The Perfect World.....

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  • Skates
    =NfB=
    • Dec 2006
    • 857

    #16
    Re: The Perfect World.....

    Originally posted by Snakeyezzz
    LOL....SKates...if a walker has made it ALLLL the way into your base...you deserve to be baseraped....NO way that should ever happen.No:shock:w cmon man......at least be realistic....LOL
    I am being realistic. The walker doesn't even have to do anything except sit at the end of the pier and it can rape the crap out of the forward spawn point. Then take 2-3 steps back for an engi to repair it, rinse and repeat. Or, you have a squad of 4-5 working down into the uncap, when the attacking players get stopped around harbor and now that squad is in position to wipe out all players spawning in. I've got over 300 hours on Gib, not to mention running a Gib server for a couple of years now. I could give you plenty of "realistic" scenarios where base rape occurs, not to mentions empties out a server.

    Of course in the "Perfect World" you would have a coordinated team with everyone on the team in a TS or Vent channel and listening, at which point base rape doesn't occur. But we are talking pub servers where teamwork between more than 4-5 players out of the 16 on the team is often hard to find.

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    • Forces(UK)
      Member
      • Jul 2007
      • 304

      #17
      Re: The Perfect World.....

      Originally posted by Snakeyezzz
      Oh cmon now....punkbuster does an extremely good job now of weeding out the hacktoids....so that isn't even an issue anymore.
      I'm not knocking punkbuster, and I actually have plenty praise for them... ...but to claim that punks are "no longer an issue" is to MASSIVELY overstate the effectiveness of punkbuster.

      Watch someone firing a ganz deep into the mist on a pb-enabled server, way way WAY beyond where they even ought to be able to SEE... ...and watch their aimbot make them twich about as they kill three or four people in the blink of an eye ...and then see how much you feel like saying "that isn't even an issue".
      :hmm:

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      • imported_Field
        Member
        • Apr 2007
        • 2234

        #18
        Re: The Perfect World.....

        Originally posted by Skates
        I am being realistic. The walker doesn't even have to do anything except sit at the end of the pier and it can rape the crap out of the forward spawn point. Then take 2-3 steps back for an engi to repair it, rinse and repeat. Or, you have a squad of 4-5 working down into the uncap, when the attacking players get stopped around harbor and now that squad is in position to wipe out all players spawning in. I've got over 300 hours on Gib, not to mention running a Gib server for a couple of years now. I could give you plenty of "realistic" scenarios where base rape occurs, not to mentions empties out a server.

        Of course in the "Perfect World" you would have a coordinated team with everyone on the team in a TS or Vent channel and listening, at which point base rape doesn't occur. But we are talking pub servers where teamwork between more than 4-5 players out of the 16 on the team is often hard to find.
        well see the whole walker spawn rape thing would hardly be a problem if you were allowed to just car explode it on your server. but no

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        • Abs0lute_Zero
          Member
          • Apr 2008
          • 409

          #19
          Re: The Perfect World.....

          Originally posted by Field
          well see the whole walker spawn rape thing would hardly be a problem if you were allowed to just car explode it on your server. but no
          lol AMEN

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          • Skates
            =NfB=
            • Dec 2006
            • 857

            #20
            Re: The Perfect World.....

            Originally posted by Abs0lute_Zero
            lol AMEN
            Blah, blah, blah... Park the walker at the end of the NE pier and the walker can shoot right into the forward spawn point and you can't rdx ram it there because of the rocks, boat, container, etc... Besides, there are plenty of other servers out there that do allow it so if that is what floats your boat, you can play there.

            I just don't see why people cry about the rules on different servers. If you don't like them, play somewhere else, or pull out your credit card and rent your own. But then, people that are playing for free on servers that someone else is paying for have been crying and complaining like this since the game came out.

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            • Abs0lute_Zero
              Member
              • Apr 2008
              • 409

              #21
              Re: The Perfect World.....

              No one is crying skates, and we DO play on other servers...

