What we Know so far

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  • Deesies
    Member
    • Jun 2007
    • 1021

    #1

    What we Know so far

    - 3 maps: Wake Island, Guadal Canal and Iwo Jima
    - 3 Classes: Infantryman, Rifleman and Scout [Updated 8.2.09] Infantryman will come with a SMG, wrench and Bazooka (think Engineer from 2142). Rifleman will have a semi-auto rifle and rifle grenades [Updated 8.2.09] Rifle grenades will damage vehicles. while scouts will have a sniper rifle and TNT.
    - Each class is capable of fighting vehicles in some way
    - 24 Players max. Currently unknown if it will be diferent on PC [Updated 8.2.09] Maps tweaked to accomodate smaller player numbers.
    - Matchmaking. Currently unknown if there will be a server browser for PC
    - Unlimited ammo [Updated 8.2.09]Replenishment will be on a timer
    - Regenerating health.
    - Tanks, Jeeps, Fighter Aircraft, Heavy Bombers and Landing Craft confirmed. Currently unknown if any large, controllable ships will be available.
    - Can either choose to spawn [Updated 7.2.09] at Main base or choose to be automatically spawned at the front lines ala Bad Company.
    - Parachutes are back
    - Cost will be equivalent to "premium content" on XBLA and PSN (I don't know what this means in terms of money so if someone can fill us in?)

    [Updated: 7.2.09]

    - "Bombers can be somewhat controlled from within specially-marked, protected bombing HQs." Not entirely sure what this means, I'm guessing it's similar to bad company's artillery system. [Updated 7.2.09] Players will be able to enter "bomber shacks" and activate a bombing run, allowing the player to guide the bombers left and right over the battlefield and switch to a bomb sight view to drop the bombs. The bombers can be shot down and there will be a cool down on their usage.
    - Price is expected to be between $15-20
    - "Stamp and Postcard" award system along side trophies and achievements.
    - Squad system based on Bad Company instead of Battlefield 2(142)'s squad system.

    [Updated: 8.2.09]

    - Flags will require you to be much closer to cap it.
    - Large ships will not be pilotable but instead, act as stationary spawn points (like the carrier in BF2)
    - Will have a stats system similar to Bad Company
    - No Unlocks, all equipment available from the start.
    - Weapons will not have recoil or cone of chance. Instead, bullets will "walk" after each other... It is not explained what this actually means in people words.
    - There will be a minimap
    - "Anti spawn camping system" where no stats will be recorded for kills inside the enemy base.

    [Updated 11.2.09]

    - Pricing is said to be 1200 Microsoft points ($15 £10 11Euro)
    - PC might have a boxed version.
    - Estiamed to be around 350MB
    - Every part of a building can be destroyed unlike Bad Company where floors and roofs stayed intact.
    - The "no-griefing" zones will only affect players in enemy bases. Presumably this will mean teamkills and possibly defending your uncaps will still provide scores.

    [Updated 12.2.09]

    - A free trial version of the game will be available.

    ---Sources---

    The latest news and updates for all things Battlefield.


    Homepage for Total Gaming Network and CS-Nation. Get the latest video game news, previews, and reviews on a daily basis.

    Find in-depth gaming news and hands-on reviews of the latest video games, video consoles, and accessories.


    Homepage for Total Gaming Network and CS-Nation. Get the latest video game news, previews, and reviews on a daily basis.


    http://www.videogamer.com/xbox360/ba...view-1492.html

    ---

    Hopefully this can be stickied for future use and editing? =)
  • therealmat
    Senior Member
    • Jul 2007
    • 1783

    #2
    Re: What we Know so far

    Good idea. :awes
    Premium content on the PSN is usually about £6 - £20.

    bombers can be somewhat controlled from within specially-marked, protected bombing HQs
    Find in-depth gaming news and hands-on reviews of the latest video games, video consoles, and accessories.

