M60 noobs

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  • Jonathan_Archer_nx01
    Member
    • Dec 2009
    • 124

    #31
    Re: M60 noobs

    Originally posted by Derroth
    Some things you've mentioned such as learning how to use guns to their best, getting headshots -- these are some of the things that constitute skill. M60 gets you same or better results without having any skill. A good player might do just as well with MG36, but a bad one will always use M60. It's an overpowered gun, and so is the tube.
    A good player will have better results with M60 than with MG36. I think that kind of philosophism is useless. Check the stats, it is overpowered and that's it.
    Short range: kills faster than just about anything
    Long range: takes the same amount of shots as semi auto sniper rifles with magnum bullets + about 1/2 of their recoil +550 rof + 100 round mag, add ACOG and go figure.

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    • AvalancheDiode
      Need more squeezing
      • Jan 2007
      • 988

      #32
      Re: M60 noobs

      Originally posted by [10MD]?|REC.SonicPixel
      How about US F/A-18's taking on the Iraqi Air Force, was that "Noob" also?
      Bad analogy here. Sorry. But Iraqi Air Force did shot down an F/A-18 during a MiG-25P sneak attack, despite overwhelming US air dominance during Gulf War.

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      • JunoPPCLI
        Member
        • Mar 2007
        • 393

        #33
        Re: M60 noobs

        The major problem with the m60 is it's massive unbalance when compared to the other medic guns. It's just simply a better gun.

        Stats wise, once you get the m60, you have no reason to use anything else.

        I prefer the mg36, but that's because I like the built in scope. Which frees me up to use another perk.

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        • [Expletive Deleted]
          The Penetrator
          • Oct 2006
          • 2855

          #34
          Re: M60 noobs

          Originally posted by Jonathan_Archer_nx01
          A good player will have better results with M60 than with MG36. I think that kind of philosophism is useless. Check the stats, it is overpowered and that's it.
          Short range: kills faster than just about anything
          Long range: takes the same amount of shots as semi auto sniper rifles with magnum bullets + about 1/2 of their recoil +550 rof + 100 round mag, add ACOG and go figure.
          That's the same thing Derroth said. He pretty much said that the power of the M60 negates the skill required for all of the other guns. You have to be good to do well with the PKM. You just need to have a pulse to get kills with the M60.

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          • Lordsethonan
            Member
            • Jan 2010
            • 834

            #35
            Re: M60 noobs

            I don't know; still, does anybody think you should pick up the red hat along with the gun when you loot a medic's corpse?

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            • FPS[SONIC]
              Member
              • Oct 2006
              • 2106

              #36
              Re: M60 noobs

              Originally posted by AvalancheDiode
              Bad analogy here. Sorry. But Iraqi Air Force did shot down an F/A-18 during a MiG-25P sneak attack, despite overwhelming US air dominance during Gulf War.
              One outlying datapoint does not make for a bad analogy. They probably used missiles (NOOB) and they did it during a sneak attack (NOOB). So, we should nerf those missiles and call "shenanigans" for sneaking up instead of declaring their intentions to engage? Nope. It's warfare. We're playing a game about warfare... I'm just tired of all the calls for nerfs and people complaining.

              The fact - I said it - FACT that the M60 is overpowered has been acknowledged by most people and DICE themselves as they've publicly stated on their blog/tweets that they are "taking a look into it". So, problem almost solved. Why keep complaining? (not you, but others).

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              • imported_Kalo
                Member
                • Jan 2007
                • 318

                #37
                Re: M60 noobs

                Originally posted by Minmaster
                a lot of the reason i think people use tubes and gustavs is because bullets don't do SH*T for damage compared to explosives. make damage higher like COD and people will start using bullets more instead of tubing.
                Perhaps you are playing this game wrong if you actually think that.

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                • DurhamBULL
                  Member
                  • Dec 2008
                  • 77

                  #38
                  Re: M60 noobs

                  Originally posted by [10MD]?|Juno{XXIII}
                  The major problem with the m60 is it's massive unbalance when compared to the other medic guns. It's just simply a better gun.
                  That's why I included the link to the weapons damage chart. The M60's damage range is 25-20. The closest gun to it is 16.7-14.3. The lower end damage range of the M60 is higher than the high end damage range of the other guns.

