It is not a port!!! (pic)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DHoff
    Member
    • Apr 2007
    • 123

    #31
    Re: It is not a port!!! (pic)

    That's pathetic...

    Comment

    • JunoPPCLI
      Member
      • Mar 2007
      • 393

      #32
      Re: It is not a port!!! (pic)

      Originally posted by Webs961
      PC games don't have any formal approval process; that was a PC instruction booklet.
      Incorrect good sir. PC goes through a submissions process just like consoles do, it goes through the ESRB among other things.

      Comment

      • Wizrdwarts
        Member
        • Dec 2006
        • 3754

        #33
        Re: It is not a port!!! (pic)

        Originally posted by [11AD]MAJ.Juno{XX}
        Incorrect good sir. PC goes through a submissions process just like consoles do, it goes through the ESRB among other things.
        Who takes cares of things like these, besides the individual companies and publishers? I doubt it's the ESRB looking out for invalid button callouts.

        Comment

        • Webs961

          #34
          Re: It is not a port!!! (pic)

          Originally posted by [11AD]MAJ.Juno{XX}
          Incorrect good sir. PC goes through a submissions process just like consoles do, it goes through the ESRB among other things.
          I'm afraid not. The ESRB is not a required step; it would highly stunt sales if the game did not have an ESRB rating, but it is not required for a game to go to market (See indie PC games).

          Additionally, the ESRB does not review game materials for correctness, only for content in relation to an age-appropriate rating.

          Comment

          • GeneralPatton
            Member
            • May 2005
            • 942

            #35
            Re: It is not a port!!! (pic)

            ROFL, that's pathetic. Way to go

            Comment

            • TrudgiN
              Member
              • Jul 2007
              • 705

              #36
              Re: It is not a port!!! (pic)

              this is why i got an xbox

              Comment

              • CptainCrunch
                I am the 1%
                • Oct 2007
                • 12976

                #37
                Re: It is not a port!!! (pic)

                Originally posted by TrudgiN
                this is why i got an xbox
                So you can have a port?

                What I think is ironic is the game is made and designed on PC first then ported to Xbox then ported back to PC.

                By the time it gets to PC/PS3 its been ported twice.

                Crunch
                Twitter: @CptainCrunch
                Battlelog/Origin: CptainCrunch

                Comment

                • TrudgiN
                  Member
                  • Jul 2007
                  • 705

                  #38
                  Re: It is not a port!!! (pic)

                  Originally posted by CptainCrunch
                  So you can have a port?

                  What I think is ironic is the game is made and designed on PC first then ported to Xbox then ported back to PC.

                  By the time it gets to PC/PS3 its been ported twice.

                  Crunch
                  nonono so we actually get recognized instead of getting hashed imports and post product support and **** like dat

                  Comment

                  • TheHeartSmasher
                    The Architect
                    • Dec 2006
                    • 696

                    #39
                    Re: It is not a port!!! (pic)

                    PC Games with the Microsoft Games for Windows logo's on them have to go through Microsoft for certification. One thing I have noticed is Microsoft is not being as strict as they should be and let bad games slide though with obvious critical problems.

                    Comment

                    • Webs961

                      #40
                      Re: It is not a port!!! (pic)

                      Originally posted by CptainCrunch
                      So you can have a port?

                      What I think is ironic is the game is made and designed on PC first then ported to Xbox then ported back to PC.

                      By the time it gets to PC/PS3 its been ported twice.

                      Crunch
                      Not quite.

                      PC/XBox development, because of the way the XNA game framework is handled, can be done in parallel, so "porting" code isn't really necessary. My guess is they actually designed the XBox 360 version first using a PC to do the coding, then just did a few tricks inside XNA and pumped out the PC version with a few mouse clicks.

                      Comment

                      Working...