In short some of the best player created maps out there are the ones that don't get played and its a crime.
There are only a handful of modded servers that play custom maps with good consistent numbers and they tend to use the same ones or ones of lets say not the most fantastic quality while these great maps are going unplayed.
I just hope that IW have the sense to not include the most 'played' but the maps that they think are the most playable and suit COD4.
Yes I realise that this would increase the amount of work since player number usually = good map, but not in this case I think, it would mean sifting through them all manually though :hmm:
anyone else agree/disagree?
There are only a handful of modded servers that play custom maps with good consistent numbers and they tend to use the same ones or ones of lets say not the most fantastic quality while these great maps are going unplayed.
I just hope that IW have the sense to not include the most 'played' but the maps that they think are the most playable and suit COD4.
Yes I realise that this would increase the amount of work since player number usually = good map, but not in this case I think, it would mean sifting through them all manually though :hmm:
anyone else agree/disagree?
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