Re: 2142 Zombie Mod!
yeah Max that was him
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Originally posted by AvalancheDiode
Originally posted by |D|-Max
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I remember that there is a mod in HL2 plays just like that. Only one player is on one side controlling all NPC, and all other players are trying to take bots out. After you guys lost harbor, I get all the bots to attack toll booth and all bots failed. I have to find the only NPC on your side, kill it and get its kit to kill all of you. Otherwise there is no way to kill you guys on top of the fuel tanks. Sorry but I had enough lead in my face then. :dead:You guys get smart pretty quick after I knifed some of you a few times and the cloak trick doesn't work after awhile and the table actually turned. Anyway, that was fun. Nothing is more exciting than hunting worthy prey..... :devilflame:
The point of the Zombie Overmind(s) is to bring balance. We all know that humans can just hide on top of crates, thats why "Ze Rezzerector" (Zombie Defib) was implemented. It can hurt people from incredible range, and does ~20 damage per hit. It can also be used to bring back the undead from any distance.
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