    Comment

    • KyleFesy

      #3
      Re: What we Know so far

      unlimited ammo?
      hmmm that could be potentially bad
      (rocket launchers)

      Comment

      • pi314159

        #4
        Re: What we Know so far

        unlimited ammo, fewer people online (probably) and regenerating health?

        May have to pass this one up.

        Sounds like they are trying to copy COD a bit and go back to WW2 like them and take their health system.

        Plus I saw the promo video, and to me the explosions look.. cartoonish almost. I know its a beta, but one hopes they have a lot to improve.

        Comment

        • Minmaster
          I DON'T PLAY CS!
          • Nov 2006
          • 4112

          #5
          Re: What we Know so far

          wow that article has some other tidbits that hasn't been talked about yet.

          says there will be a designated "frontline" point, postcard and stamps rewards and trophies and achievement system.

          Comment

          • Deesies
            Member
            • Jun 2007
            • 1021

            #6
            Re: What we Know so far

            Kind sucktacular that they're using Bad Company's squad system instead of the much more functional BF2/2142 system =/

            Comment

            • Leki
              Member
              • Mar 2007
              • 361

              #7
              Re: What we Know so far

              @Deesies

              what is the BFBC squad system like? can u spawn with leader etc?

              also the big ships are not moveable its been said in one of the interviews/previews

              Comment

              • Angeldust.[n]
                Member
                • Jan 2006
                • 53

                #8
                Re: What we Know so far

                no iron-sights on weapons but like in original 42

                Comment

                • MrKLM
                  Member
                  • Apr 2006
                  • 3146

                  #9
                  Re: What we Know so far

                  Originally posted by Leki
                  what is the BFBC squad system like? can u spawn with leader etc?
                  In BFBC you load into a server and start out in a squad there is little to no option on being able to change squads, you could invite friends on your list to start a squad and you sit in a lobby until you all join in then you are in the same squad. There was no squad leader it was whoever was still alive you spawned on.

                  Comment

                  • iQue
                    Member
                    • May 2007
                    • 4925

                    #10
                    Re: What we Know so far

                    Originally posted by Angeldust.[n]
                    no iron-sights on weapons but like in original 42
                    We don't know if that only applies to the smg's or the other weapons as well. The sniper rifle has a scope at least, thank god :p

                    Comment

                    • Deesies
                      Member
                      • Jun 2007
                      • 1021

                      #11
                      Re: What we Know so far

                      Updated. Can I get a sticky on this? Pwetty please? :o

                      Comment

                      • DontKnockIt225
                        Member
                        • Nov 2006
                        • 516

                        #12
                        Re: What we Know so far

                        Thanks Deesies good work. I hope they give iron sights. Probily wont play if they dont. HAHA only joking I am not that sad and desperate for attention to say something so stupid.

                        Comment

                        • signa
                          CS-Nation / TGN Staff
                          • Dec 2004
                          • 4191

                          #13
                          Re: What we Know so far

                          A few things that were posted on bluesnews Tuesday:

                          Battlefield 1943 Q&A on Gustav Halling's blog (DICE developer).
                          Q&A from producer Gordon VanDyke
                          "Crunch's First Officer"
                          twitter: @signaprime

                          Comment

                          • jake_
                            Fitter, Happier.
                            • Mar 2007
                            • 4959

                            #14
                            Re: What we Know so far

                            Originally posted by Deesies
                            Kind sucktacular that they're using Bad Company's squad system instead of the much more functional BF2/2142 system =/
                            That's really my largest complaint with the game at this point in time.

                            Comment

                            • jesus
                              Member
                              • May 2007
                              • 2413

                              #15
                              Re: What we Know so far

                              Originally posted by Deesies
                              Kind sucktacular that they're using Bad Company's squad system instead of the much more functional BF2/2142 system =/
                              What do you mean? Like 6-person squad? I guess it could work with only four 3-person squads

                              Comment

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