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              • iQue
                Member
                • May 2007
                • 4925

                #22
                Re: The Perfect World.....

                Camp Gib isn't a map, it's one giant chokepoint.

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                • messfeeder
                  Member
                  • Feb 2008
                  • 616

                  #23
                  Re: The Perfect World.....

                  Originally posted by Abs0lute_Zero
                  No one is crying skates, and we DO play on other servers...
                  amen.

                  Comment

                  • Shurikane
                    Member
                    • Apr 2008
                    • 321

                    #24
                    Re: The Perfect World.....

                    BTW, PAC attack almost never mines its own base. So if I was playing Gib defence, I could very well just sprint the damn thing straight into their home base and BAM! Instant baserape. Then all I need is a supply drop and I'm good for a coupla minutes. Place an IDS on me and I'm good forever!

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                    • imported_Field
                      Member
                      • Apr 2007
                      • 2234

                      #25
                      Re: The Perfect World.....

                      yeah seriously i havent played on any nfb servers for months and dont plan on it soon

                      i play on most every server except for nfb, Wck and DAM

                      Comment

                      • Skates
                        =NfB=
                        • Dec 2006
                        • 857

                        #26
                        Re: The Perfect World.....

                        You guys are missing the point. I am not talking about just our servers, these forums are full of threads and posts of people complaining about lots of different servers. The person complaining is playing there for free, and yet they think the person paying for it should change the way things are being done because the person playing for free doesn't like it.

                        That would be like going to Las Vegas, getting everything comped to you, the room, food, drinks, chips for your gambling etc... Then you go home, write a horrible review in the paper about how awful everything was, how they should change it because you think it would be better a different way, and then call up the hotel/casino and ask them if they will set you up free for next month.

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                        • Snakeyezzz
                          Member
                          • Oct 2006
                          • 66

                          #27
                          Re: The Perfect World.....

                          SKATES....which map you talking about here?....I only play assault maps now...mainly Highway Tampa...and in over a year///i've only seen 2 walkers in our homebase...ever...and you know the rules on assault maps.That goes for Pac and EU...there's no piers on that map.
                          I also see the constant instant punkbuster bans of users who it catches and there's more than a handful......lol

                          Comment

                          • Abs0lute_Zero
                            Member
                            • Apr 2008
                            • 409

                            #28
                            Re: The Perfect World.....

                            Tampa is a horrible example to base that on, since its so big and vehicle based, where most other maps are smaller and its much more common to see people roaming around the uncap area. Either way, like it has been said before, a server should have few rules, the obvious ones that clearly make the game no fun... But certain servers have certain rules that they make up, which werent intended to be implemented when the game was designed.

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                            • WolfAlmighty
                              Artillery Magnet
                              • Jan 2007
                              • 2113

                              #29
                              Re: The Perfect World.....

                              Originally posted by Snakeyezzz
                              SKATES....which map you talking about here?....I only play assault maps now...mainly Highway Tampa...and in over a year///i've only seen 2 walkers in our homebase...ever...and you know the rules on assault maps.That goes for Pac and EU...there's no piers on that map.
                              I also see the constant instant punkbuster bans of users who it catches and there's more than a handful......lol
                              Ah, so that's where I've seen your name before. You play on Moongamer's Tampa server, or at least used to. Note that even they have a rule against armour in the uncaps until the uncap gets unlocked. But like Zero said, Tampa's a whole different animal from Gib, since it's not uncommon to see over half the team on Tampa running Engineer, generally a walker sitting in the middle of an uncappable with some people spawning in won't last long with all the Pilums and MMs around. On Gib you have 3/4 of the people spawning as assault so one walker can be a big deal, and since the spawnpoints are so clustered together, relatively speaking (compared to Tampa), it's a lot easier to cover all approaches.

                              Comment

                              • Snakeyezzz
                                Member
                                • Oct 2006
                                • 66

                                #30
                                Re: The Perfect World.....

                                thats why i've probably never set foot on that map.......it sucks

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