The Dogs

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Rogue Warrior
    Member
    • Jun 2007
    • 228

    #1

    The Dogs

    While I like the dogs to somewhat of an extent, a few points I beleive they should consider.

    1/. Implement some sort of limit as to the amount.
    I was attacked by 4 of them last night, all at once!

    2/. The way they attack....
    It sucks when they attack you from behind or an angle from which you are unable to see them!

    3/. Instead of an immediate kill, perhaps they could make you immobile like the gas does.

    Perhaps limiting them to being used like the airstrike or helicopter in CoD4 is set up. You cant call them in until the existing ones (from your same team) are gone
  • imported_Whiskey
    Member
    • May 2007
    • 3325

    #2
    Re: The Dogs

    Originally posted by Rogue Warrior View Post
    While I like the dogs to somewhat of an extent, a few points I beleive they should consider.

    1/. Implement some sort of limit as to the amount.
    I was attacked by 4 of them last night, all at once!
    Server admins have the ability to modify certain aspects of the dogs, and still keep the server ranked, including:
    - allow dogs or not
    - health of each dog
    - number of dogs on the map at one time
    - total number of dogs called in per activation of the killstreak
    - time duration of the dogs
    and more...

    I think many people just haven't realized it yet...this, and many other things will be adjustable in the full version, so we should have a great variety available in our ranked servers.

    ps. If your name is a reference to Richard Marcinko "The Rogue Warrior", I like your style. :thumbsup:

    Comment

    • Webs961

      #3
      Re: The Dogs

      Having seen a WaW config file myself floating around a staff section here, I can say it's a monstrous file. I'm not surprised you can configure the dogs like that, and quite frankly, you should've been able to do that with airstrikes and choppers in CoD4.

      Comment

      • =)BiT(= Evant3k
        Member
        • Aug 2007
        • 1426

        #4
        Re: The Dogs

        1. I just set up a server so the limit can be changed but by default its 8 dogs.

        2. They don't kill you imminently unless u play hardcore.

        3. They bark and make a lot of noises, so you know they are coming.

        I see no problem with dogs, much I prefer them to the helicopter.

        I like to run along side the dogs and kill people that try to kill them.

        Also there is a easy way to tell an enemy dog from friendly, enemy dogs are black and friendly dogs look like German Shepard's.

        Comment

        • Rogue Warrior
          Member
          • Jun 2007
          • 228

          #5
          Re: The Dogs

          Originally posted by Whiskey View Post
          ps. If your name is a reference to Richard Marcinko "The Rogue Warrior", I like your style. :thumbsup:

          Yes It is, although some games wont let me use the full name beacause its to big.

          Best books I have ever read!!

          Comment

          • Dan2k3k4
            Member
            • Oct 2003
            • 1283

            #6
            Re: The Dogs

            My config on the BFE Euro server, haven't tweaked all dvars yet but I've lowered tank health, max health (since softcore with bolts sucks atm), lowered dogs, it's setup for sab/ctf rotation...

            [spoil=Config for WaW Beta]
            sets g_needpass "" // Denotes whether the server is public or private
            sets _Admin "DaN"
            sets _Email ""
            sets _Website "www.YOURURL.com"
            sets _Location ""
            sets _Irc ""

            set sv_hostname "NameOfYourServer | MyInternetServices.com WAW Beta"
            set scr_motd "Server powered by MyInternetServices.com, get your WAW server today!"

            set rcon_password "CHANGEME" // CHANGE ME
            set sv_privatePassword "" // OPTIONAL CHANGE ME
            set g_password "" // Only used if you want to close your server to the public

            // Keywords (maybe a server search function?)
            set sv_keywords "bfe"

            ////////////////////////////////////
            // Client's Min/Maximum Ping
            set sv_minPing "0"
            set sv_maxping "350"

            // Client's Maximum Rate
            set sv_maxRate "25000"

            // Client Voting
            set g_allowVote "0"
            set g_voteAbstainWeight "0.5"

            // Client Side Stuff
            set sv_clientside "0"
            set sv_clientArchive "1"
            set sv_clientSideBullets "1"
            set sv_clientSideVehicles "1"
            set g_client_side_lights "1"

            // sv_pure
            set sv_pure "1"

            // Disable Client access to console
            set sv_disableClientConsole "0"


            ////////////////////////////////////
            // Server Personality Settings
            // Automatic Team Balance
            set scr_teambalance "1"

