Do you think it's too late to redo how medic pack/ammo bags work? I really like the way 2142 does it so that you can't always just go around throwing packs on the floor and running around them taking hits. You actually have to take the time to hide and heal so we don't see so many Rambo's running around. It sounds tacticful and conservative.
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Revamping Medics and Supports.
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Re: Revamping Medics and Supports.
Originally posted by RedxInk View PostDo you think it's too late to redo how medic pack/ammo bags work? I really like the way 2142 does it so that you can't always just go around throwing packs on the floor and running around them taking hits. You actually have to take the time to hide and heal so we don't see so many Rambo's running around. It sounds tacticful and conservative.
Yea i wish.I hate it when u trying to kill someone but there is like 20 medic packs at his feet so he can not die.
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Re: Revamping Medics and Supports.
Originally posted by LaikaSBNah, I think we should combine medic and support into one kit with the benefits of each plus C4, AT rockets, and claymores.
Also, the new medic/support kit should come with a jet pack for added mobility.
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Re: Revamping Medics and Supports.
Originally posted by Wizrdwarts View PostToo late, the game's been out for 3 years. Just wait for BF3. Personally I'd be happy with some good bugfixes and some free maps if they ever patch BF2 again.
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Re: Revamping Medics and Supports.
damit im becoming the next waahwah but i have to:
judging by this thread and "I choose quality of game play over graphics."
try it ^^^ in PR(project reality) when a person is revived they have very low health (and is bleeding) and the medics cant throw there medic bags down, but have to stay with the guy and (left click) heal him to full health.
Originally posted by RedxInk View PostDo you think it's too late to redo how medic pack/ammo bags work? I really like the way 2142 does it so that you can't always just go around throwing packs on the floor and running around them taking hits. You actually have to take the time to hide and heal so we don't see so many Rambo's running around. It sounds tacticful and conservative.Originally posted by RedxInk View PostLately I have been playing COD4 for it's beautiful graphics and realism. It's been awhile after countless frags I began to knocticed the dullness of the gameplay. I realized that all I have been doing is tossing gernades randomly and spraying my gun through walls. I only just now knoticed that even though COD4 has teammates, thoughout the entire time I have never interacted with any of them mentally and physicaly ingme. It's like they are only there to distract enemies so you can get a clean shot. I have never needed any of em and pretty much can play the game without knowing they even exist. In COD4 the game pace is way to fast and the maps are just too small to even have a conversation or plan an attack with out being randomly shot at.
I am currently playing BF2 again and missing how awesome it is to travel in a pack to capture enemy bases, to interact and command or even to simply say wow thanks for the med kit. I find it much more enjoyable to live a little longer and travel a little more distant with a group of squad.
Originally posted by RedxInk View Post................ It is actually really really fun when my squad actually meets another squad that is just as ruthless opposing us.
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Re: Revamping Medics and Supports.
Originally posted by gazzthompson View Postdamit im becoming the next waahwah but i have to:
judging by this thread and "I choose quality of game play over graphics."
try it ^^^ in PR(project reality) when a person is revived they have very low health (and is bleeding) and the medics cant throw there medic bags down, but have to stay with the guy and (left click) heal him to full health.
or them highlighted points SCREAM project reality.
But yeah kudos to PR its great too!
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Re: Revamping Medics and Supports.
Originally posted by gazzthompson View Postdamit im becoming the next waahwah but i have to:
judging by this thread and "I choose quality of game play over graphics."
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