We were hacked. Several times over the past two weeks, in fact.
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Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
I think they are nifty, but my experience lately is that now that everyone has them unlocked, they are bit overpowered. I mean you can just sit back and mortar strike several of the m-coms without loosing casualties or even really assaulting it. I do admit however, mortars are amazing at killing tanks that just hang back and bombard your base.
UAV is easy to kill, handful of shots from your pistol if your close, or a sniper can take it down. Just point it out and someone will kill it for an easy +100
Yeah, it can be a tad cluster****ish at times, especially when you have a contingent of snipers just mortar spamming. It can be almost impossible to see through the debris and smoke. I do, however, like that there's really no safe place to hide (or camp I guess) because even if you're inside a building with your back against the corner that corner can still be blown apart leaving you sitting out in the open.
Yeah, it can be a tad cluster****ish at times, especially when you have a contingent of snipers just mortar spamming. It can be almost impossible to see through the debris and smoke. I do, however, like that there's really no safe place to hide (or camp I guess) because even if you're inside a building with your back against the corner that corner can still be blown apart leaving you sitting out in the open.
That's quite funny though - If you're hiding to heal or something, and suddenly the wall is gone, my first reaction is: "oh crap"
I love it when theres loads of action, I tend to be a medic around A, purposly making holes in the buildings so the TOW can shoot up the hill, and asking my team to mortor the snipers hill & the tanks, aa, the round goes on for longer and everyone gets a fair bit of action :)
Yes. Notice in squad rush the "out of bounds" areas change. You can't go into the rear of the map until you clear the first line of objectives. Once you clear it, the russians can't get back to the hill (correct me if i'm wrong). So the bubble of engagement moves across the map as you clear the pairs of objectives.
So while the bubble of engagement gets bigger as it moves (could be a matter of perspective as the later bubbles have more buildings and may "seem bigger"), I would expect conquest would have the entire map open for space between flags.
So the maps wouldn't be bigger, but the out of bounds would be smaller :)
Part of the high level action has to do with the fact the maps were designed primarily for 12 v12. And I imagine most people are playing on the 32 man servers. As such it can get pretty crowded at times.
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