Ok now this is may not be a problem for everyone but its something i find very annoying and i see as a complete step back from BF2 or 2142.
Firstly i will sum up my arguments:
• Once killed, even if revived it counts as a death. This is truly annoying because imo it makes reviving in stupid situations very selfish. The amount of times i have died and am about to respawn when some idiot decides he will get me up in front of 5 enemies to go straight back down again with another death to my name is ridiculous. This wouldn't be a problem if you could decide not to be revived OR if they simply made it so deaths didnt count until you re-spawned again.
• When you die you can be in the selection screen choosing a different class to play as with its various specializations and then all of a sudden you are revived and are straight back in the game with no warning whatsoever, also very annoying.
I dont understand why deaths count now if you are revived and it wouldnt pain me so much if it was how it always was.
What are other peoples opinions on this whole revive/death system?
Firstly i will sum up my arguments:
• Once killed, even if revived it counts as a death. This is truly annoying because imo it makes reviving in stupid situations very selfish. The amount of times i have died and am about to respawn when some idiot decides he will get me up in front of 5 enemies to go straight back down again with another death to my name is ridiculous. This wouldn't be a problem if you could decide not to be revived OR if they simply made it so deaths didnt count until you re-spawned again.
• When you die you can be in the selection screen choosing a different class to play as with its various specializations and then all of a sudden you are revived and are straight back in the game with no warning whatsoever, also very annoying.
I dont understand why deaths count now if you are revived and it wouldnt pain me so much if it was how it always was.
What are other peoples opinions on this whole revive/death system?
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