Who has never used Martydomb and Last Stand?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Dairuka
    Member
    • Aug 2006
    • 2730

    #31
    Originally posted by Jack.nd
    You seem to have ignored that part where I mentioned having to shoot at someone else, especially in tdm. Oh, wait, are you one of those uber players who claim to "pwn" everyone? I know you haven't claimed to be, I'm just guessing.

    Comment

    • Jack.nd

      #32
      calling me a bi*ch? ok....

      Comment

      • Kreepy Kitteh =^o.O^=
        Member
        • Feb 2008
        • 3101

        #33
        now now ladies.. break it up.. no ones a bit*h

        Comment

        • CptainCrunch
          I am the 1%
          • Oct 2007
          • 12976

          #34


          Crunch
          Twitter: @CptainCrunch
          Battlelog/Origin: CptainCrunch

          Comment

          • Dairuka
            Member
            • Aug 2006
            • 2730

            #35
            Originally posted by xX5N1P3RXx
            now now ladies.. break it up.. no ones a bit*h

            Thats hot.

            Comment

            • Lt Davis
              Thorakitos
              • Apr 2007
              • 651

              #36
              Originally posted by Whiskey
              I've almost never been taken out by someone in LS at a med-short distance, but when they're very close to you, sometimes it happens too quick to react to, unless you are always expecting it and are firing extra shots at them on the ground, while circle strafing at the same time to protect yourself.
              ...

              Thats the point of Last Stand. Kill someone next to you who's not expecting it.

              Comment

              • Xanthias

                #37
                My biggest peeve w/ Last Stand is that there's no delay between when they get incapacitated and can start shooting back. I played on a map last night and this guy would just keep shooting seamlessly from where I dropped him to where he fell. There should be a ½-second stun so you have time to determine if they're dead or not.

                I ended up just starting to shoot people in the feet after that. ;-]

                Comment

                • Kodakk
                  Member
                  • Oct 2006
                  • 3486

                  #38
                  Well, it's extremely deadly in hardcore, but not so much in regular. Still, I've never used last stand/marty for purposes other than complete noobage

                  Comment

                  • Lt Davis
                    Thorakitos
                    • Apr 2007
                    • 651

                    #39
                    Originally posted by Xanthias
                    My biggest peeve w/ Last Stand is that there's no delay between when they get incapacitated and can start shooting back. I played on a map last night and this guy would just keep shooting seamlessly from where I dropped him to where he fell. There should be a ½-second stun so you have time to determine if they're dead or not.

                    I ended up just starting to shoot people in the feet after that. ;-]
                    So basically you want them to flop around defenselessly for a half a second so you always have time to drop them before they can kill you...

                    Comment

                    • JoMaMaz
                      Member
                      • Jul 2007
                      • 2305

                      #40
                      So I had NEVER used martyrdom, but I want to complete the challenges now, so I put it in one of my classes. I feel like a douche b/c I hate it so much so...I changed my in game name to FinshinChalenges LOL! That way my name explains my reason for using it. No one will no it's me @_@ unless you just read that and see that name in game, in which case, sorry for killing you with the nade drop.

                      Comment

                      • sneakysand

                        #41
                        Have any of you noticed how you can put 5 or so rounds in someone as soon as they drop into last stand and it even shows the hit symbol yet it doesn't kill them? and in that same time they are able to shoot you? Thats what frustrates me.

                        Comment

                        • JoMaMaz
                          Member
                          • Jul 2007
                          • 2305

                          #42
                          Yes, I noticed that too. I believe there has to be like a 1/2 second of protection for them.

                          Comment

                          • sneakysand

                            #43
                            I agree that they should of have some protection but I don't think they should be able to shoot us if we can't shoot them.

                            Comment

                            • imported_Whiskey
                              Member
                              • May 2007
                              • 3325

                              #44
                              The problem is that the animation from standing to lying down, and the bringing up of the pistol is too fast. When you're at a distance from them, it's not a big deal. But if you're very close when you drop them, they can often kill you with Last Stand because it's hard to react to it, unless you're always expecting it.

                              I do agree they have to be protected long enough to kick LS into action. But I think a few extra animations would help in both the falling down, and drawing the pistol out. Probably 1/5 to 1/4 of a second would even it out a bit.

                              Comment

                              Working...