                  Comment

                  • CptainCrunch
                    I am the 1%
                    • Oct 2007
                    • 12976

                    #39
                    Re: M60 noobs

                    Originally posted by DurhamBULL
                    That's why I included the link to the weapons damage chart. The M60's damage range is 25-20. The closest gun to it is 16.7-14.3. The lower end damage range of the M60 is higher than the high end damage range of the other guns.

                    http://denkirson.xanga.com/722757523/bad-company-2/

                    I think 20.0 - 16.7 would be good for the M60

                    Crunch
                    Twitter: @CptainCrunch
                    Battlelog/Origin: CptainCrunch

                    Comment

                    • [Expletive Deleted]
                      The Penetrator
                      • Oct 2006
                      • 2855

                      #40
                      Re: M60 noobs

                      Originally posted by CptainCrunch
                      I think 20.0 - 16.7 would be good for the M60

                      Crunch
                      That would probably be balanced. Slightly higher damage than other LMGs but with a slightly lower RoF.

                      Comment

                      • GunHappyBob
                        Member
                        • Oct 2006
                        • 367

                        #41
                        Re: M60 noobs

                        Is the M60 the G36e of Bad Company 2. I have yet to unlock it because the medic class disgusts me. I can never get a revive even though half the team is always sniper and half are using this noob toob of a gun. I'm getting all gold stars for every gin in every other class before I even unlock the rubbish in the medic class. Nothing like an LMG noob fest where you have a guns that are ment to be suppression fire being used to snipe the snipers. What a joke. Who in their life time would have though they'd have a dot scope for the LMG? It's weird to me.

                        Comment

                        • Lordsethonan
                          Member
                          • Jan 2010
                          • 834

                          #42
                          Re: M60 noobs

                          It's because the first bullet out of a LMG in BC2 is always dead center, and since there is nothing really keeping you from single firing every time; you have LMG that are always 100% accurate.

                          I will welcome the nerf if only because it will shift the whining to other more important things. Hopefully.

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                          • CptainCrunch
                            I am the 1%
                            • Oct 2007
                            • 12976

                            #43
                            Re: M60 noobs

                            Originally posted by Lordsethonan
                            I will welcome the nerf if only because it will shift the whining to other more important things. Hopefully.
                            Yeah, like that overpowered recon class. Then we can go to the overpowered CG followed by the overpowered C4 and overpowered apache. Then we can get to the 40mm.

                            Crunch
                            Twitter: @CptainCrunch
                            Battlelog/Origin: CptainCrunch

                            Comment

                            • Lordsethonan
                              Member
                              • Jan 2010
                              • 834

                              #44
                              Re: M60 noobs

                              I catalog the CG in the "there is no kill like overkill" category; emphasis on the gory. It's the only long distance attack engies have; and there isn't much an assaulting engie can do except maps like Port Valdez.

                              Crunch do you believe recon is overpowered? I don't play it because I'mnot good enough with rifles, never was my style. If anything, I'm bothered my team never charges when I use the mortar strike to block or deny passage through a zone to the enemy.

                              Comment

                              • CptainCrunch
                                I am the 1%
                                • Oct 2007
                                • 12976

                                #45
                                Re: M60 noobs

                                Originally posted by Lordsethonan
                                I catalog the CG in the "there is no kill like overkill" category; emphasis on the gory. It's the only long distance attack engies have; and there isn't much an assaulting engie can do except maps like Port Valdez.

                                Crunch do you believe recon is overpowered? I don't play it because I'mnot good enough with rifles, never was my style. If anything, I'm bothered my team never charges when I use the mortar strike to block or deny passage through a zone to the enemy.
                                No, I am in a bad mood and I tend to troll when that happens. Im starting to cool off now.

                                I honestly think the M60 and the 1911 can use a little tiny small tweak and I think everything else is fine, including recon, including the 40mm. Maybe a little adjustment on the 40mm splash damage, MAYBE. I think people just like to hate the sniper class, whatever the devs end up calling it. They are classified as nonteam players that smoke pot all day long as far as everyone is concerned and by gimping them and their weapons they will somehow become 1337 players like themselves.

                                Crunch
                                Twitter: @CptainCrunch
                                Battlelog/Origin: CptainCrunch

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