Re: What'd Make a Good FPS?
I'd like a game that wasn't at all linear. Meaning, you don't have the same pattern for missions and the like. For example, every mission in Far Cry 2 is "secret" and the faction troops don't know about it...meaning, everyone shoots at you.
I'd like a game that wasn't at all linear. Meaning, you don't have the same pattern for missions and the like. For example, every mission in Far Cry 2 is "secret" and the faction troops don't know about it...meaning, everyone shoots at you.
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