            // In-Game Voice Chat
            set sv_voice "0"
            set voice_global "0"
            set g_voiceChatTalkingDuration "500"
            set voice_deadChat "0"
            set sv_voiceQuality "3"
            set voice_localEcho "0"

            // Dead players chat with the living
            set g_deadChat "1"

            // Who dead people can spectate
            set scr_game_spectatetype "1"

            // Gravity
            set g_gravity "800"

            // Base Move Speed
            set g_speed "190"

            // Number of dropped weapons before recycling
            set g_maxDroppedWeapons "6"

            ////////////////////////////////////
            // Server General Gameplay Settings
            // Hardcore
            set scr_hardcore "0"

            // OldSchool
            set scr_oldschool "0"

            // Friendly Fire
            set scr_team_fftype "0"

            // Red Crosshairs
            set g_redCrosshairs "1"

            // Draw Friends
            set scr_drawfriend "1"

            // Revive players
            set scr_player_allowrevive "1"
            set g_revive "1"
            set revive_time_taken "2"

            // Announcer
            set scr_allowannouncer "1"

            ////////////////////////////////////
            // Player Settings
            // Health Issues
            set scr_player_healthregentime "6"
            set scr_player_maxhealth "80"

            // Number of lives
            set scr_player_numlives "0"

            // Respawn Settings
            set scr_player_forcerespawn "1"
            set scr_player_respawndelay "3"
            set scr_player_suicidespawndelay "0"

            // Sprint Settings
            set scr_player_sprinttime "5"

            // Suicide point loss
            set scr_game_suicidepointloss "0"

            ////////////////////////////////////
            // Server Timers
            set scr_game_graceperiod "10"
            set scr_intermission_time "20"
            set scr_team_respawntime "2"


            ////////////////////////////////////
            // Gametype Settings
            // KOTH
            set scr_koth_globalbattlechatterprobability "0"
            set scr_koth_numlives "0"
            set scr_koth_playerrespawndelay "0"
            set scr_koth_roundlimit "1"
            set scr_koth_roundswitch "0"
            set scr_koth_scorelimit "0"
            set scr_koth_timelimit "15"
            set scr_koth_waverespawndelay "0"
            set koth_autodestroytime "60"
            set koth_capturetime "15"
            set koth_delayPlayer "0"
            set koth_destroytime "10"
            set koth_kothmode "0"
            set koth_spawnDelay "60"
            set koth_spawntime "0"

            // CTF
            set scr_ctf_enemycarriervisible "0"
            set scr_ctf_flagrespawntime "0"
            set scr_ctf_globalbattlechatterprobability "50"
            set scr_ctf_idleflagreturntime "30"
            set scr_ctf_numlives "0"
            set scr_ctf_playerrespawndelay "0"
            set scr_ctf_roundlimit "2"
            set scr_ctf_roundswitch "1"
            set scr_ctf_scorelimit "0"
            set scr_ctf_timelimit "15"
            set scr_ctf_touchreturn "1"
            set scr_ctf_waverespawndelay "4"

            // DM
            set scr_dm_globalbattlechatterprobability "100"
            set scr_dm_numlives "0"
            set scr_dm_playerrespawndelay "0"
            set scr_dm_roundlimit "1"
            set scr_dm_scorelimit "0"
            set scr_dm_timelimit "20"
            set scr_dm_waverespawndelay "0"

            // DOM
            set scr_dom_globalbattlechatterprobability "50"
            set scr_dom_numlives "0"
            set scr_dom_playerrespawndelay "0"
            set scr_dom_roundlimit "1"
            set scr_dom_scorelimit "0"
            set scr_dom_timelimit "20"
            set scr_dom_waverespawndelay "0"

            // TWAR
            set scr_twar_globalbattlechatterprobability "50"
            set scr_twar_numlives "0"
            set scr_twar_roundlimit "4"
            set scr_twar_roundswitch "1"
            set scr_twar_scorelimit "0"
            set scr_twar_timelimit "10"
            set twar_captureAccelBonus "35"
            set twar_captureAccelLimit "50"
            set twar_captureTime "50"
            set twar_finalFightFlagRespawnPenalty "3"
            set twar_finalFightTimeLimit "5"
            set twar_momentumArtillery "10"
            set twar_momentumBlitzkriegTime "30"
            set twar_momentumDogs "10"
            set twar_momentumEnabled "1"
            set twar_momentumFlagCap "25"
            set twar_momentumKamikaze "10"
            set twar_momentumKillPlayer "5"
            set twar_momentumMax "70"
            set twar_momentumMaxMultiplier "3"
            set twar_momentumMultiplierBonus "25"
            set twar_momentumMultiplierBonusLimit "75"
            set twar_momentumRadar "10"
            set twar_neutralFlagLockTime "0"
            set twar_secondaryInfluencerBonus "0.5"
            set twar_showEnemyCount "1"
            set twar_spawnPointFacingAngle "60"

