Re: A new CoH a new Faction?!
The Japanese would fit perfectly into the structure of CoH, imo. Both the US and British sides have already been coded, so maybe a few skin changes, etc and they would be pretty much done.
Who wouldn't like to see a Japanese campaign involving banzai charges, samurai-sword weilding officers and those tiny tanks that they used to have? Relic could base the Japanese campaign on the early days of taking Singapore off the British, or later where they are fighting a rear-guard action against the USA's island-hopping tactic. Either way, there's plenty of scope there.
Likewise, I'd like to see the Russian front involved in someway. If the game engine could handle the shear size and complexity of a map to reflect the tank battles of Kursk - then that would be RTS nirvana for me.
Originally posted by Cherni
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Who wouldn't like to see a Japanese campaign involving banzai charges, samurai-sword weilding officers and those tiny tanks that they used to have? Relic could base the Japanese campaign on the early days of taking Singapore off the British, or later where they are fighting a rear-guard action against the USA's island-hopping tactic. Either way, there's plenty of scope there.
Likewise, I'd like to see the Russian front involved in someway. If the game engine could handle the shear size and complexity of a map to reflect the tank battles of Kursk - then that would be RTS nirvana for me.
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