My experience with PR

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  • Nadokings

    #46
    I Like Talking In Driving A Bomb Car Into A Bunch Of Peeps And Blowing The **** Out Of Them.

    Comment

    • [R-Dev]Jaymz

      #47
      Originally posted by JustMe0171
      my point was the IRL comment about respawn was dumb, and i still say it is, if it were a pool of "reinforments" somewhre in electronic land, then it wouldnt be 'RE'spawn, it would be spawn.
      Obviously stating a fact didn't work, I will have to educate you as well.

      Tickets represent reinforcements. When a player dies, his team (in most cases) loses one ticket. When one team controls the majority of CP's on a map it will often cause the losing team to start "bleeding" tickets. This is a direct analogy of what happens when a military force is being pushed out of an area, their generals/commanders cut off reinforcements and order a withdrawel. In the battlefield series, this is what happens when your team loses, they have exhausted all of their available reinforcements. You even said this yourself "also other ways to get tickets down , like flag captureing and holding................", though you clearly have no idea on its relativity.

      On to your argument on why they would have called it "spawn" instead of "respawn". This argument of yours is flawed for several reasons. The term "respawn" is directed towards you (the player). You are spawning again after being killed. Relative to realism, you're taking on the role of a fresh new reinforcement to the battlefield, but for you as a player, you are respawning.

      I may seem a bit cheeky to you, but that's only because instead of just stating that you thought I was wrong, you came out swinging with insults to back your argument which I believe I have just proved is.....[MEDIA]http://www.youtube.com/watch?v=WrjwaqZfjIY[/MEDIA]

      Comment

      • JustMe0171

        #48
        Originally posted by [R-Dev]Jaymz
        Obviously stating a fact didn't work, I will have to educate you as well.

        Tickets represent reinforcements. When a player dies, his team (in most cases) loses one ticket. When one team controls the majority of CP's on a map it will often cause the losing team to start "bleeding" tickets. This is a direct analogy of what happens when a military force is being pushed out of an area, their generals/commanders cut off reinforcements and order a withdrawel. In the battlefield series, this is what happens when your team loses, they have exhausted all of their available reinforcements. You even said this yourself "also other ways to get tickets down , like flag captureing and holding................", though you clearly have no idea on its relativity.

        On to your argument on why they would have called it "spawn" instead of "respawn". This argument of yours is flawed for several reasons. The term "respawn" is directed towards you (the player). You are spawning again after being killed. Relative to realism, you're taking on the role of a fresh new reinforcement to the battlefield, but for you as a player, you are respawning.

        I may seem a bit cheeky to you, but that's only because instead of just stating that you thought I was wrong, you came out swinging with insults to back your argument which I believe I have just proved is.....[media]http://www.youtube.com/watch?v=WrjwaqZfjIY[/media]
        came out swinging? what are you 10 yrs old?

        swinging as you call it was you laughing or tryn to insult anyone who thought that PR respawning didnt represent real life actions or ways, so think you were swinging to anyone who thought that way.

        and as to your point its still BS, and im not gonna argue, i still not sure if you understand what im tryn to say, but i know that a ticket is taken away when a soldier dies, never said it didnt, i just ment that tickets can be taken away more way than just killing enemy soldiers.

        you were laughing saying "oh the tickets are reinforments or soldiers in other words" i just saying that its not all soldiers.

        now if ya cant understand that then oh well, but im sure you will say im wrong wether you understand or not.

        swinging... ha :laugh:

        oh i forgot your respawn as you said does simulate you being in as a new soldier i agree, that proves my point, you can be a new soldier over & over which ISNT real life........ dushhhhh

        Comment

        • waaah_wah
          TEAM BLADE!
          • Jun 2007
          • 3656

          #49
          JustMe are you 10...? No offence but FFS!

          Lemme sum this up.

