Just had a brilliant Idea to stop TK for vehicles

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  • lewdis
    Member
    • Aug 2007
    • 226

    #16
    Re: Just had a brilliant Idea to stop TK for vehicles

    heres an even better idea. you have to apply to be the aviator just like the commander and its determined by the badge that you have (basic,veteren,expert) and highest rank - that way you wont have some noob going in the jet every time and crashing, contributing nothing to your team, and each round is reset for another person to apply, just like commander position.

    Comment

    • finc.hairy
      Member
      • Nov 2006
      • 212

      #17
      Re: Just had a brilliant Idea to stop TK for vehicles

      Originally posted by lewdis
      heres an even better idea. you have to apply to be the aviator just like the commander and its determined by the badge that you have (basic,veteren,expert) and highest rank - that way you wont have some noob going in the jet every time and crashing, contributing nothing to your team, and each round is reset for another person to apply, just like commander position.


      The problem with this idea - (though I like it and think it's the best one yet - good job) is that in practice, there are hundreds of high ranking players with their aerial badges who are absolutely miserable pilots. I swear - you'd think these guys got their ranks playing commander on knife servers or playing I/O.

      Maybe they've spent the first 1500 hours building their badges and now they wanna "show off" their ability to "try" and "learn to fly."

      Still a narly idea.

      I think applying to be SL, Aviator, Commander, Tank Whore should be in place. Squad leader would be based on VOIP settings & SL time. lol

      Comment

      • 12:oc7ock
        Member
        • May 2006
        • 1020

        #18
        Re: Just had a brilliant Idea to stop TK for vehicles

        hate to burst eveyone's bubble, but DICE is done adding to the code of this game.

        Comment

        • =98=
          Member
          • Oct 2006
          • 10299

          #19
          Re: Just had a brilliant Idea to stop TK for vehicles

          Originally posted by 12:oc7ock
          hate to burst eveyone's bubble, but DICE is done adding to the code of this game.
          That's what they said about 2142, and now a 1.5 is coming.

          Comment

          • Hawkers
            beep beep'm beep beep yeh
            • May 2007
            • 7131

            #20
            Re: Just had a brilliant Idea to stop TK for vehicles

            wow, they are adding a patch for 2142?!

            Comment

            • The_Falcon_6049
              Member
              • Oct 2007
              • 357

              #21
              Re: Just had a brilliant Idea to stop TK for vehicles

              We need a flight-schoolish thing. If you TK too much, your flight license can be revoked, thereby not allowing you to fly aircraft.

              Comment

              • Sloi sauce

                #22
                Re: Just had a brilliant Idea to stop TK for vehicles

                Originally posted by Elder
                Doesn't seem to be a problem anymore since the majority of servers these days have turned FF off. Even if TKing for vehicles could be prevented it wouldn't prevent the vehicles from being used by incompetent and under-qualified idiots the majority of the time, which is the real problem.

                Although it will never happen it would be great if the general population of BF2 retards would just stop trying to get in the planes and helicopters to begin with. If there is someone better than you on your team why even compete with them for usage of vehicles you aren't going to utilize? I've never understood why when my team is getting absolutely destroyed by air power that the nubs still love waiting for planes, being fully aware that they are useless in them. That's why I loved competition so much, it was understood that the best pilots took the planes. No waiting in line, or worries of getting tked or having to tk to get the plane, simply the person best suited for the job did the job.

                Pubs are absolutely frustrating when you know you're leaps and bounds ahead of anybody in the server yet you're stuck waiting at the airfield, getting tked, or having to switch to some other role the entire round while getting raped by enemy air just because of stubborn nublets who insist on learning to fly in pubs at the expense of others.

                /rant
                That's right.

                I proposed a multi-level licensing system for a reason, people... it would practically solve every problem, save for TKs, which can be countered by implementing Signa's idea.

                If you have a licensing "test" with four different levels of ability, you instantly create a prioritization system that benefits the skilled players and makes the others practice in SP or in local servers to pass the upper test levels.

                A- Top dog
                B- Very skilled
                C- Skilled
                D- Passable (can enter air vehicles)

                What that means is, unlicensed players wouldn't even be able to access the vehicles, and having the minimum license requirement would ensure that a player has the fundamentals mastered to avoid tree hugging and chaingunning armor.

                If two different players wait for a heli, the higher license level wins out every single time: same level? Luck of the draw.


                They need to implement something like this to keep the good players sane... but since they won't, I'll stop typing now.

                Comment

                • Wizrdwarts
                  Member
                  • Dec 2006
                  • 3754

                  #23
                  Re: Just had a brilliant Idea to stop TK for vehicles

                  I've loved that idea ever since seeing how gun were distributed in America's Army. But it's too late to implement now. :|:

                  btw, guns were distributed in AA by honor, which was rank, but for anything but M16, M249, and M203, you needed to complete the special training for those weapons. Same idea with BF, anyone can drive jeeps, but higher level vehicles such as gunships would require tests.

