It struck me as quite odd the other day when with the help of a PAC player in another tank, we fatally damaged the EU walker.
He immediately ran for cover between a group of rocks (that well known pile roughly half way and up slightly between Silo 1 and PAC base on Suez). Circling around the rocks to get a better shot, he immediately commited suicide.
Clearly, even playing as an engi - he would have no chance against two tanks stalking him. But I just found it strange. Was he really that determined not to hand me or the other player points, simply because we over-powered his walker?
I never, ever willingly commit hari-kari. I've done some proper noob stuff like not opening my parachute and stuff, in my time. But even if there was no hope for me, I'd still charge the opposition.
Only got pistol ammo and the walker's coming your way? Let's charge! :salute:
He immediately ran for cover between a group of rocks (that well known pile roughly half way and up slightly between Silo 1 and PAC base on Suez). Circling around the rocks to get a better shot, he immediately commited suicide.
Clearly, even playing as an engi - he would have no chance against two tanks stalking him. But I just found it strange. Was he really that determined not to hand me or the other player points, simply because we over-powered his walker?
I never, ever willingly commit hari-kari. I've done some proper noob stuff like not opening my parachute and stuff, in my time. But even if there was no hope for me, I'd still charge the opposition.
Only got pistol ammo and the walker's coming your way? Let's charge! :salute:
Comment