Field of view

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  • Wizrdwarts
    Member
    • Dec 2006
    • 3754

    #1

    Field of view

    What's BF2/2142's default FOV?
  • foxyman
    Member
    • Dec 2008
    • 77

    #2
    Re: Field of view

    I would like to know as well, and can you change it?

    Comment

    • G-Snake
      Member
      • Mar 2005
      • 86

      #3
      Re: Field of view

      From what I've read, without modifying core game files (meaning you wouldn't be able to play on ranked servers), there's no real way to change the FOV in Battlefield 2. If I remember correctly it was setup this way as a balancing issue.

      Comment

      • Leopardi
        Member
        • Aug 2005
        • 656

        #4
        Re: Field of view

        I think 90 degrees on widescreen resolutions.

        Comment

        • DarQraven
          Member
          • Oct 2006
          • 145

          #5
          Re: Field of view

          Not sure what the exact FOV is, but for a long-time Quake 3 player (at 125fov), it's well within headache range

          Btw, 'balance issues' is one of the most overused and weakest arguments for game design, period.
          Yes, wider FOV gives you an easier time doing CQC, yet precise longrange shooting becomes harder, and vice versa.

          Comment

          • Minmaster
            I DON'T PLAY CS!
            • Nov 2006
            • 4112

            #6
            Re: Field of view

            i remember widescreen fixer was able to adjust FOV legally (w/o PB kicks)

            Comment

            • zone36
              Member
              • Jul 2005
              • 852

              #7
              Re: Field of view

              Originally posted by Minmaster
              i remember widescreen fixer was able to adjust FOV legally (w/o PB kicks)
              Yeah, I used to use that.

              Cool little program, but had a few bugs..

              Comment

              • =)BiT(= Evant3k
                Member
                • Aug 2007
                • 1426

                #8
                Re: Field of view

                Didn't they add proper widescreen FOV support in the patch?

                Comment

                • signa
                  CS-Nation / TGN Staff
                  • Dec 2004
                  • 4191

                  #9
                  Re: Field of view

                  Originally posted by =)BiT(= Evant3k
                  Didn't they add proper widescreen FOV support in the patch?
                  they added widescreen, but not proper. It just stretches the screen like the old startup line XY workaround.
                  "Crunch's First Officer"
                  twitter: @signaprime

                  Comment

                  • Minmaster
                    I DON'T PLAY CS!
                    • Nov 2006
                    • 4112

                    #10
                    Re: Field of view

                    DICE always complained when we asked for widescreen that true widescreen would give unfair advantages.

                    Comment

                    • Leopardi
                      Member
                      • Aug 2005
                      • 656

                      #11
                      Re: Field of view

                      Originally posted by signa
                      they added widescreen, but not proper. It just stretches the screen like the old startup line XY workaround.
                      Only the HUD, but it gives you proper FOV instead of cutting the image.

                      Comment

                      • =)BiT(= Evant3k
                        Member
                        • Aug 2007
                        • 1426

                        #12
                        Re: Field of view

                        Originally posted by Leopardi
                        Only the HUD, but it gives you proper FOV instead of cutting the image.
                        That's what I thought.

                        Comment

                        • signa
                          CS-Nation / TGN Staff
                          • Dec 2004
                          • 4191

                          #13
                          Re: Field of view

                          oops my bad.
                          "Crunch's First Officer"
                          twitter: @signaprime

                          Comment

                          • Rambo
                            TBF FOREVER!
                            • Aug 2005
                            • 3022

                            #14
                            Re: Field of view

                            i thought it was like 130-140 degrees?

                            Comment

                            • =)BiT(= Evant3k
                              Member
                              • Aug 2007
                              • 1426

                              #15
                              Re: Field of view

                              Have you seen how 130-140 degrees looks like? I know no game that supports more then 100 degrees and doesn't look retarded.

                              Comment

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