I hate it.
Prone with no accuracy setback, faster walking and running than in 2142, the nade throw animation is too fast, and instant heal and resupply. In 2142 I think it's a bit more tactical since you can't run around everywhere that fast. Assault is a useless class, you'd think he could've gotten extra ammo (seriously, only 5 magazines?) or something to better differentiate between assault and medic. Standing up from prone causes your guy to spaz out with his gun, and ever since that patch where you can't fire while jumping, you can't even drop/detonate C4 in the air.
I do miss the ironsights and not having radars every 10 feet, but I feel that 2142 is more polished than BF2. And where are all the Karkand vehicle servers? Those were so much fun than IO, I've only played like 2 rounds of Kark w/vehicles.
Prone with no accuracy setback, faster walking and running than in 2142, the nade throw animation is too fast, and instant heal and resupply. In 2142 I think it's a bit more tactical since you can't run around everywhere that fast. Assault is a useless class, you'd think he could've gotten extra ammo (seriously, only 5 magazines?) or something to better differentiate between assault and medic. Standing up from prone causes your guy to spaz out with his gun, and ever since that patch where you can't fire while jumping, you can't even drop/detonate C4 in the air.
I do miss the ironsights and not having radars every 10 feet, but I feel that 2142 is more polished than BF2. And where are all the Karkand vehicle servers? Those were so much fun than IO, I've only played like 2 rounds of Kark w/vehicles.
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