While I'm on my prescribed painkillers, my mind tends to wander off. While outside this proverbial box, I came up with a great idea. Or at least it sounded great in my own mind.
The idea is to have like a 'Lockpicking' perk. Maybe not the conventional lockpick with the tumblers and what-have-ya, but 'the-that-goes-bang-that-the-Marine-used-to-breech-that-one-door-in-that-one mission' thing. he kinda looped it around the handle and blasted it open.
But anyways, we all notice how some doors that are open in SP, are not necessarily open in its corresponding MP map. While IW probably did this for balancing reasons, I think being able to open some of these doors could could be somewhat beneficial and interesting.
What perk color and all that is trivial, I just wanted to bring this up to see what everybody else thought. Just rememeber, it sounded good while on a few Oxycodone.
Feel free to call me and/or the idea stupid, and flame the thread.
:icon_thumbsup:
The idea is to have like a 'Lockpicking' perk. Maybe not the conventional lockpick with the tumblers and what-have-ya, but 'the-that-goes-bang-that-the-Marine-used-to-breech-that-one-door-in-that-one mission' thing. he kinda looped it around the handle and blasted it open.
But anyways, we all notice how some doors that are open in SP, are not necessarily open in its corresponding MP map. While IW probably did this for balancing reasons, I think being able to open some of these doors could could be somewhat beneficial and interesting.
What perk color and all that is trivial, I just wanted to bring this up to see what everybody else thought. Just rememeber, it sounded good while on a few Oxycodone.
Feel free to call me and/or the idea stupid, and flame the thread.
:icon_thumbsup:
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