            // TDM
            set scr_tdm_globalbattlechatterprobability "50"
            set scr_tdm_numlives "0"
            set scr_tdm_playerrespawndelay "0"
            set scr_tdm_roundlimit "1"
            set scr_tdm_scorelimit "0"
            set scr_tdm_timelimit "20"
            set scr_tdm_waverespawndelay "0"

            // SD
            set scr_sd_bombtimer "85"
            set scr_sd_defusetime "10"
            set scr_sd_globalbattlechatterprobability "0"
            set scr_sd_multibomb "0"
            set scr_sd_numlives "1"
            set scr_sd_planttime "8"
            set scr_sd_playerrespawndelay "0"
            set scr_sd_roundlimit "0"
            set scr_sd_roundswitch "2"
            set scr_sd_scorelimit "4"
            set scr_sd_timelimit "8"
            set scr_sd_waverespawndelay "3"

            // SAB
            set scr_sab_bombtimer "45"
            set scr_sab_defusetime "5"
            set scr_sab_globalbattlechatterprobability "50"
            set scr_sab_hotpotato "0"
            set scr_sab_numlives "0"
            set scr_sab_planttime "3"
            set scr_sab_playerrespawndelay "7"
            set scr_sab_roundlimit "3"
            set scr_sab_roundswitch "1"
            set scr_sab_scorelimit "2"
            set scr_sab_timelimit "15"
            set scr_sab_waverespawndelay "3"

            ////////////////////////////////////
            // Weapons
            set scr_weapon_allowbetty "1"
            set scr_weapon_allowc4 "1"
            set scr_weapon_allowflash "1"
            set scr_weapon_allowfrags "1"
            set scr_weapon_allowmines "1"
            set scr_weapon_allowrpgs "1"
            set scr_weapon_allowsatchel "1"
            set scr_weapon_allowsmoke "1"

            // Bouncing Bettty Settings
            set bettyDetonateRadius "120"
            set bettyTimeBeforeDetonate "0.45"
            set bettyUpVelocity "296"

            // Poison gas
            set poisonDuration "7"
            set tabun_effect_radius "150"
            set tabun_shock_radius "150"
            set tabunGasDuration "3"
            set tabunInitialGasShockDuration "7"
            set tabunWalkInGasShockDuration "4"

            ////////////////////////////////////
            // Perk & Hardpoint Settings
            // Perk Settings
            set scr_game_perks "1"
            set perk_armorVest "70"
            set perk_bulletDamage "45"
            set perk_explosiveDamage "25"
            set perk_fireproof "55"
            set perk_flakJacket "75"
            set perk_flakJacketMaxDamage "75"
            set player_lastStandBleedoutTime "20"

            // Vehicle Perk Settings
            set vehicle_perk_boost_acceleration_multiplier "1.58"
            set vehicle_perk_boost_duration_seconds "0.75"
            set vehicle_perk_boost_interval_seconds "1.71"
            set vehicle_perk_boost_speed_increase "1.88"
            set vehicle_perk_leadfoot_speed_increase "1.35"


            // Hardpoint Settings
            set scr_game_hardpoints "1"
            set scr_hardpoint_allowartillery "1"
            set scr_hardpoint_allowdogs "1"
            set scr_hardpoint_allowradar "1"
            set scr_hardpoint_allowsupply "1"
            set scr_hardpoint_allowuav "1"

            // Dog Settings
            set scr_dog_count "9"
            set scr_dog_hardpoint_interval "240"
            set scr_dog_health "40"
            set scr_dog_max_at_once "3"
            set scr_dog_time "45"


