amp; R10 Server Changelist.

            Originally posted by AvalancheDiode
            M60 nerf? Oh noooooooooooooooooooo..........
            I remember playing against you and you killed me 6 straight times with the 40mm. Why so sad about the M60?

            Comment


            • #7
              Re: R7 Client &amp; R10 Server Changelist.

              Me likey

              Comment


              • #8
                Re: R7 Client &amp; R10 Server Changelist.

                I wish there was a list of weapon changes somewhere already. I m at work, and would really like to know what exactly has been changed.

                Comment


                • #9
                  Re: R7 Client &amp; R10 Server Changelist.

                  Its a very nice list and fixes a number of issues that bugged us all. No mention of the MG36 fix in HC mode, changing verticle fly on all flying vehicles, or fixing the friends list issue. Of course the friends list issue may be the new browser.

                  I like they added color blind support. I am not, but I know it gets asked for a lot.

                  It says they added a player limit to start the game. I hope it is not very high. I always hated waiting forever for a game. A simple 2 total would be nice.

                  Crunch
                  Twitter: @CptainCrunch
                  Battlelog/Origin: CptainCrunch

                  Comment


                  • #10
                    Re: R7 Client &amp; R10 Server Changelist.

                    player limit for the game to start is apparently set to 4

                    I must find out what these weapon tweaks are, hopefully the M60 etc has been fixed

                    but if the failers have gotten their way and the damage has been upped

                    then rage

                    Comment


                    • #11
                      Re: R7 Client &amp; R10 Server Changelist.

                      If they upped the M60 damage then I think DICE may need to do some mental health checks.

                      Look at the bottom of the 1st page (source), that guy signed up just this afternoon after he was being owned by me on our server, f'ing Ell Oh Ell.

                      Comment


                      • #12
                        Re: R7 Client &amp; R10 Server Changelist.

                        Originally posted by CptainCrunch
                        Its a very nice list and fixes a number of issues that bugged us all. No mention of the MG36 fix in HC mode, changing verticle fly on all flying vehicles, or fixing the friends list issue. Of course the friends list issue may be the new browser.

                        I like they added color blind support. I am not, but I know it gets asked for a lot.

                        It says they added a player limit to start the game. I hope it is not very high. I always hated waiting forever for a game. A simple 2 total would be nice.

                        Crunch
                        We should probably consolidate this and the news thread.
                        The minimum is 4 players to start the game.

                        Comment


                        • #13
                          Re: R7 Client &amp; R10 Server Changelist.

                          They won't tell what they tweaked, but I'm almost sure the M60 is nerfed. I don't know for the tube and Gustav though.

                          Originally posted by Bazajaytee
                          Thats the point of not telling you, so you dont go looking for the changes instead you feel what the changes are.
                          We'll tell you later what the changes were.

                          For example, once in BF2 we put in our changelist we had tweaked an assault rifle. The feedback ranged from "Horrible changes it is ruined" to "OMG this is so much better" and in the end we didn't actually change a thing with the gun. So telling you what is changes doesnt get an unbiased review of whether you think the changes are for the better or not.

                          Comment


                          • #14
                            Re: R7 Client &amp; R10 Server Changelist.

                            please tell me shielded MG gun in dx9 is fixed...

                            they added this later:

                            MP – Window on static guns is now transparent on DirectX 9 systems
                            about damn time!!!

                            Comment


                            • #15
                              Re: R7 Client &amp; R10 Server Changelist.

                              Originally posted by Minmaster
                              please tell me shielded MG gun in dx9 is fixed...
                              http://www.totalgamingnetwork.com/sh...=1#post2727184

                              Comment

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