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What'd Make a Good FPS?

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  • #31
    Re: What'd Make a Good FPS?

    I'd like a game that wasn't at all linear. Meaning, you don't have the same pattern for missions and the like. For example, every mission in Far Cry 2 is "secret" and the faction troops don't know about it...meaning, everyone shoots at you.

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    • #32
      Re: What'd Make a Good FPS?

      Not too keen on ARMA2 more than i am on OFP2. I liked the previous OFP especially the editor.

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      • #33
        Re: What'd Make a Good FPS?

        It's gotta have multiplayer.

        It's gotta be accessible.

        It's gotta be rewarding.

        It's gotta require strategy in some point.

        It's gotta require twitch reactions in another.

        It's gotta have great graphics, but still work on the older PCs.

        Finally, it's gotta be popular enough. Spending over 10 minutes hunting for a server is not fun.

        So far that's sounding like COD4 all over again.

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