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You can just as well say that The Carl Gustav does exactly as its supposed to do, kill infantry.
The price for this is that it is less effective at killing armour.
If they aren't going to buff everything else to balance, I'd say reduce damage on the M-60 by 30% at long distance, and by 10% at cqc, but increase the rate of fire AND the size of the belt.
you still need skills to aim with CG since you need to anticipate player direction as the thing is shooting straight. If it get nerfed people will just switch to AT4 or RPG. NoobToob doesn't need nerf, I think it does what it does but what it need is to get back the ammo kit to the medic and medi pack to the assault.
Oh here we go again, the whining kids win again. I barely ever use the M60. I use the MG36 mostly. I still say the M60 isn't overpowered. It runs out of ammo pretty quick and its not all that accurate in fully auto. It just hits like a horse. Balanced out by its constant reloading.
To tell you the truth I can't see anything wrong with any of those listed. If anything should be tweaked then ok just tweak the M60 down a little bit.
But let me tell you what's going to happen. The M60 and the other 2 will be made useless. Then people will use other things. Then the whiney kids will complain about the new most common choice and DICE will give in again and nerf that too. Eventually you will end up back at BF2 v1.3 where all weapons hit like ping pong balls and you are back to the stupid arcade spray and pray game that people hate.
The fact is. ALL weapons are "over powered" in the hands of someone who knows how to use them. Get over it, that's how it should be. Better players win. Bad players complain about it "not being fair".
Oh here we go again, the whining kids win again. I barely ever use the M60. I use the MG36 mostly. I still say the M60 isn't overpowered. It runs out of ammo pretty quick and its not all that accurate in fully auto. It just hits like a horse. Balanced out by its constant reloading.
Originally posted by Lordsethonan
If they aren't going to buff everything else to balance, I'd say reduce damage on the M-60 by 30% at long distance, and by 10% at cqc, but increase the rate of fire AND the size of the belt.
That thing eats up ammo in a scary way.
How come? It's the slowest firing MG. Now MG3 - that gun eats up ammo twice as fast.
when I am playing maps like Isla Inocentes and I have a retard team and I am getting frustrated I just go M60 medic, because I know all I need to do is hold fire and I will kill everyone, you don't even need a ****ing scope on it, you can just hold fire and with its insane damage and accuracy you can pretty much kill everyone you see in no time at all
the CG I ain't so sure about, the amount of tards using it with the +explosive damage is quite funny but I think the launcher should do a lot less damage to vehicles, even if the mod is used
1911, can't say I mind but it is pretty powerful, fires very fast and is accurate, guns like the rex etc have clear drawbacks
AA...not sure what they are going for there
noob tube needs a much longer restock time as well imo
Oh here we go again, the whining kids win again. I barely ever use the M60. I use the MG36 mostly. I still say the M60 isn't overpowered. It runs out of ammo pretty quick and its not all that accurate in fully auto. It just hits like a horse. Balanced out by its constant reloading.
To tell you the truth I can't see anything wrong with any of those listed. If anything should be tweaked then ok just tweak the M60 down a little bit.
But let me tell you what's going to happen. The M60 and the other 2 will be made useless. Then people will use other things. Then the whiney kids will complain about the new most common choice and DICE will give in again and nerf that too. Eventually you will end up back at BF2 v1.3 where all weapons hit like ping pong balls and you are back to the stupid arcade spray and pray game that people hate.
The fact is. ALL weapons are "over powered" in the hands of someone who knows how to use them. Get over it, that's how it should be. Better players win. Bad players complain about it "not being fair".
Amen Brother!!!! I think the assault rifles are hands down the most deadly guns in the game (as they should be). Can't stand people whining and complaing about balance issues. IMO this game already has great balance. I don't think Dice needs to tweak anything related to balance.
What they need to do is still fix that slow a$$ server browser of theirs.
I don't see how people can say the M60 is not overpowered :/ It does the most damage of any automatic gun, it fires pretty fast (it may have the slowest rof of the LMG's but it isn't slow at all) and it's as accurate as all the assault rifles if not better. It's by far better than the rest of the LMG's, the only one that can even compare is the Type 88, but that isn't too accurate (therefore it compensates).
I honestly think the AA will see a nerf, I mean, it's 3 full hits to take down a chopper, as well as the fact you can knock it off course if you are lucky, it should defo have some downtime between bursts, since atm you can fire every other second... Makes flying choppers vs anyone who keeps using it impossible.
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