                  Comment

                  • LaikaSB
                    Member
                    • Aug 2007
                    • 316

                    #24
                    Re: Just had a brilliant Idea to stop TK for vehicles

                    Originally posted by Sloi
                    That's right.

                    I proposed a multi-level licensing system for a reason, people... it would practically solve every problem, save for TKs, which can be countered by implementing Signa's idea.

                    If you have a licensing "test" with four different levels of ability, you instantly create a prioritization system that benefits the skilled players and makes the others practice in SP or in local servers to pass the upper test levels.

                    A- Top dog
                    B- Very skilled
                    C- Skilled
                    D- Passable (can enter air vehicles)

                    What that means is, unlicensed players wouldn't even be able to access the vehicles, and having the minimum license requirement would ensure that a player has the fundamentals mastered to avoid tree hugging and chaingunning armor.

                    If two different players wait for a heli, the higher license level wins out every single time: same level? Luck of the draw.


                    They need to implement something like this to keep the good players sane... but since they won't, I'll stop typing now.
                    Definitely.

                    I actually had the greatest round yesterday though, I was on a full DV server and I managed to solo 95% of the time. I had a really good score going so whenever I had to ask someone to "hop out!", they must've figured I could manage the chopper just fine on my own because they got out. I ended up finishing 52-4, probably my best round ever, and I owe it to those logical players who don't mind sacrificing a bit of their own fun for the rest of the team.

                    Comment

                    • XmetallicaXguitarstX
                      Member
                      • Jul 2006
                      • 3014

                      #25
                      Re: Just had a brilliant Idea to stop TK for vehicles

                      Best solution =



                      Pub with friends.


                      That and learn where to stand for vehicles..

                      As far as TK'ing, yeah.. it's extremely gay but nothing is going to happen about it, at lease not in BF2. I know that's kind of the point of the thread but we don't have any real info about BF3.. Even though it would be retarded for EA not to do a BF3.

                      Comment

                      • Sloi sauce

                        #26
                        Re: Just had a brilliant Idea to stop TK for vehicles

                        I have a strong feeling that BF3 will be more of the same.

                        Comment

                        • Berrern
                          Member
                          • Jul 2005
                          • 585

                          #27
                          Re: Just had a brilliant Idea to stop TK for vehicles

                          Originally posted by lewdis
                          heres an even better idea. you have to apply to be the aviator just like the commander and its determined by the badge that you have (basic,veteren,expert) and highest rank - that way you wont have some noob going in the jet every time and crashing, contributing nothing to your team, and each round is reset for another person to apply, just like commander position.
                          I'm sorry, but this idea is seriously flawed.

                          First of all, this means that whenever a jet spawns, there'd be a xx-second "election period" before anyone could enter the jet - during which the enemy could sweep in and make short work of the waiting jet.

                          Secondly, this would mean that new people would never get to fly, meaning they'd never get their badges, meaning they'd have to stay away from the aerial vehicles forever. They could've been practicing for hundreds of hours offline, but would never get their chance online as they don't have any 'credentials' enabling them to win the election. Quite unfair...

                          I have to say I like the licensing idea very much though.

                          Comment

                          • jackal22
                            Member
                            • Jul 2007
                            • 515

                            #28
                            Re: Just had a brilliant Idea to stop TK for vehicles

                            Basing anything off rank naturally excludes newer players which then wont play, which will make the game die off quicker, which will mean no new BF and a current dead BF

                            Its just something you will have to deal with, I think that the best solution in the future would be a vehicle quota.

                            each player based on rank is allowed xxx 'vehicle points' per round, available for use at any time-(from main base). Say you start off with 10 points, which grows a further 3 points per rank.

                            planes-10 points per use
                            choppers- 7 points per use
                            tanks - 6 points per use
                            apcs-5 points per use

                            Comment

                            • Hawkers
                              beep beep'm beep beep yeh
                              • May 2007
                              • 7131

                              #29
                              Re: Just had a brilliant Idea to stop TK for vehicles

                              Originally posted by jackal22
                              Its just something you will have to deal with, I think that the best solution in the future would be a vehicle quota.

                              each player based on rank is allowed xxx 'vehicle points' per round, available for use at any time-(from main base). Say you start off with 10 points, which grows a further 3 points per rank.

                              planes-10 points per use
                              choppers- 7 points per use
                              tanks - 6 points per use
                              apcs-5 points per use
                              That is pretty good! :thumbsup:

                              Comment

                              • LaikaSB
                                Member
                                • Aug 2007
                                • 316

                                #30
                                Re: Just had a brilliant Idea to stop TK for vehicles

                                I do like that idea. It would probably also work well in conjunction with Sloi's license plan. The highest licensed person gets the vehicle first and at the same time has a limited number of uses. If the person is really good, they aren't going to ever need all of their points because they wont die that often. A noob, however, will be restricted from wasting the same asset over and over again.

                                I think it would be a good idea if the points were separate for each vehicle. Also, there would have to be a way to get more points during the round so there aren't just planes and choppers sitting around with nobody with enough points to use them.

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