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  • What would you merge?

    Ok, so I haven't played 1942 or much of 2142 but basically most of battlefield series contains the classes of
    -Sniper/noob
    -AT/tank killer
    -Assault/i don't care about anyone else but me
    -Medic/heal
    -Support/supply
    -Engineer/tank specialist
    -Spec Ops/demolution man

    What I want to know if you were able to mix these class what would you prefer because I think DICE kinda screwed up just a little on the merges.
    Because an assualt should not have unlimited GL
    And a medic with the ability to revive and heal should not be loaded with fire power at the same time
    And Snipers with c4 just doesn't go boom and tanks don't go near bushes

    If I could merge any of the two classes together I'd do assault/spec ops
    -Assault should be mixed with Spec Ops(and I mean with Assault rifle without the tube ofcourse) because they are mostly in hot zones with tanks.
    -And medic should have SMG's(medics arn't suppose to be so deadly they are a support class) with ammo and med packs

  • #2
    Re: What would you merge?

    Originally posted by Redink
    -And medic should have light machine gun(medics arn't suppose to be so deadly they are a support class) with ammo and med packs
    Medics currently DO have light machine guns .


    In all seriousness, I'd like to see medics with Carbines or SMG's. That way they don't have a full powered rifle, but have some means of self defense that doesn't resort to giving medics pistols only.

    Assault is.. fine as is IMO. Perhaps give grenade launcher rounds a longer distribute time... So that they don't get ammo back instantaneously but don't camp next to an ammo box for 5 weeks waiting for a grenade. I know some would do it :laugh:.

    I'd like Engineer to be merged with Spec Ops, and Support merged with Anti-Tank. Just to see how it would pan out.

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    • #3
      Re: What would you merge?

      the assault does get an ammo box, but after your initial grenades are spent it's a very slow reload. There is no instant full ammo. Assaults that camp on their ammo boxes make easy targets.

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      • #4
        Re: What would you merge?

        I know they get an ammo box and get 40mm's back from it, I'm just saying they seem to replenish at an inconsistent rate. Sometimes I get them back within a reload of the 40mm and other times I have to keep moving because it's taking too long. I'd just like to see the rate.. made less random, and take closer to about 20-30 seconds.

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        • #5
          Re: What would you merge?

          I agree with Killerus
          Assault is alright as it is.

          I'd like to see the AT guy have all the explosives (rocket, mines, c4) and....
          just REMOVE that sniper class completely... seriously.

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          • #6
            Re: What would you merge?

            I agree with your suggestions Redlink. I didn't have a problem with the number of classes in BF 2, but since you could have bigger squads, it made more sense. With the smaller squad count in BC 2, I understand they needed or wanted to reduce the classes.

            Medics shouldn't have SAW, PKM, or M60. If anything, that should be a different weapon for the Assault class. Medics should get weapons similar to the Engineer class, but with a bit more bullets or firepower. The problem with the machine guns is that you should get the best accuracy while being prone, which this game doesn't support. So why have them?

            I think the Recon class is too diverse in what it can do. I think they should have had a recon (special ops) and a sniper kit. One is designed for close combats (destroying tanks) and the other longer distance. Though simply giving the C4 to assualt (in exchange for a rifle attachment) works good too.

            There is a benefit on having classes being fairly well defined (as in BF 2) as you have a good idea of what to expect, which also encourages you to fight more. Granted this game does have more "specializations", luckily it's not as bad as BF 2142 with invisible Recon idiots dropping C4 on you, then detonating while friendly fire is off. Nice game design!

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            • #7
              Re: What would you merge?



              I'm joking, I think i would have merged sniper with a new class called ninja assassin. Seriously though I think sniper should be a pick up kit or something similar.

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              • #8
                Re: What would you merge?

                Anyone who played a lot 2142 knows why the classes in BC2 are what they are.

                Aside from eng and recon class, which are more or less the same to 2142, the major difference of 2142 and BC2 is assault and support traded their boxes to become assault and med respectively. Remember endless threads about how Voss is the noob gun with overpowering PK rockets? (Yes, IMHO, it is a noob gun. More experienced players use Baur, SCAR or Krylov and avoid that pee shooter.) Obviously, assault of 2142 is too powerful, that most player in infantry-heavy maps play as assault. Eng rockets don't do no s**t in 2142 without a direct hit, and, often times, especially in camp G, a team of assaults is raped by the other team who got both walkers in good hands.

                Support in 2142 aren't very popular. I know it because I started as support and paid dearly for that. LMGs in 2142 are not comparison to ARs and SMGs in short range, and you can't run'n'gun with it. They also have strange behavior of being more accurate after about 2 seconds, which is a bad thing for mid range engagement. By that time there should be at least 5 PK rockets exploding around you. Ganz, which essentially became M60 in BC2, is underrated IMHO. Support in 2142, however, did two things extremely well: shotgunning and nade spamming. Anyone remember the endless nade spam fest in corridors of Titans and the choke of camp G?

