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You do NOT take a ticket if youre dead, you only take a ticket if you respawn.
wrong, theres been times when a team has 1 ticket left and i hit suicide to end the round instantly, with out respawning.
u lose a ticket if u r killed and cannot be revived, if u are critically wounded then u dont lose a ticket, if u r head shotted u do lose a ticket, if u die in a heli or tank u lose a ticket.
Originally posted by Jumintiger
What if I want to play some short, quick action to relieve stress?
swinging as you call it was you laughing or tryn to insult anyone who thought that PR respawning didnt represent real life actions or ways, so think you were swinging to anyone who thought that way.
Originally posted by JustMe0171
and as to your point its still BS, and im not gonna argue, i still not sure if you understand what im tryn to say, but i know that a ticket is taken away when a soldier dies, never said it didnt, i just ment that tickets can be taken away more way than just killing enemy soldiers.
Did you even read what I mentioned about ticket bleed? I think not...
Originally posted by JustMe0171
oh i forgot your respawn as you said does simulate you being in as a new soldier i agree, that proves my point, you can be a new soldier over & over which ISNT real life........ dushhhhh
Pathetic point, you base that purely on absolute realism as opposed to relative realism which is what Project Reality is about.
wrong, theres been times when a team has 1 ticket left and i hit suicide to end the round instantly, with out respawning.
u lose a ticket if u r killed and cannot be revived, if u are critically wounded then u dont lose a ticket, if u r head shotted u do lose a ticket, if u die in a heli or tank u lose a ticket.
You can get revived after being shot in the head in vBf2 Played too much PR havent we?:P
Originally posted by [R-Dev]Jaymz
Did you even read what I mentioned about ticket bleed? I think not...
Pathetic point, you base that purely on absolute realism as opposed to relative realism which is what Project Reality is about.
This is whats gonna happend: JustMe will now say that hes right, but he doesnt want to argue
Oh, damn. Why didn´t I think of it before? How about when you die in PR someone knocks on your door and shoots you? Or your house blows up when you get grenaded? Instead of a mouse and keyboard, you use a real gun! Oh wait, it isn´t a game anymore is it....
WTF are you talking about? you obviously havent read what were talking about.
Originally posted by [R-Dev]Jaymz
Did you even read what I mentioned about ticket bleed? I think not...
Pathetic point, you base that purely on absolute realism as opposed to relative realism which is what Project Reality is about.
Thats my point, you were tryn to say the game is set as Realistic and the tickets work same as IRL, i was just tryn to show you thats wrong, and you said it yourself.
so we agree then finally , i belive you called it relative realism, so then my point you LOL'n at people tryn to belittle them who have made the statement "you dont respawn IRL" was just hilarious to you & i think who ever you were talking about is right the game isnt Realistic, its close but never can be REalistic.
im done with this
oh chris possibly im wrong but i dont think so, i think your wrong, when you die a ticket isnt taken until the timer is run out, no matter if critical, headshot, what ever, the ticket is there till the time runs out and then no matter if you respawn or not it is taken away...:nod:
Essentially, if you are revivable, you don't lose a ticket until the timer runs down and hits zero. If you are unrevivable, you instantly lose a ticket and then you wait for respawn.
We have tickets IRL? Like if a soldier in Iraq dies does the United States loose a little paper ticket? And than what?
yeah i guess so, maybe theres a ration on soldiers and it works like a ration card...:cry:
none of these electronic games can ever be considered "real" or reality, a simulator is the right word or maybe one of them.
I love the PR mod, its bad ***, last version is cool except ya gotta do alot of walking unless your in a good squad.
but they need to work on the medic its unrealistic, and also the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....
yeah i guess so, maybe theres a ration on soldiers and it works like a ration card...:cry:
none of these electronic games can ever be considered "real" or reality, a simulator is the right word or maybe one of them.
I love the PR mod, its bad ***, last version is cool except ya gotta do alot of walking unless your in a good squad.
but they need to work on the medic its unrealistic, and also the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....
I understand, but what would you prefer, that you never respawn, and have to wait until the next round? No thank you.
the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....
Troop levels, max player count, map sizes. Everything needs to be accounted for and that's the whole point of relative realism. I assume that's not actually what you want? If it is you can always dish out a couple of grand to buy VBS2:p
I understand, but what would you prefer, that you never respawn, and have to wait until the next round? No thank you.
nah dude, just the opposite, i been saying some peep in PR are so into it they think its reality, so they make it harder to play , like taking away the mini (said its unrealistic, & try btw) took away any spawning except main base and bunker & rally point if they ever get built or set (both are unrealistic btw) took away SL spawn (IMO just made people spread out all across the board, just plainly they made it too hard.
I just like to get them to admit that it cannot be, or never can be reality, or even close, only simulator at best,
thats why we have respawns, because were not in real life, were playing a game.
so now i hear "realitive reality" i tink is what he said now, i tink its a step twords recovery....
ok, gonna tryn make myself clear since its easy to be misunderstood.
im not against respawns, just tryn to point out that making the game harder doesnt make it more real, only slows it down & makes it harder.
but by sayin that a few of the "nuts" will say, "oh you cant take it, sianara mf'r " , but it is good mod, not dishing it, i tink i need therapy now:cry:
[R-Dev]Jaymz Quote:
Originally Posted by JustMe0171
the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....
Troop levels, max player count, map sizes. Everything needs to be accounted for and that's the whole point of relative realism. I assume that's not actually what you want? If it is you can always dish out a couple of grand to buy VBS2
what i want? i'd like to see the PR a little quicker games, some that i could finish, or not get grey hair with, or not have the "w' key wore out on my keboard from sitting here walking, just not fun to me anymore, ya go ahead laugh, you maybe one of those people who can sit for hours or all day on your butt playing but i cant.
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