Game Balance Tweaks probably coming soon

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  • =MNKY=Frosty
    Member
    • Oct 2007
    • 1079

    #1

    Game Balance Tweaks probably coming soon

    From Demize's twatter:

    Going back to the studio tomorrow to work on Balance tweaks. On the list: M60, M1911, and AA. Up, down, sideways? I won't say...
    Good stuff, needs more tube nerf.
  • JunoPPCLI
    Member
    • Mar 2007
    • 393

    #2
    Re: Game Balance Tweaks probably coming soon

    Grenade Launcher does exactly as its supposed to do, kill infantry.

    The carl gustav is what needs the balancing, along with the m60 and m1911, as they are vastly superior when compared to the other choices.

    Comment

    • Vreki
      Senior Member
      • Oct 2007
      • 4226

      #3
      Re: Game Balance Tweaks probably coming soon

      You can just as well say that The Carl Gustav does exactly as its supposed to do, kill infantry.
      The price for this is that it is less effective at killing armour.

      Comment

      • CptainCrunch
        I am the 1%
        • Oct 2007
        • 12976

        #4
        Re: Game Balance Tweaks probably coming soon

        I hope it works out. We shall see.

        I hate this part of the patching process :/

        Crunch
        Twitter: @CptainCrunch
        Battlelog/Origin: CptainCrunch

        Comment

        • Lordsethonan
          Member
          • Jan 2010
          • 834

          #5
          Re: Game Balance Tweaks probably coming soon

          If they aren't going to buff everything else to balance, I'd say reduce damage on the M-60 by 30% at long distance, and by 10% at cqc, but increase the rate of fire AND the size of the belt.

          That thing eats up ammo in a scary way.

          Comment

          • JunoPPCLI
            Member
            • Mar 2007
            • 393

            #6
            Re: Game Balance Tweaks probably coming soon

            Carl Gustav is not for killing infantry, the reason it does now its because it has massive splash damage.

            I consider using the CG to kill infantry an exploit, as you are exploiting the mechanics of the game to get points in a way that was not intended.

            Comment

            • King Poulet
              Member
              • Feb 2010
              • 121

              #7
              Re: Game Balance Tweaks probably coming soon

              you still need skills to aim with CG since you need to anticipate player direction as the thing is shooting straight. If it get nerfed people will just switch to AT4 or RPG. NoobToob doesn't need nerf, I think it does what it does but what it need is to get back the ammo kit to the medic and medi pack to the assault.

              Comment

              • [Expletive Deleted]
                The Penetrator
                • Oct 2006
                • 2855

                #8
                Re: Game Balance Tweaks probably coming soon

                The CG's description specifically says it's ideal for anti-personnel applications. Using it for that purpose can hardly be called an exploit.

                I think using explosives as primary weapons is lame and those people deserve public whippings, but I don't think that everything lame is an exploit.

                Comment

                • =MNKY=Frosty
                  Member
                  • Oct 2007
                  • 1079

                  #9
                  Re: Game Balance Tweaks probably coming soon

                  The M2 specifically says in the description that it is ideal for "Bunker Busting" and is good for Anti-Personnel applications.

                  Comment

                  • Mavrik347
                    Member
                    • Oct 2006
                    • 1383

                    #10
                    Re: Game Balance Tweaks probably coming soon

                    Oh here we go again, the whining kids win again. I barely ever use the M60. I use the MG36 mostly. I still say the M60 isn't overpowered. It runs out of ammo pretty quick and its not all that accurate in fully auto. It just hits like a horse. Balanced out by its constant reloading.

                    To tell you the truth I can't see anything wrong with any of those listed. If anything should be tweaked then ok just tweak the M60 down a little bit.


                    But let me tell you what's going to happen. The M60 and the other 2 will be made useless. Then people will use other things. Then the whiney kids will complain about the new most common choice and DICE will give in again and nerf that too. Eventually you will end up back at BF2 v1.3 where all weapons hit like ping pong balls and you are back to the stupid arcade spray and pray game that people hate.


                    The fact is. ALL weapons are "over powered" in the hands of someone who knows how to use them. Get over it, that's how it should be. Better players win. Bad players complain about it "not being fair".

