Tornado Pwnage

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  • [130.Pz]W.Fuchs
    replied
    Re: Tornado Pwnage

    Hm. Picture of the day lasts for more then 10 days now :p

    Leave a comment:


  • [1SMB]D|Cpl.StealthC
    Guest replied
    Re: Tornado Pwnage

    Originally posted by Tomeis
    Looks good, but it would be better if you could see the ground and not just orange.
    That's the BF2 Engine for ya.

    Leave a comment:


  • imported_Rhino
    replied
    Re: Tornado Pwnage

    Originally posted by Skaggy
    Nice picture, does that Tornado model have the moveable wings?


    ie, yes, when flying at high speeds they "sweep" in, slow they stay out :)

    Originally posted by Infernalis
    Oh yes I play since BF1942, it was just a joke to say that the missiles tracking code is quite awful. Anyway no, it was worse in 1.0 as you could evade missiles much often, don't remember about the hit detection though and the magical dust but I guess it's not glorious (the BF netcode...).
    Try PR, [R-DEV]CAS_117 has done lots of work on making the missiles hit basically every single time providing you have a good lock (which isn't as easy as it is in vBF2), missiles in PR hardly ever miss, I aint seen one miss with a good lock in v0.8 :)

    Leave a comment:


  • Skaggy
    replied
    Re: Tornado Pwnage

    Originally posted by Leopardi
    Ever played 1.0 there's still servers and it's much better than the current version. Hit detection is 100% okay, so there won't be magical dust appearing everywhere or missiles going through.
    Hit-detection was better on the ground but the missiles were so screwed up up you'd TK someone most times they were used.

    I very rarely see TKs due to missiles on the current patch though..

    Nice picture, does that Tornado model have the moveable wings?

    Leave a comment:


  • Infernalis
    replied
    Re: Tornado Pwnage

    Oh yes I play since BF1942, it was just a joke to say that the missiles tracking code is quite awful. Anyway no, it was worse in 1.0 as you could evade missiles much often, don't remember about the hit detection though and the magical dust but I guess it's not glorious (the BF netcode...).

    Leave a comment:


  • Leopardi
    replied
    Re: Tornado Pwnage

    Originally posted by Infernalis
    In vBF2 no missiles ever hit. If you hit something with them you have 90% of chance that you're commiting a TK
    Ever played 1.0 there's still servers and it's much better than the current version. Hit detection is 100% okay, so there won't be magical dust appearing everywhere or missiles going through.

    Leave a comment:


  • Falcofan94
    Guest replied
    Re: Tornado Pwnage

    Originally posted by Micster
    That's accurate stuff.

    Of course, I wouldn't know, I've never played BF2.

    *hides from BF2 owners*
    Your life must be really empty and poor.

    No, just kidding. My BF2 ain't working, but I'll get a new computer for Christmas so I'm freaking happy when I get to play BF2 again!!!

    And to make this a little non-offtopic, k00l pic.

    Leave a comment:


  • jesus
    replied
    Re: Tornado Pwnage

    Looks good, but it would be better if you could see the ground and not just orange.

    Leave a comment:


  • jake_
    replied
    Re: Tornado Pwnage

    Originally posted by LeChuck
    :laugh::laugh::laugh::laugh::laugh::laugh::laugh:: laugh::laugh::laugh::laugh::laugh::laugh::laugh::l augh::laugh::laugh::laugh::laugh::laugh::laugh::la ugh::laugh::laugh::laugh::laugh::laugh::laugh::lau gh::laugh::laugh:


    forum noob

    Originally posted by AJED (G.Drew)
    your mean player does not see point in BF2142
    OH SNAP!

    I'll admit that was good. :p

    Leave a comment:


  • imported_LeChuck
    replied
    Re: Tornado Pwnage

    Originally posted by AJED (G.Drew)
    your mean player does not see point in BF2142
    :laugh::laugh::laugh::laugh::laugh::laugh::laugh:: laugh::laugh::laugh::laugh::laugh::laugh::laugh::l augh::laugh::laugh::laugh::laugh::laugh::laugh::la ugh::laugh::laugh::laugh::laugh::laugh::laugh::lau gh::laugh::laugh:

    Leave a comment:


  • AJED (G.Drew)
    replied
    Re: Tornado Pwnage

    Originally posted by jake___
    BF2142 player does not see point....
    your mean player does not see point in BF2142

    Leave a comment:


  • jake_
    replied
    Re: Tornado Pwnage

    BF2142 player does not see point....

    Leave a comment:


  • imported_Rhino
    replied
    Re: Tornado Pwnage

    Originally posted by The_Falcon_6049
    What map is that?
    Desert Rats, Modified version of Kashan Desert for the new Community Matches

    Leave a comment:


  • The_Falcon_6049
    replied
    Re: Tornado Pwnage

    What map is that?

    Leave a comment:


  • Torchwood
    replied
    Re: Tornado Pwnage

    Originally posted by AJED (G.Drew)
    Hence why its PR :p
    I lol'd. If the jet in question was a J-10 in vanilla, then it'd hit for sure.

    Leave a comment:

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