          JustMe = Wrong

          Jaymz = Right

          Comment

          • JustMe0171

            #50
            Originally posted by waaah_wah
            JustMe are you 10...? No offence but FFS!

            Lemme sum this up.

            JustMe = Wrong

            Jaymz = Right

            :laugh: ok whattever waahh ur opinon is good too...:salute:

            Comment

            • Chris_Redfield
              Member
              • Oct 2006
              • 5986

              #51
              Every time you die, you will NOT take a ticket. Its every time you respawn (thus come back as reinforcements) that you take a ticket.

              The fact that you "bleed" the opposition out can very well be a representation of cutting out the routes of reinforcements, because flags represent terrotorial control.

              Comment

              • Alex6714
                Member
                • Jul 2007
                • 259

                #52
                Originally posted by JustMe0171
                oh i forgot your respawn as you said does simulate you being in as a new soldier i agree, that proves my point, you can be a new soldier over & over which ISNT real life........ dushhhhh
                Oh, damn. Why didn´t I think of it before? How about when you die in PR someone knocks on your door and shoots you? Or your house blows up when you get grenaded? Instead of a mouse and keyboard, you use a real gun! Oh wait, it isn´t a game anymore is it....

                Comment

                • waaah_wah
                  TEAM BLADE!
                  • Jun 2007
                  • 3656

                  #53
                  Originally posted by Chris_Redfield
                  Every time you die, you will NOT take a ticket. Its every time you respawn (thus come back as reinforcements) that you take a ticket.
                  [media]http://www.youtube.com/watch?v=WrjwaqZfjIY[/media]

                  Your team looses a ticked when your dead and cannot be revived

                  Comment

                  • Chris_Redfield
                    Member
                    • Oct 2006
                    • 5986

                    #54
                    Originally posted by waaah_wah
                    [media]http://www.youtube.com/watch?v=WrjwaqZfjIY[/media]

                    Your team looses a ticked when your dead and cannot be revived
                    Easily proven by gameplay practice.

                    32 players per team, everyone alive. Team A has 3 tickets left, I shoot down a Black Hawk with 4 players left, game ends in 5 seconds. Whats the explanation?

                    The fact that I killed the people by itsself didnt exhaust the tickets, its the 3rd player taking the last ticket and 4th player being unable to respawn, that ended the game.

                    You do NOT take a ticket if youre dead, you only take a ticket if you respawn.

                    Comment

                    • waaah_wah
                      TEAM BLADE!
                      • Jun 2007
                      • 3656

                      #55
                      2 of those guys might have bailed thus only getting critically wounded. Anyways, im gonna start a local server right now and test some stuff

                      Comment

                      • Chris_Redfield
                        Member
                        • Oct 2006
                        • 5986

                        #56
                        Make sure you make a dedicated server, with a starting count of 1.

                        Comment

                        • waaah_wah
                          TEAM BLADE!
                          • Jun 2007
                          • 3656

                          #57
                          Just tried it on SP. When i crashed my chopter, my team would loose one ticket in the instant i died. Respawning did nothing.

                          Comment

                          • Chris_Redfield
                            Member
                            • Oct 2006
                            • 5986

                            #58
                            Originally posted by waaah_wah
                            Just tried it on SP. When i crashed my chopter, my team would loose one ticket in the instant i died. Respawning did nothing.
                            Doesnt really make sense, at all. As a certified jetwh0re, pushing USMC into the carrier with no kills in the horizon and a few ticks left, shooting down BHAWKs with instakills didnt immediately end the game.

                            Comment

                            • waaah_wah
                              TEAM BLADE!
                              • Jun 2007
                              • 3656

                              #59
                              Like i said, maybe someone bailed or summthin

                              Comment

                              • Chris_Redfield
                                Member
                                • Oct 2006
                                • 5986

                                #60
                                Originally posted by waaah_wah
                                Like i said, maybe someone bailed or summthin
                                No. Im not talking about one case. This is a standard case.

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