Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
WB is based loosly on the mine-train at the beginning of Tharsis Refinery and VC on The Cruiser level of the single player campaign. They are however heavily remodelled to suit multiplayer.
All modes are present as are the MP bots and both can handle the full 32 players. We’ll be talking more about them as we get closer to release. I think these are the best maps we’ve done yet.
We are also working on a new patch to enable the DLC as well as synching up with the Japanese release of Killzone 2 on the 23rd of April. There is a long list of fixes and some new functionality and I will be letting you know more about it next week.
We’re still all go here and haven’t really slowed down since release. Expect a lot more from us still. We are by no means done. And I hear something about ’retro’? What do you think that will be? Let me know below. :smileyvery-happy:
Lastly, check out Part 3 of the Killzone Chronicals now on www.killzone.com . I am really enjoying this series and looking back at our early efforts and I hope you like it too and get an understanding of what goes into making a game. Check it out here.
Back next week. Have a nice weekend!
Seb Downie - Producer - Guerrilla Games
There also has been some rumours that the DLC would be free..
here's the patch notes being released now. Once this patch is live we will start on the next, even bigger patch. We've got some good stuff still coming for you guys. We'll talk a little more about these changes next week on www.killzone.com .
Have a nice weekend.
Seb
On April 22nd at 8AM GMT, Guerrilla Games will release the next game update to their hit First Person Shooter Killzone 2, exclusive for the Playstation3.
The primary main aim of patch 1.24 is to enable the released versions of the game to play with Japanese release due on the 23rd of April 2009. It also enables support for the first DLC pack – “Steel and Titanium” available on the Playstation®Store from the 30th of April 2009 and we have added three additional ranks to the top-end of the rankings known as ‘Hardcore ranks’.
There are also some minor improvements on finding and joining friends and clan member, but we will continue to improve on the system with the next update.
The patch is 57MB large and a full list of fixes and feature updates are below:
AI - Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns. AI - Do not claim waypoints for the previous character when it's dead. AI - Fixes bots getting stuck trying to arm/disarm S&D object when mission is already over. Campaign - Fix for potential progression bug in Salamun Bridge. Clan - User name, not users clan displayed in rankings Clan - Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen. Controls - Lean & Peak - Zoom hold on and out of ammo it switches between regular/scope view rapidly. Cosmetic - Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely. Cosmetic - White squares on the grenade counter merge together when displayed in 1080p Create Game - "Badge Combination" option does not work properly Create Game - Online - "clan only" presets apply even after a player leaves a clan DLC - DLC pack 1 - 'Steel & Titanium' support DLC - New Loading screens advertising the first DLC pack. Exploit - Helghan Industries - Player getting out of map fix. Exploit - Radec Academy - User is able to gain access to the roof when revived in a specific location. Exploit - Reviving player stuck in wall collision can result in him spawning outside level Exploit - Salamun Market - One sided wall allows people to be seen and shot from outside where they cant see or fire out Exploit - Tharsis Depot - Player can get out of the "normal" play area and can get into some sniper/camp spots Feature - Invite player from friendslist Feature - Join Clan Member list added. Feature - Join Game - 17-24 players filter. Feature - MP - Moving while seeing scores after pressing SELECT Feature - The radar/map now has a larger radius Feature - Three additional 'Harcore' Ranks added to the top limits. Front-end - Add support to display more than 8 maps when creating a game /challenge/tournament Front-end - Sorting ascending and decending ranks working better in 'Rankings' Front-end - When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it. Mods - Official tournament to be displayed first followed by custom created tournaments Mods - Additional functionality made avalable to the in-game moderators. Network - Server side fix for full games being displayed incorrectly. Network - User is unable to use the 'Join Clan Member' tab due to Network Error Code 20002. Online - File-synching with the Japanese release of Killzone 2 on the 23rd of April. Sound - Turret placing sound continues when killed. Stability - Crash when synching gamestate after a full mapcycle Stability - Hang on a screen with a blank message window just before a message appears. Stability - Reducing the load on the server related to syncing the buddylist Stats - If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display. Stats - Number of air-support grenades used by tacticians does not add to the stats of joined user correctly. Stats - Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly. Stats - User sometimes does not receive 1000 valor award when winning 10 Clan Challenges. Text - % character not displayed correctly on the creating game dialogue box after selecting to create game. Text - If a client receives an invite from a clan which has a '$' character in the clan name, the recipient will get kicked Text - Minor Italian localization fix. Text - Minor Japanese localization fix. Tournament - Game decides winner if one of the two teams doesn't spawn in Trophies - Fix for Wargod trophy unlocking pre-maturely
We are continuing to improve the game with updates to existing content and adding new features. Work on the next patch has begun and we will continue to support this game. If you have any questions regarding the patches or have problems with Killzone 2, please visit www.killzone.com for further help.
XD
I am actually working right now on LBP making a KZ2 level- assault on the New sun. just like the game but instead of playing Sev you will be playing as the attacking Helghast.
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