                    Comment

                    • Lordsethonan
                      Member
                      • Jan 2010
                      • 834

                      #11
                      Re: Game Balance Tweaks probably coming soon

                      Also, the RPG is a rocket propelled GRENADE; it's anti infantry but can be used as antitank too.

                      I dislike using the CG as antiinfantry because it needs less lead and drop compensation than the RPG7.

                      Comment

                      • Jonathan_Archer_nx01
                        Member
                        • Dec 2009
                        • 124

                        #12
                        Re: Game Balance Tweaks probably coming soon

                        Originally posted by Mavrik347
                        Oh here we go again, the whining kids win again. I barely ever use the M60. I use the MG36 mostly. I still say the M60 isn't overpowered. It runs out of ammo pretty quick and its not all that accurate in fully auto. It just hits like a horse. Balanced out by its constant reloading.


                        Originally posted by Lordsethonan
                        If they aren't going to buff everything else to balance, I'd say reduce damage on the M-60 by 30% at long distance, and by 10% at cqc, but increase the rate of fire AND the size of the belt.

                        That thing eats up ammo in a scary way.
                        How come? It's the slowest firing MG. Now MG3 - that gun eats up ammo twice as fast.

                        Comment

                        • MrChris_CJ
                          Mudkips
                          • Jul 2005
                          • 2610

                          #13
                          Re: Game Balance Tweaks probably coming soon

                          the M60 IS overpowered

                          when I am playing maps like Isla Inocentes and I have a retard team and I am getting frustrated I just go M60 medic, because I know all I need to do is hold fire and I will kill everyone, you don't even need a ****ing scope on it, you can just hold fire and with its insane damage and accuracy you can pretty much kill everyone you see in no time at all

                          the CG I ain't so sure about, the amount of tards using it with the +explosive damage is quite funny but I think the launcher should do a lot less damage to vehicles, even if the mod is used

                          1911, can't say I mind but it is pretty powerful, fires very fast and is accurate, guns like the rex etc have clear drawbacks

                          AA...not sure what they are going for there

                          noob tube needs a much longer restock time as well imo

                          Comment

                          • Nicfurious29
                            Member
                            • Feb 2006
                            • 382

                            #14
                            Re: Game Balance Tweaks probably coming soon

                            Originally posted by Mavrik347
                            Oh here we go again, the whining kids win again. I barely ever use the M60. I use the MG36 mostly. I still say the M60 isn't overpowered. It runs out of ammo pretty quick and its not all that accurate in fully auto. It just hits like a horse. Balanced out by its constant reloading.

                            To tell you the truth I can't see anything wrong with any of those listed. If anything should be tweaked then ok just tweak the M60 down a little bit.


                            But let me tell you what's going to happen. The M60 and the other 2 will be made useless. Then people will use other things. Then the whiney kids will complain about the new most common choice and DICE will give in again and nerf that too. Eventually you will end up back at BF2 v1.3 where all weapons hit like ping pong balls and you are back to the stupid arcade spray and pray game that people hate.


                            The fact is. ALL weapons are "over powered" in the hands of someone who knows how to use them. Get over it, that's how it should be. Better players win. Bad players complain about it "not being fair".
                            Amen Brother!!!! I think the assault rifles are hands down the most deadly guns in the game (as they should be). Can't stand people whining and complaing about balance issues. IMO this game already has great balance. I don't think Dice needs to tweak anything related to balance.

                            What they need to do is still fix that slow a$$ server browser of theirs.

                            Comment

                            • =MNKY=Frosty
                              Member
                              • Oct 2007
                              • 1079

                              #15
                              Re: Game Balance Tweaks probably coming soon

                              I don't see how people can say the M60 is not overpowered :/ It does the most damage of any automatic gun, it fires pretty fast (it may have the slowest rof of the LMG's but it isn't slow at all) and it's as accurate as all the assault rifles if not better. It's by far better than the rest of the LMG's, the only one that can even compare is the Type 88, but that isn't too accurate (therefore it compensates).

                              I honestly think the AA will see a nerf, I mean, it's 3 full hits to take down a chopper, as well as the fact you can knock it off course if you are lucky, it should defo have some downtime between bursts, since atm you can fire every other second... Makes flying choppers vs anyone who keeps using it impossible.

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