Shotgun kits

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  • solofowaffles
    Member
    • May 2006
    • 4306

    #16
    Originally posted by Micster
    True, but the Pump-Shotty comes with enough shells to last an entire battle without having to reload, so you can do it afterwards. :)
    exactly why i opted for double tap on the pump shotty,obviously on the auto shotty u want sleight of hand.

    Comment

    • TheDesert_Fox

      #17
      Originally posted by Micster
      True, but the Pump-Shotty comes with enough shells to last an entire battle without having to reload, so you can do it afterwards. :)
      What if a second comes by while you're reloading?

      I just love the "always on" feel of the M1014 with Sleight of Hand.

      Comment

      • Micster
        Member
        • Jul 2007
        • 2474

        #18
        Originally posted by TheDesert_Fox
        What if a second comes by while you're reloading?

        I just love the "always on" feel of the M1014 with Sleight of Hand.
        Then you might have not found a proper hiding place. :p

        Of course, once you feel that you have enough shells to last you for your next journey, you can always cancel the reload by left clicking.

        Comment

        • Sanjurjo
          Member
          • Feb 2007
          • 224

          #19
          Thx for the double tap tip. I tested it yesterday on an empty server and it's rather cool. Gonna try it on my fights today. Handy tip. :)

          Comment

          • TrudgiN
            Member
            • Jul 2007
            • 705

            #20
            Originally posted by jackal22
            auto shot gun (cant remember name)
            red dot
            bandolier
            slight of hand
            martyrdom

            martyrdom is the most important thing on a shotgun kit, it enables you to kill the person that killed you since 90% of the time that will happen in close quaters due to the nature of the kit.
            no i get a kill 70% of the time close range j00 just suck

            Comment

            • FPS[SONIC]
              Member
              • Oct 2006
              • 2106

              #21
              My rule for the shotties: Double Tap for the M1200 and Sleight of Hand for the M1014.

              I have changed to use Juggernaut and Extreme Conditioning with the M1014 after becoming proficient with it as I get in real close by flanking. It's been very, very fun. (insert evil laugh here)

              I've beeen a shottie user in BF2 (Engie-enthusiast) & BF2142 (Clark-er), so I know engagement ranges and how to manage my ammo. Once you get that down, the M1014 will allow you to tear through a crowded server.

              Comment

              • jackal22
                Member
                • Jul 2007
                • 515

                #22
                not really because you can run into a room of 5 guys drop two knowing that 3 of them will get hit by martyrdom. 5:1 kdr? good...

                Comment

                • iQue
                  Member
                  • May 2007
                  • 4925

                  #23
                  Had a go at playing with Double tap + Extreme Conditioning and it's awesome.

                  Extreme Conditioning isn't useless no matter what anyone says

                  Comment

                  • TrudgiN
                    Member
                    • Jul 2007
                    • 705

                    #24
                    Originally posted by jackal22
                    not really because you can run into a room of 5 guys drop two knowing that 3 of them will get hit by martyrdom. 5:1 kdr? good...
                    but u get " z0mfg l4me martydumb nab" I got standards m8 not used marty since Major :salute:

                    Comment

                    • Micster
                      Member
                      • Jul 2007
                      • 2474

                      #25
                      I can't remember the last time I used Martyrdom since I attempted to get those Marty challenges.

                      Martyrdom is effective for a Shotgun Kit, but I prefer Steady Aim or Extreme Conditioning.

                      If only the lag wouldn't cancel my sprint, then I'd use Extreme Conditioning much more.

                      Comment

                      • Minmaster
                        I DON'T PLAY CS!
                        • Nov 2006
                        • 4112

                        #26
                        Originally posted by SonicPixel
                        I've beeen a shottie user in BF2 (Engie-enthusiast) & BF2142 (Clark-er), so I know engagement ranges and how to manage my ammo. Once you get that down, the M1014 will allow you to tear through a crowded server.
                        i noticed that damage at range is not as generous with the Clark shotgun in BF. in COD, it seems even a small distance will not give you a hit indicator when you are sure that at least a piece of your shot should have hit the enemy. i wish the hits would register at a distance, even if it is very minimal like it does with the Clark in BF.

                        Comment

                        • AllFoamNoBeer
                          Member
                          • Apr 2007
                          • 4034

                          #27
                          Bandolier, Sleight of hand, Steady Aim.

                          Comment

                          • FPS[SONIC]
                            Member
                            • Oct 2006
                            • 2106

                            #28
                            Originally posted by Minmaster
                            i noticed that damage at range is not as generous with the Clark shotgun in BF. in COD, it seems even a small distance will not give you a hit indicator when you are sure that at least a piece of your shot should have hit the enemy. i wish the hits would register at a distance, even if it is very minimal like it does with the Clark in BF.
                            True, true. There was a old post when the game first came out where RangerXML was commenting on this. Yeah, it appears that the shotties have been nerfed a little in CoD4 to preserve their CQC speciality and make them less of an all-around weapon.

                            That's not realistic, but it makes for good game play. Otherwise, the shotguns would be overused in the very small maps the game ships with.

                            Comment

                            • solofowaffles
                              Member
                              • May 2006
                              • 4306

                              #29
                              I just wish i could do some dmage to a guy 15 feet away and not have to run at him like a lunatic to get in shotgun range.

                              Comment

                              • FPS[SONIC]
                                Member
                                • Oct 2006
                                • 2106

                                #30
                                ...that's what the Juggernaut is all about!

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