            ////////////////////////////////////
            // Vehicle Settings
            set scr_vehicles_enabled "1"
            set scr_veh_respawntimemax "90"
            set scr_veh_respawntimemin "50"
            set scr_veh_health_jeep "250"
            set scr_veh_health_tank "350"
            set scr_veh_driversarehidden "1"
            set scr_veh_driversareinvulnerable "1"
            set scr_veh_explode_on_cleanup "1"
            set scr_veh_explosion_doradiusdamage "1"
            set scr_veh_explosion_maxdamage "200"
            set scr_veh_explosion_mindamage "20"
            set scr_veh_explosion_radius "256"
            set scr_veh_alive_cleanuptimemax "120"
            set scr_veh_alive_cleanuptimemin "119"
            set scr_veh_cleanupabandoned "1"
            set scr_veh_cleanupdrifted "1"
            set scr_veh_cleanupmaxspeedmph "1"
            set scr_veh_cleanupmindistancefeet "75"
            set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
            set scr_veh_cleanuptime_dmgfactor_max "1.0"
            set scr_veh_cleanuptime_dmgfactor_min "0.33"
            set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
            set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
            set scr_veh_dead_cleanuptimemax "30"
            set scr_veh_dead_cleanuptimemin "20"
            set scr_veh_disappear_maxpreventdistancefeet "30"
            set scr_veh_disappear_maxpreventvisibilityfeet "150"
            set scr_veh_disappear_maxwaittime "60"
            set scr_veh_explosion_husk_forcepointvariance "30"
            set scr_veh_explosion_husk_horzvelocityvariance "25"
            set scr_veh_explosion_husk_vertvelocitymax "200"
            set scr_veh_explosion_husk_vertvelocitymin "100"
            set scr_veh_explosion_spawnfx "1"
            set scr_veh_ondeath_createhusk "1"
            set scr_veh_ondeath_usevehicleashusk "1"
            set scr_veh_respawnafterhuskcleanup "1"
            set scr_veh_respawnwait_iterationwaitseconds "1"
            set scr_veh_respawnwait_maxiterations "30"
            set scr_veh_waittillstoppedandmindist_maxtime "10"
            set scr_veh_waittillstoppedandmindist_maxtimeenabledis tfeet "5"

            ////////////////////////////////////
            // Server Performance Issues
            // Rate
            set rate "25000"

            // Antilag
            set g_antilag "1"

            // Smooth clients
            set g_smoothClients "1"

            // FPS -- leave at 20 for now, CoD4 if you tweaked this it affected gameplay (and timers)
            set sv_fps "20"

            ////////////////////////////////////
            // Server Download/Redirect Settings
            set sv_allowDownload "1"
            set sv_wwwBaseURL ""
            set sv_wwwDlDisconnected "0"
            set sv_wwwDownload "0"

            ////////////////////////////////////
            // Server Management/Admin
            // Logging
            set g_log "games_mp.log"
            set g_logSync "1"
            set logfile "2"

            // Client IP Banning (yucky way to do this)
            set g_banIPs ""

            // Kick Ban Time
            set sv_kickBanTime "100"

            // TKers
            set scr_teamKillPunishCount "5"
            set scr_team_artilleryTeamKillPenalty "0.25"
            set scr_team_kickteamkillers "0"
            set set scr_team_teamkillerplaylistbanpenalty "0"
            set scr_team_teamkillerplaylistbanquantum "0"
            set scr_team_teamkillpointloss "1"
            set scr_team_teamkillspawndelay "10"


            ////////////////////////////////////
            // Batttle Chatter Settings
            set scr_allowbattlechatter "1"
            set bcmp_incoming_grenade_probability "50"
            set bcmp_kill_inform_probability "50"
            set bcmp_killstreak_incoming_probability "50"
            set bcmp_perk_call_probability "50"
            set bcmp_sniper_kill_probability "25"
            set bcmp_toss_grenade_probability "50"
            set bcmp_weapon_delay "2000"
            set bcmp_weapon_fire_probability "90"

            ////////////////////////////////////
            // Fire
            set fire_audio_random_max_duration "1000"
            set fire_audio_repeat_duration "1500"
            set fire_spread_probability "0"
            set fire_stage1_burn_time "3000"
            set fire_stage2_burn_time "0"
            set fire_stage3_burn_time "0"
            set fire_world_damage "20"
            set fire_world_damage_duration "7"
            set fire_world_damage_rate "0.25"

            ////////////////////////////////////
            // Flares
            set flare_distance_scale "16"
            set flare_duration "7"
            set flare_effect_radius "400"
            set flareBurnOutFadeWait "0.65"
            set flareDisableEffects "0"
            set flareLookAwayFadeWait "0.45"

            //CTF
            //set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse"

            //DM
            //set sv_mapRotation "gametype dm map mp_castle gametype dm map mp_makin gametype dm map mp_roundhouse"

            //DOM
            //set sv_mapRotation "gametype dom map mp_castle gametype dom map mp_makin gametype dom map mp_roundhouse"

