how should the next BF game deal with nades and spamming

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  • Minmaster
    I DON'T PLAY CS!
    • Nov 2006
    • 4112

    #1

    how should the next BF game deal with nades and spamming

    let's help dice with this issue with some community input. i don't want to see the same amount of nade spamming in BF3 as we have with the previous BF games. let's help them combat it.

    some ideas:

    no nades at all (like TF2).
    nade(s) for only a certain class.
    1 nade max.
    nades not re-supplyable at all.
    only 1 nade max resupplyable per spawn.
    nades inflict much less damage.
    nades take incredibly a long time to resupply.
    there's some reload timer that prevents throwing of nade one right after the other.

    personally, i like to see just 1 nade max and not resupplyable at all. this would make me think twice about just tossing them anywhere.
  • iQue
    Member
    • May 2007
    • 4925

    #2
    Re: how should the next BF game deal with nades and spamming

    1-2 nades for all classes imo. And you must wait about 30 seconds before you can get a new one

    If DICE keep the current nade system, there should be a really long and painful throw animation :p

    (I hate nades)

    Comment

    • Fingulfin
      Member
      • Jun 2007
      • 1433

      #3
      Re: how should the next BF game deal with nades and spamming

      Long reload.

      TF2's lack of nades was a good idea for that particular game, however BF is alot more "realistic" (YOU KNOW WHAT I MEAN, STFU). It just wouldn't be the same without nades :p

      Comment

      • imported_Ezekiel
        Member
        • Oct 2007
        • 1008

        #4
        Re: how should the next BF game deal with nades and spamming

        BF2 is nadespam heaven BF2142 is fine....

        There deadly in the right hands and also not to hard to avoid :)

        Comment

        • Minmaster
          I DON'T PLAY CS!
          • Nov 2006
          • 4112

          #5
          Re: how should the next BF game deal with nades and spamming

          Originally posted by Ezekiel
          BF2 is nadespam heaven BF2142 is fine....

          There deadly in the right hands and also not to hard to avoid :)
          yes BF2 is way worse, only on those ridiculous IO only karkand maps though. it's ridiculous soldier starts out with 4 nades (except assault). they can be thrown farther and don't explode mid air as often as in 2142.

          2142 on vehicular maps and ground pounding on titan maps don't have nade spam problem. however, inside the titan, nade spamming is a problem, and also on large Camp-G maps where nade spamming is sort of a necessity if you want easy kills. we all do it because we're allowed to, and it's so easy to rack up kills with it. i should tell you my kill streak of 50+ was done purely by nade spamming from the roof of central camp into the walls of ruins. :dead:

          Originally posted by iQu'e
          1-2 nades for all classes imo. And you must wait about 30 seconds before you can get a new one
          i think it's more realistic that not every class get nades. why should a covert sniper who already has APMs and RDX need another explosive? in real life do you see every soldier issued a bunch of nades whether he's a medic or an engineer?

          Comment

          • fatmooseknuckle
            Member
            • Apr 2008
            • 528

            #6
            Re: how should the next BF game deal with nades and spamming

            remove the option to reduce/remove FF. all it does is promote nade/rdx spamming & bad aim. i can't tell you how irked i get when someone plays on a "FF on" server & runs his mouth about how lame it is & he should just be able to shoot wherever he likes w/o hurting teamates.

            Comment

            • Wizrdwarts
              Member
              • Dec 2006
              • 3754

              #7
              Re: how should the next BF game deal with nades and spamming

              FF on/off/self, "self" would let you kill yourself and but not teammates, would help a lot with RDX whoring I think.

              I think nades in 2142 are fine though, max 3 and they take a short time to resupply unlike the instant resupply in BF2.

              Comment

              • serevalassassin
                Member
                • Sep 2007
                • 97

                #8
                Re: how should the next BF game deal with nades and spamming

                Originally posted by Minmaster
                they can be thrown farther
                no. 2142 nades go further.

                2 nades pp, slow resupply. No weapon, anything like rockets which anyone can use. They are worse then nades.

                Comment

                • The 13th Raptor
                  Member
                  • Oct 2006
                  • 190

                  #9
                  Re: how should the next BF game deal with nades and spamming

                  The only thing that needs to be changed is the resupply time, which should be drastically increased to prevent people like me from parking their *** on a ammo box and tossing nades into the EU position on camp gib.

                  They are immensely powerful in the hands of experienced players, you can bounce em, airburst them and basically kill with much less risk than it would take to do it with pk rockets. There is too much spam, we should be forced to make our guns do the talking and only use grenades when absolutely necessarily.

                  Until they do I'll be whoring the **** out of them, im looking forward to my next 50kill streak.

                  Comment

                  • Kylee!
                    Member
                    • Apr 2007
                    • 4161

                    #10
                    Re: how should the next BF game deal with nades and spamming

                    Originally posted by Fingulfin
                    Long reload.

                    TF2's lack of nades was a good idea for that particular game, however BF is alot more "realistic" (YOU KNOW WHAT I MEAN, STFU). It just wouldn't be the same without nades :p
                    That actually made me laugh...

                    I think BF2142 did a good job of limiting nade spam.

                    Comment

                    • Minmaster
                      I DON'T PLAY CS!
                      • Nov 2006
                      • 4112

                      #11
                      Re: how should the next BF game deal with nades and spamming

                      Originally posted by serevalassassin
                      No weapon, anything like rockets which anyone can use. They are worse then nades.
                      yes, i agree that PK rockets can become spammier and is often times worse than nades on maps like camp-g but that's another topic for another day. i will just say that the PK rockets are the futuristic uber-upgrade of noob tubes with 4 shots before reload, which require no accuracy, just require that you fire in the general area of the enemy. to be honest, i'm so used to tossing nades and firing PK rockets on camg-G that god forbid if they were taken away i wouldn't know what to do if i had to use just bullets to kill people.

                      Comment

                      • fatmooseknuckle
                        Member
                        • Apr 2008
                        • 528

                        #12
                        Re: how should the next BF game deal with nades and spamming

                        Originally posted by Minmaster
                        spammier
                        be sure to call webster's and get that one added asap:thumbsup:

                        Comment

                        • The 13th Raptor
                          Member
                          • Oct 2006
                          • 190

                          #13
                          Re: how should the next BF game deal with nades and spamming

                          Originally posted by fatmooseknuckle
                          be sure to call webster's and get that one added asap:thumbsup:
                          Ask them to add instaprone as well.

                          Comment

                          • Dtneter
                            Member
                            • Jul 2007
                            • 1158

                            #14
                            Re: how should the next BF game deal with nades and spamming

                            i think the soldiers themselves are allowed to take up to 3 grenades but they arent resupplyable from the small ammo boxes you can throw, maybe only from the big stacks etc.

                            Comment

                            • Kreepy Kitteh =^o.O^=
                              Member
                              • Feb 2008
                              • 3101

                              #15
                              Re: how should the next BF game deal with nades and spamming

                              Strike at Karkand + Nades = :cussing:

                              1-2 nades for each player of each class for each game.. Once u have used them then that's it.. Start using bullets and brains for the rest of the game..

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