                I must say that I agree with DICE on BC2's class design mostly. It's well balanced on all account except some advantage to recon, thanks to obita..., uh, mortar, yes, mortar strike. Try bunny jumping and chances are you're gonna blow yourself up. I didn't see much jihad yet but I suppose it's because the proper SOP hasn't been developed yet. RPGs are powerful enough to justify spamming, so there's always counter to heavy armor.

                In BC2, assault can carry C4. IMHO, dice made a mistake by making scopes as spec upgrades, not all class upgrade. Or at least they should give some all-class guns scope-upgrade. I don't see any reason that I can't have M84 scope for M1, 4x and redot for M14 (I don't want no teenage queen, I just want my M14, sorry, can't help it.)

                Before it becomes tl;dr, I'd better stop here.

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                • #9
                  Re: What would you merge?

                  Originally posted by LunaTiK TunaLiK


                  I'm joking, I think i would have merged sniper with a new class called ninja assassin. Seriously though I think sniper should be a pick up kit or something similar.
                  Ha...Ha.. Lunatik
                  -Might I add this is by far one of my differ thread, I don't always complain I give good suggestions as well XD

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                  • #10
                    Re: What would you merge?

                    Mix and match classes and weapons! Sort of like Frontline's class system.

                    Weapon slots:
                    1 - pistol
                    2 - any primary weapon
                    3 and 4 - Choose a set of equipment. Same as the 3 and 4 slots currently in BC2, both have to be from the same class, and assault can only have GL + ammo, not C4.

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                    • #11
                      Re: What would you merge?

                      Ok, now here's more.

                      I don't think meds should get any weaker gun UNLESS they are given some explosive spamming. Nonetheless, that'll be the same to 2142 assault and everybody's playing it. In BF2, meds have a very good gun and that is L85. With scope and fair accuracy. Meds in BC2 is the result of role-exchanging from 2142 and the reason is stated in last post.

                      IMHO, the combination of support and assault is the right combination. Because, no matter how you put them together, the class with resupply will always do some sort of spamming. noob tube spamming isn't really that bad at the moment, and that's, also IMHO, the reason why assault is underrated in BF2. DICE tried combining assault with med, after observing how meds are doing assaults job in BF2 for obvious reason.

                      Spec Ops in BF2 is a questionable class. I don't see too many people play it. Most play specops for the C4 and reddot, and we all know what C4 means in BF2, especially on FF=off servers.

                      Oh, anybody miss Claymore/APM? I guess not. That's the most hated kit numero uno. So, there you have it, a class combining two most annoying classes from the past, and nerfed to the degree that people still complain about it. Yes, the recon is supposed to be very annoying. Recon in BC2 is almost identical to recon in 2142, except no APM for them.

                      In some way, RedInk, your dream is partially fulfilled in BC2. You can equip Thompson to med and recon. However, I think DICE should change a few unlocks around to make classes a bit blur.

                      My idea is to add new a gun such as M4A1 carbine to all-class unlock that behaves between AR and SMG. Give some this-gun-only optics unlock to all-class guns such as G3, M14 and M1. There could also be some other addition to handgun class.

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                      • #12
                        Re: What would you merge?

                        Originally posted by Wizrdwarts
                        Mix and match classes and weapons! Sort of like Frontline's class system.

                        Weapon slots:
                        1 - pistol
                        2 - any primary weapon
                        3 and 4 - Choose a set of equipment. Same as the 3 and 4 slots currently in BC2, both have to be from the same class, and assault can only have GL + ammo, not C4.
                        Lets see, I will have .... hm, tough choice..... a m60 and a Carl Gustav. And so will everybody else.
                        If the community gets that kind of options, they will just look up the most overpowered setup on google, and everybody will be the same.

                        Comment


                        • #13
                          Re: What would you merge?

                          Originally posted by Vreki
                          Lets see, I will have .... hm, tough choice..... a m60 and a Carl Gustav. And so will everybody else.
                          If the community gets that kind of options, they will just look up the most overpowered setup on google, and everybody will be the same.
                          I don't think it would help the BF series to have essentially no classes. Crysis had this, with everyone running around being a "one man army" of sorts and that's not needed in a team based game.

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                          • #14
                            Re: What would you merge?

                            I know, I just couldn't help thinking about you when I saw the picture! lol I figured it would be best enjoyed in this thread as a joke.

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                            • #15
                              Re: What would you merge?

                              I like that classes the way they are

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