            //KOTH
            //set sv_mapRotation "gametype koth map mp_castle gametype koth map mp_makin gametype koth map mp_roundhouse"

            //SAB
            //set sv_mapRotation "gametype sab map mp_castle gametype sab map mp_makin gametype sab map mp_roundhouse"

            //SD
            //set sv_mapRotation "gametype sd map mp_castle gametype sd map mp_makin gametype sd map mp_roundhouse"

            //WAR
            //set sv_mapRotation "gametype war map mp_castle gametype war map mp_makin gametype war map mp_roundhouse"

            //SAB and CTF
            set sv_mapRotation "gametype sab map mp_makin gametype ctf map mp_castle gametype sab map mp_roundhouse gametype ctf map mp_makin gametype sab map mp_castle gametype ctf map mp_roundhouse"[/spoil]

            Note: The config was posted up by bullet-worm (creater of PAM4 for CoD4 and other projects)

            Comment

            • =)BiT(= Evant3k
              Member
              • Aug 2007
              • 1426

              #7
              Re: The Dogs

              DAN I hope you changed the password, before you posted this...

              Comment

              • Dan2k3k4
                Member
                • Oct 2003
                • 1283

                #8
                Re: The Dogs

                No I clearly use CHANGEME as my rcon password... :/ nub! :p <3

                Comment

                • =)BiT(= Evant3k
                  Member
                  • Aug 2007
                  • 1426

                  #9
                  Re: The Dogs

                  You'll be suprised how many servers don't have their passwords changed...

                  Comment

                  • Wizrdwarts
                    Member
                    • Dec 2006
                    • 3754

                    #10
                    Re: The Dogs

                    Can you still get knocked over by the dog and get a chance to break its neck in like in CoD4?

                    Originally posted by Whiskey View Post
                    Server admins have the ability to modify certain aspects of the dogs, and still keep the server ranked, including:
                    - allow dogs or not
                    - health of each dog
                    - number of dogs on the map at one time
                    - total number of dogs called in per activation of the killstreak
                    - time duration of the dogs
                    and more...

                    I think many people just haven't realized it yet...this, and many other things will be adjustable in the full version, so we should have a great variety available in our ranked servers.

                    ps. If your name is a reference to Richard Marcinko "The Rogue Warrior", I like your style. :thumbsup:
                    YES!

                    Comment

                    • imported_Whiskey
                      Member
                      • May 2007
                      • 3325

                      #11
                      Re: The Dogs

                      Originally posted by Wizrdwarts
                      Can you still get knocked over by the dog and get a chance to break its neck in like in CoD4?
                      Negative. You're standing up while they maul your a$$ to death. :|: No neck-breaking in MP, just knifage.

                      Comment

                      • The_Eliminator
                        Senior Member
                        • Aug 2006
                        • 5486

                        #12
                        Re: The Dogs

                        Dogs do too much damage imo. They slow you down enough as it is and distract you constantly.

                        Comment

                        • Keyelite
                          Member
                          • Feb 2006
                          • 1043

                          #13
                          Re: The Dogs

                          Originally posted by evant3k View Post
                          2. They don't kill you imminently unless u play hardcore.
                          What's so different from having a helicopter in a hardcore COD4 server?

                          What COD4 and COD5 needs is it to be dynamic. For instance, if the server is not very popular, lower the frequency of the firing on the helicopter, or how many dogs there are, etc. There is no way to take down a helicopter all by with only a few non-caring teammates. This goes the same with dogs..

                          In a larger server, these rewards a bit more balanced

                          Comment

                          • The_Eliminator
                            Senior Member
                            • Aug 2006
                            • 5486

                            #14
                            Re: The Dogs

                            Well for a start you can hide from the helicopter in HC and SC, you can take it down in about 10 seconds with a good team, you know where it is.

                            Dont get me wrong i hate the helicopter but the dogs are far more annoying.

                            Comment

                            • =)BiT(= Evant3k
                              Member
                              • Aug 2007
                              • 1426

                              #15
                              Re: The Dogs

                              Well the chopper shoots you through walls, it's hard to take out and is accurate. Dogs have to be close to kill you, they are easy to kill, and they are easy to avoid, just go in the water or to higher ground. Most of the time teams in COD4 are full of retards that ignore the chopper. You can't ignore a dog it's in your face and you have to deal with it or die like a noob that can't put in 4 accurate shots to kill a dog.

                              Comment

                              Working...