Re: Joint Operations - What do you think killed it?
Darn X, you probably wrote most of what I wanted, but I'll do it again.
This is a 5 year old game (around that). The servers that exist play the same set of maps over and over. I now play in IC where we get different maps, mostly never been played, every Sunday. I find it hard to go back to the general JO servers because it quickly becomes boring (not all, but most).
More servers don't make the difference, whether 100 man or 64, because of the reasons stated above. Orange Bowl seems to still be the standard for general public large attendance. If we created more, we would only drop the numbers down in Orange Bowl (or other popular large count servers) and we would be bored again because of the large maps. Hence, the IC tournament. We can predict the player size (generally over 150), select the map that is appropriate for the player size, and select the map with the assets we want to play, and all hacker free.
To get back to the question what killed JO, I don't believe it is killed. Just changed form. Now, if you want to engage the public I believe we need more map development and of them, standard rules to abide to so that the maps are playable (not glitchy) and fun. Make the map and they will come.
Darn X, you probably wrote most of what I wanted, but I'll do it again.
This is a 5 year old game (around that). The servers that exist play the same set of maps over and over. I now play in IC where we get different maps, mostly never been played, every Sunday. I find it hard to go back to the general JO servers because it quickly becomes boring (not all, but most).
More servers don't make the difference, whether 100 man or 64, because of the reasons stated above. Orange Bowl seems to still be the standard for general public large attendance. If we created more, we would only drop the numbers down in Orange Bowl (or other popular large count servers) and we would be bored again because of the large maps. Hence, the IC tournament. We can predict the player size (generally over 150), select the map that is appropriate for the player size, and select the map with the assets we want to play, and all hacker free.
To get back to the question what killed JO, I don't believe it is killed. Just changed form. Now, if you want to engage the public I believe we need more map development and of them, standard rules to abide to so that the maps are playable (not glitchy) and fun. Make the map and they will come.
its still alive with cracking teamwork each Sunday uuuuuh and I love it :yay:
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